forked from Bodmer/TFT_eSPI
There is a bug in the ESP8266 Arduino core that averwrites the overlap mode setup and hold bits for the hardware driven SPI SS line. The TFT_eSPI library has been patched as a work-around. In overlap mode to maintain the required setup and hold times at 80MHz ESP8266 CPU clock the SPI rate must be 27MHz or less. At 160MHz CPU clock the SPI rate can be 40MHz.
903 lines
32 KiB
C++
903 lines
32 KiB
C++
/***************************************************
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Arduino TFT graphics library targeted at ESP8266
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and ESP32 based boards.
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This is a standalone library that contains the
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hardware driver, the graphics functions and the
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proportional fonts.
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The larger fonts are Run Length Encoded to reduce
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their FLASH footprint.
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****************************************************/
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// Stop fonts etc being loaded multiple times
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#ifndef _TFT_eSPIH_
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#define _TFT_eSPIH_
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#define TFT_ESPI_VERSION "1.4.2"
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//#define ESP32 //Just used to test ESP32 options
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// Include header file that defines the fonts loaded, the TFT drivers
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// available and the pins to be used
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#include <User_Setup_Select.h>
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#ifndef TAB_COLOUR
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#define TAB_COLOUR 0
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#endif
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// If the frequency is not defined, set a default
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#ifndef SPI_FREQUENCY
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#define SPI_FREQUENCY 20000000
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#endif
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// If the frequency is not defined, set a default
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#ifndef SPI_READ_FREQUENCY
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#define SPI_READ_FREQUENCY SPI_FREQUENCY
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#endif
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#ifdef ST7789_DRIVER
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#define TFT_SPI_MODE SPI_MODE3
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#else
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#define TFT_SPI_MODE SPI_MODE0
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#endif
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// If the frequency is not defined, set a default
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#ifndef SPI_TOUCH_FREQUENCY
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#define SPI_TOUCH_FREQUENCY 2500000
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#endif
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// Use GLCD font in error case where user requests a smooth font file
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// that does not exist (this is a temporary fix to stop ESP32 reboot)
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#ifdef SMOOTH_FONT
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#ifndef LOAD_GLCD
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#define LOAD_GLCD
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#endif
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#endif
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// Only load the fonts defined in User_Setup.h (to save space)
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// Set flag so RLE rendering code is optionally compiled
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#ifdef LOAD_GLCD
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#include <Fonts/glcdfont.c>
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#endif
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#ifdef LOAD_FONT2
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#include <Fonts/Font16.h>
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#endif
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#ifdef LOAD_FONT4
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#include <Fonts/Font32rle.h>
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#define LOAD_RLE
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#endif
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#ifdef LOAD_FONT6
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#include <Fonts/Font64rle.h>
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#ifndef LOAD_RLE
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#define LOAD_RLE
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#endif
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#endif
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#ifdef LOAD_FONT7
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#include <Fonts/Font7srle.h>
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#ifndef LOAD_RLE
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#define LOAD_RLE
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#endif
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#endif
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#ifdef LOAD_FONT8
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#include <Fonts/Font72rle.h>
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#ifndef LOAD_RLE
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#define LOAD_RLE
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#endif
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#elif defined LOAD_FONT8N
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#define LOAD_FONT8
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#include <Fonts/Font72x53rle.h>
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#ifndef LOAD_RLE
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#define LOAD_RLE
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#endif
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#endif
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#include <Arduino.h>
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#include <Print.h>
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#include <pgmspace.h>
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#include <SPI.h>
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#ifdef ESP32
