Update for Pico W, update sprite smooth font rendering
Update example for Pico W If a background colour is not specified for smooth font rendering in a sprite then read the sprite background pixel colour.
This commit is contained in:
1 parent
ec23732c11
commit
cc9787deaf
6 files changed
+9
-7
No files matched your search
@@ -129,7 +129,7 @@ static void renderFace(float t) {
|
||||
face.setTextDatum(MC_DATUM);
|
||||
|
||||
// The background colour will be read during the character rendering
|
||||
face.setTextColor(CLOCK_FG);
|
||||
face.setTextColor(CLOCK_FG, CLOCK_BG);
|
||||
|
||||
// Text offset adjustment
|
||||
constexpr uint32_t dialOffset = CLOCK_R - 10;
|
||||
@@ -143,7 +143,7 @@ static void renderFace(float t) {
|
||||
}
|
||||
|
||||
// Add text (could be digital time...)
|
||||
face.setTextColor(LABEL_FG);
|
||||
face.setTextColor(LABEL_FG, CLOCK_BG);
|
||||
face.drawString("TFT_eSPI", CLOCK_R, CLOCK_R * 0.75);
|
||||
|
||||
// Draw minute hand
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#ifdef ESP8266
|
||||
// ESP8266
|
||||
#include <ESP8266WiFi.h>
|
||||
#elif defined(ARDUINO_ARCH_MBED) || defined(ARDUINO_ARCH_RP2040)
|
||||
#elif (defined(ARDUINO_ARCH_MBED) || defined(ARDUINO_ARCH_RP2040)) && !defined(ARDUINO_RASPBERRY_PI_PICO_W)
|
||||
// RP2040 Nano Connect
|
||||
#include <WiFiNINA.h>
|
||||
#else
|
||||
|
||||
Reference in new issue
Block a user