Bodmer
ad0130309c
Add pushToSprite with transparent colour
New function:
pushToSprite(TFT_eSprite *spr, int32_t x, int32_t y, uint16_t transp)
// Note: The following sprite to sprite colour depths are currently supported:
// Source Destination
// 16bpp -> 16bpp
// 16bpp -> 8bpp
// 8bpp -> 8bpp
// 1bpp -> 1bpp
2020-12-02 13:39:19 +00:00
..
2020-12-01 20:06:32 +00:00
2020-02-06 13:38:03 +00:00
2020-12-01 20:06:32 +00:00
2020-02-15 23:58:21 +00:00
2020-12-02 13:39:19 +00:00
2020-12-01 20:06:32 +00:00
2020-01-30 16:01:36 +00:00
2020-01-30 16:01:36 +00:00