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#include "soc/spi_reg.h"
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#ifdef USE_HSPI_PORT
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#define SPI_PORT HSPI
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#else
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#define SPI_PORT VSPI
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#endif
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#endif
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#ifdef SMOOTH_FONT
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// Call up the SPIFFS FLASH filing system for the anti-aliased fonts
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#define FS_NO_GLOBALS
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#include <FS.h>
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#ifdef ESP32
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#include "SPIFFS.h"
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#endif
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#endif
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#ifndef TFT_DC
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#define DC_C // No macro allocated so it generates no code
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#define DC_D // No macro allocated so it generates no code
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#else
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#if defined (ESP8266) && (TFT_DC == 16)
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#define DC_C digitalWrite(TFT_DC, LOW)
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#define DC_D digitalWrite(TFT_DC, HIGH)
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#elif defined (ESP32)
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#if defined (ESP32_PARALLEL)
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#define DC_C GPIO.out_w1tc = (1 << TFT_DC)
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#define DC_D GPIO.out_w1ts = (1 << TFT_DC)
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#else
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#if TFT_DC >= 32
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#ifdef RPI_ILI9486_DRIVER // RPi display needs a slower DC change
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#define DC_C GPIO.out1_w1ts.val = (1 << (TFT_DC - 32)); \
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GPIO.out1_w1tc.val = (1 << (TFT_DC - 32))
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#define DC_D GPIO.out1_w1tc.val = (1 << (TFT_DC - 32)); \
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GPIO.out1_w1ts.val = (1 << (TFT_DC - 32))
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#else
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#define DC_C GPIO.out1_w1tc.val = (1 << (TFT_DC - 32))//;GPIO.out1_w1tc.val = (1 << (TFT_DC - 32))
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#define DC_D GPIO.out1_w1ts.val = (1 << (TFT_DC - 32))//;GPIO.out1_w1ts.val = (1 << (TFT_DC - 32))
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#endif
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#else
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#if TFT_DC >= 0
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#ifdef RPI_ILI9486_DRIVER // RPi display needs a slower DC change
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#define DC_C GPIO.out_w1ts = (1 << TFT_DC); \
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GPIO.out_w1tc = (1 << TFT_DC)
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#define DC_D GPIO.out_w1tc = (1 << TFT_DC); \
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GPIO.out_w1ts = (1 << TFT_DC)
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#else
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#define DC_C GPIO.out_w1tc = (1 << TFT_DC)//;GPIO.out_w1tc = (1 << TFT_DC)
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#define DC_D GPIO.out_w1ts = (1 << TFT_DC)//;GPIO.out_w1ts = (1 << TFT_DC)
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#endif
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#else
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#define DC_C
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#define DC_D
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#endif
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#endif
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#endif
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#else
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#define DC_C GPOC=dcpinmask
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#define DC_D GPOS=dcpinmask
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#endif
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#endif
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#if defined (TFT_SPI_OVERLAP)
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#undef TFT_CS
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#define SPI1U_WRITE (SPIUMOSI | SPIUSSE | SPIUCSSETUP | SPIUCSHOLD)
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#define SPI1U_READ (SPIUMOSI | SPIUSSE | SPIUCSSETUP | SPIUCSHOLD | SPIUDUPLEX)
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#else
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#ifdef ESP8266
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#define SPI1U_WRITE (SPIUMOSI | SPIUSSE)
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#define SPI1U_READ (SPIUMOSI | SPIUSSE | SPIUDUPLEX)
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#endif
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#endif
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#ifndef TFT_CS
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#define CS_L // No macro allocated so it generates no code
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#define CS_H // No macro allocated so it generates no code
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#else
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#if defined (ESP8266) && (TFT_CS == 16)
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#define CS_L digitalWrite(TFT_CS, LOW)
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#define CS_H digitalWrite(TFT_CS, HIGH)
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#elif defined (ESP32)
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#if defined (ESP32_PARALLEL)
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#define CS_L // The TFT CS is set permanently low during init()
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#define CS_H
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#else
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#if TFT_CS >= 32
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#ifdef RPI_ILI9486_DRIVER // RPi display needs a slower CS change
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#define CS_L GPIO.out1_w1ts.val = (1 << (TFT_CS - 32)); \
