Add RP2040 8 bit parallel support with DMA

The RP2040 can now be used with 8 bit parallel TFT interface displays. DMA is also supported for both SPI and 8 bit parallel displays.
This commit is contained in:
Bodmer committed 2021-12-18 17:06:16 +00:00
1 parent 20ad7e2cc1
commit eee56b2cec
18 files changed
+857 -206

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@@ -1,12 +1,13 @@
// This sketch is for the RP2040 and ILI9341 TFT display.
// Other processors may work if they have sufficient RAM for
// a full screen buffer (240 x 320 x 2 = 153,600 bytes).
// In this example 2 sprites are used to create DMA toggle
// buffers. Each sprite is half the screen size, this allows
// graphics to be rendered in one sprite at the same time
// as the other sprite is being sent to the screen.
// RP2040 @ 62.5MHz SPI clock typically runs at 45-46 fps
// RP2040 typically runs at 45-48 fps
// Created by Bodmer 20/04/2021 as an example for:
// https://github.com/Bodmer/TFT_eSPI
@@ -14,6 +15,13 @@
// Number of circles to draw
#define CNUMBER 42
// Define the width and height according to the TFT and the
// available memory. The sprites will require:
// DWIDTH * DHEIGHT * 2 bytes of RAM
// Note: for a 240 * 320 area this is 150 Kbytes!
#define DWIDTH 240
#define DHEIGHT 320
#include <TFT_eSPI.h>
// Library instance
@@ -55,12 +63,12 @@ void setup() {
tft.fillScreen(TFT_BLACK);
// Create the 2 sprites, each is half the size of the screen
sprPtr[0] = (uint16_t*)spr[0].createSprite(tft.width(), tft.height() / 2);
sprPtr[1] = (uint16_t*)spr[1].createSprite(tft.width(), tft.height() / 2);
sprPtr[0] = (uint16_t*)spr[0].createSprite(DWIDTH, DHEIGHT / 2);
sprPtr[1] = (uint16_t*)spr[1].createSprite(DWIDTH, DHEIGHT / 2);
// Move the sprite 1 coordinate datum upwards half the screen height
// so from coordinate point of view it occupies the bottom of screen
spr[1].setViewport(0, -tft.height() / 2, tft.width(), tft.height());
spr[1].setViewport(0, -DHEIGHT / 2, DWIDTH, DHEIGHT);
// Define text datum for each Sprite
spr[0].setTextDatum(MC_DATUM);
@@ -72,8 +80,8 @@ void setup() {
// Initialise circle parameters
for (uint16_t i = 0; i < CNUMBER; i++) {
circle->cr[i] = random(12, 24);
circle->cx[i] = random(circle->cr[i], tft.width() - circle->cr[i]);
circle->cy[i] = random(circle->cr[i], tft.height() - circle->cr[i]);
circle->cx[i] = random(circle->cr[i], DWIDTH - circle->cr[i]);
circle->cy[i] = random(circle->cr[i], DHEIGHT - circle->cr[i]);
circle->col[i] = rainbow(4 * i);
circle->dx[i] = random(1, 5);
@@ -82,7 +90,7 @@ void setup() {
if (random(2)) circle->dy[i] = -circle->dy[i];
}
tft.startWrite(); // TFT chip select held low permanently
// tft.startWrite(); // TFT chip select held low permanently
startMillis = millis();
}
@@ -117,7 +125,7 @@ void drawUpdate (bool sel) {
spr[sel].drawNumber(i + 1, 1 + circle->cx[i], circle->cy[i], 2);
}
tft.pushImageDMA(0, sel * tft.height() / 2, tft.width(), tft.height() / 2, sprPtr[sel]);
tft.pushImageDMA(0, sel * DHEIGHT / 2, DWIDTH, DHEIGHT / 2, sprPtr[sel]);
// Update circle positions after bottom half has been drawn
if (sel) {
@@ -128,16 +136,16 @@ void drawUpdate (bool sel) {
circle->cx[i] = circle->cr[i];
circle->dx[i] = -circle->dx[i];
}
else if (circle->cx[i] + circle->cr[i] >= tft.width() - 1) {
circle->cx[i] = tft.width() - circle->cr[i] - 1;
else if (circle->cx[i] + circle->cr[i] >= DWIDTH - 1) {
circle->cx[i] = DWIDTH - circle->cr[i] - 1;
circle->dx[i] = -circle->dx[i];
}
if (circle->cy[i] <= circle->cr[i]) {
circle->cy[i] = circle->cr[i];
circle->dy[i] = -circle->dy[i];
}
else if (circle->cy[i] + circle->cr[i] >= tft.height() - 1) {
circle->cy[i] = tft.height() - circle->cr[i] - 1;
else if (circle->cy[i] + circle->cr[i] >= DHEIGHT - 1) {
circle->cy[i] = DHEIGHT - circle->cr[i] - 1;
circle->dy[i] = -circle->dy[i];
}
}