Update for spelling etc. in comments!
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@@ -9,7 +9,7 @@
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#########################################################################
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*/
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// Specify sprite 160 x 128 pixels (needs 40Kbytes of RAM for 16 bit colour)
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// Specify sprite 160 x 128 pixels (needs 40Kbytes of RAM for 16-bit colour)
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#define IWIDTH 160
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#define IHEIGHT 128
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@@ -31,7 +31,7 @@ void setup(void) {
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tft.fillScreen(TFT_BLUE);
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//img.setColorDepth(8); // Optionally set depth to 8 to halve RAM use
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//img.setcolorDepth(8); // Optionally set depth to 8 to halve RAM use
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img.createSprite(IWIDTH, IHEIGHT);
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img.fillSprite(TFT_BLACK);
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}
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