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GPIO.out1_w1tc.val = (1 << (TFT_CS - 32))
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#define CS_H GPIO.out1_w1tc.val = (1 << (TFT_CS - 32)); \
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GPIO.out1_w1ts.val = (1 << (TFT_CS - 32))
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#else
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#define CS_L GPIO.out1_w1tc.val = (1 << (TFT_CS - 32)); GPIO.out1_w1tc.val = (1 << (TFT_CS - 32))
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#define CS_H GPIO.out1_w1ts.val = (1 << (TFT_CS - 32))//;GPIO.out1_w1ts.val = (1 << (TFT_CS - 32))
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#endif
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#else
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#if TFT_CS >= 0
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#ifdef RPI_ILI9486_DRIVER // RPi display needs a slower CS change
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#define CS_L GPIO.out_w1ts = (1 << TFT_CS); GPIO.out_w1tc = (1 << TFT_CS)
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#define CS_H GPIO.out_w1tc = (1 << TFT_CS); GPIO.out_w1ts = (1 << TFT_CS)
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#else
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#define CS_L GPIO.out_w1tc = (1 << TFT_CS);GPIO.out_w1tc = (1 << TFT_CS)
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#define CS_H GPIO.out_w1ts = (1 << TFT_CS)//;GPIO.out_w1ts = (1 << TFT_CS)
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#endif
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#else
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#define CS_L
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#define CS_H
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#endif
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#endif
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#endif
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#else
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#define CS_L GPOC=cspinmask
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#define CS_H GPOS=cspinmask
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#endif
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#endif
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// Use single register write for CS_L and DC_C if pins are both in range 0-31
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#ifdef ESP32
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#ifdef TFT_CS
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#if (TFT_CS >= 0) && (TFT_CS < 32) && (TFT_DC >= 0) && (TFT_DC < 32)
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#ifdef RPI_ILI9486_DRIVER // RPi display needs a slower CD and DC change
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#define CS_L_DC_C GPIO.out_w1tc = ((1 << TFT_CS) | (1 << TFT_DC)); \
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GPIO.out_w1tc = ((1 << TFT_CS) | (1 << TFT_DC))
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#else
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#define CS_L_DC_C GPIO.out_w1tc = ((1 << TFT_CS) | (1 << TFT_DC)); GPIO.out_w1tc = ((1 << TFT_CS) | (1 << TFT_DC))
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#endif
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#else
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#define CS_L_DC_C CS_L; DC_C
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#endif
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#else
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#define CS_L_DC_C CS_L; DC_C
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#endif
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#else // ESP8266
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#define CS_L_DC_C CS_L; DC_C
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#endif
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// chip select signal for touchscreen
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#ifndef TOUCH_CS
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#define T_CS_L // No macro allocated so it generates no code
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#define T_CS_H // No macro allocated so it generates no code
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#else
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#define T_CS_L digitalWrite(TOUCH_CS, LOW)
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#define T_CS_H digitalWrite(TOUCH_CS, HIGH)
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#endif
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#ifdef TFT_WR
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#if defined (ESP32)
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#define WR_L GPIO.out_w1tc = (1 << TFT_WR)
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#define WR_H GPIO.out_w1ts = (1 << TFT_WR)
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#else
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#define WR_L GPOC=wrpinmask
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#define WR_H GPOS=wrpinmask
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#endif
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#endif
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#ifdef ESP8266
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// Concatenate two 16 bit values for the SPI 32 bit register write
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#define SPI_32(H,L) ( (H)<<16 | (L) )
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#define COL_32(H,L) ( (H)<<16 | (L) )
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#else
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#if defined (ESP32_PARALLEL) || defined (ILI9488_DRIVER)
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#define SPI_32(H,L) ( (H)<<16 | (L) )
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#else
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#define SPI_32(H,L) ( ((H)<<8 | (H)>>8) | (((L)<<8 | (L)>>8)<<16 ) )
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#endif
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// Swap byte order for concatenated 16 bit colors
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// AB CD -> DCBA for 32 bit register write
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#define COL_32(H,L) ( ((H)<<8 | (H)>>8) | (((L)<<8 | (L)>>8)<<16 ) )
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#endif
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#if defined (ESP32) && defined (ESP32_PARALLEL)
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// Mask for the 8 data bits to set pin directions
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#define dir_mask ((1 << TFT_D0) | (1 << TFT_D1) | (1 << TFT_D2) | (1 << TFT_D3) | (1 << TFT_D4) | (1 << TFT_D5) | (1 << TFT_D6) | (1 << TFT_D7))
