forked from Bodmer/TFT_eSPI
Update for spelling etc. in comments!
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@@ -1,5 +1,5 @@
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/*
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Sketch to show scrolling of the graphics in 4 bit sprites.
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Sketch to show scrolling of the graphics in 4-bit sprites.
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Scrolling in this way moves the pixels in a defined rectangle
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within the Sprite. By default the whole sprite is scrolled.
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The gap left by scrolling is filled with a defined colour.
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@@ -14,7 +14,7 @@
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any position. If there is sufficient RAM then the Sprite can
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be the same size as the screen and used as a frame buffer.
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A 4 bit Sprite occupies (width * height)/2 bytes in RAM.
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A 4-bit Sprite occupies (width * height)/2 bytes in RAM.
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*/
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#include <TFT_eSPI.h>
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