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// Data bits and the write line are cleared to 0 in one step
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#define clr_mask (dir_mask | (1 << TFT_WR))
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// A lookup table is used to set the different bit patterns, this uses 1kByte of RAM
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#define set_mask(C) xset_mask[C] // 63fps Sprite rendering test 33% faster, graphicstest only 1.8% faster than shifting in real time
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// Real-time shifting alternative to above to save 1KByte RAM, 47 fps Sprite rendering test
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/*#define set_mask(C) ((C&0x80)>>7)<<TFT_D7 | ((C&0x40)>>6)<<TFT_D6 | ((C&0x20)>>5)<<TFT_D5 | ((C&0x10)>>4)<<TFT_D4 | \
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((C&0x08)>>3)<<TFT_D3 | ((C&0x04)>>2)<<TFT_D2 | ((C&0x02)>>1)<<TFT_D1 | ((C&0x01)>>0)<<TFT_D0
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//*/
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// Write 8 bits to TFT
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#define tft_Write_8(C) GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t)C); WR_H
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// Write 16 bits to TFT
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#ifdef PSEUDO_8_BIT
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#define tft_Write_16(C) WR_L;GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t)(C >> 0)); WR_H
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#else
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#define tft_Write_16(C) GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t)(C >> 8)); WR_H; \
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GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t)(C >> 0)); WR_H
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#endif
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// 16 bit write with swapped bytes
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#define tft_Write_16S(C) GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t) (C >> 0)); WR_H; \
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GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t) (C >> 8)); WR_H
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// Write 32 bits to TFT
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#define tft_Write_32(C) GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t) (C >> 24)); WR_H; \
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GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t) (C >> 16)); WR_H; \
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GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t) (C >> 8)); WR_H; \
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GPIO.out_w1tc = clr_mask; GPIO.out_w1ts = set_mask((uint8_t) (C >> 0)); WR_H
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#ifdef TFT_RD
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#define RD_L GPIO.out_w1tc = (1 << TFT_RD)
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//#define RD_L digitalWrite(TFT_WR, LOW)
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#define RD_H GPIO.out_w1ts = (1 << TFT_RD)
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//#define RD_H digitalWrite(TFT_WR, HIGH)
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#endif
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#elif defined (ILI9488_DRIVER) // 16 bit colour converted to 3 bytes for 18 bit RGB
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// Write 8 bits to TFT
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#define tft_Write_8(C) spi.transfer(C)
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// Convert 16 bit colour to 18 bit and write in 3 bytes
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#define tft_Write_16(C) spi.transfer((C & 0xF800)>>8); \
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spi.transfer((C & 0x07E0)>>3); \
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spi.transfer((C & 0x001F)<<3)
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// Convert swapped byte 16 bit colour to 18 bit and write in 3 bytes
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#define tft_Write_16S(C) spi.transfer(C & 0xF8); \
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spi.transfer((C & 0xE0)>>11 | (C & 0x07)<<5); \
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spi.transfer((C & 0x1F00)>>5)
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// Write 32 bits to TFT
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#define tft_Write_32(C) spi.write32(C)
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#elif defined (RPI_ILI9486_DRIVER)
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#define tft_Write_8(C) spi.transfer(0); spi.transfer(C)
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#define tft_Write_16(C) spi.write16(C)
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#define tft_Write_16S(C) spi.write16(C<<8 | C>>8)
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#define tft_Write_32(C) spi.write32(C)
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#elif defined ESP8266
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#define tft_Write_8(C) spi.write(C)
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#define tft_Write_16(C) spi.write16(C)
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#define tft_Write_32(C) spi.write32(C)
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#else // ESP32 using SPI with 16 bit color display
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// ESP32 low level SPI writes for 8, 16 and 32 bit values
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// to avoid the function call overhead
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// Write 8 bits
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#define tft_Write_8(C) \
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WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 8-1); \
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WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), C); \
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SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR); \
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while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
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// Write 16 bits with corrected endianess for 16 bit colours
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#define tft_Write_16(C) \
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WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 16-1); \
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WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), C<<8 | C>>8); \
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SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR); \
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while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
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// Write 16 bits
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#define tft_Write_16S(C) \
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WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 16-1); \
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WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), C); \
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SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR); \
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while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
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// Write 32 bits
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#define tft_Write_32(C) \
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WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 32-1); \
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WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), C); \
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SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR); \
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while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
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#endif
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#if !defined (ESP32_PARALLEL)
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// Read from display using SPI or software SPI
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#if defined (ESP8266) && defined (TFT_SDA_READ)
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// Use a bit banged function call for ESP8266 and bi-directional SDA pin
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#define SCLK_L GPOC=sclkpinmask
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#define SCLK_H GPOS=sclkpinmask
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#else
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// Use a SPI read transfer
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#define tft_Read_8() spi.transfer(0)
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#endif
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#endif
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#ifdef LOAD_GFXFF
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// We can include all the free fonts and they will only be built into
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// the sketch if they are used
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#include <Fonts/GFXFF/gfxfont.h>
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// Call up any user custom fonts
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#include <User_Setups/User_Custom_Fonts.h>
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// Original Adafruit_GFX "Free Fonts"
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#include <Fonts/GFXFF/TomThumb.h> // TT1
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#include <Fonts/GFXFF/FreeMono9pt7b.h> // FF1 or FM9
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#include <Fonts/GFXFF/FreeMono12pt7b.h> // FF2 or FM12
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#include <Fonts/GFXFF/FreeMono18pt7b.h> // FF3 or FM18
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#include <Fonts/GFXFF/FreeMono24pt7b.h> // FF4 or FM24
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#include <Fonts/GFXFF/FreeMonoOblique9pt7b.h> // FF5 or FMO9
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#include <Fonts/GFXFF/FreeMonoOblique12pt7b.h> // FF6 or FMO12
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#include <Fonts/GFXFF/FreeMonoOblique18pt7b.h> // FF7 or FMO18
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#include <Fonts/GFXFF/FreeMonoOblique24pt7b.h> // FF8 or FMO24
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#include <Fonts/GFXFF/FreeMonoBold9pt7b.h> // FF9 or FMB9
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#include <Fonts/GFXFF/FreeMonoBold12pt7b.h> // FF10 or FMB12
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#include <Fonts/GFXFF/FreeMonoBold18pt7b.h> // FF11 or FMB18
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#include <Fonts/GFXFF/FreeMonoBold24pt7b.h> // FF12 or FMB24
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#include <Fonts/GFXFF/FreeMonoBoldOblique9pt7b.h> // FF13 or FMBO9
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#include <Fonts/GFXFF/FreeMonoBoldOblique12pt7b.h> // FF14 or FMBO12
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#include <Fonts/GFXFF/FreeMonoBoldOblique18pt7b.h> // FF15 or FMBO18
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#include <Fonts/GFXFF/FreeMonoBoldOblique24pt7b.h> // FF16 or FMBO24
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// Sans serif fonts
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#include <Fonts/GFXFF/FreeSans9pt7b.h> // FF17 or FSS9
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#include <Fonts/GFXFF/FreeSans12pt7b.h> // FF18 or FSS12
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#include <Fonts/GFXFF/FreeSans18pt7b.h> // FF19 or FSS18
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#include <Fonts/GFXFF/FreeSans24pt7b.h> // FF20 or FSS24
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#include <Fonts/GFXFF/FreeSansOblique9pt7b.h> // FF21 or FSSO9
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#include <Fonts/GFXFF/FreeSansOblique12pt7b.h> // FF22 or FSSO12
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#include <Fonts/GFXFF/FreeSansOblique18pt7b.h> // FF23 or FSSO18
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#include <Fonts/GFXFF/FreeSansOblique24pt7b.h> // FF24 or FSSO24
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#include <Fonts/GFXFF/FreeSansBold9pt7b.h> // FF25 or FSSB9
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#include <Fonts/GFXFF/FreeSansBold12pt7b.h> // FF26 or FSSB12
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#include <Fonts/GFXFF/FreeSansBold18pt7b.h> // FF27 or FSSB18
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#include <Fonts/GFXFF/FreeSansBold24pt7b.h> // FF28 or FSSB24
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#include <Fonts/GFXFF/FreeSansBoldOblique9pt7b.h> // FF29 or FSSBO9
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#include <Fonts/GFXFF/FreeSansBoldOblique12pt7b.h> // FF30 or FSSBO12
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#include <Fonts/GFXFF/FreeSansBoldOblique18pt7b.h> // FF31 or FSSBO18
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#include <Fonts/GFXFF/FreeSansBoldOblique24pt7b.h> // FF32 or FSSBO24
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// Serif fonts
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#include <Fonts/GFXFF/FreeSerif9pt7b.h> // FF33 or FS9
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#include <Fonts/GFXFF/FreeSerif12pt7b.h> // FF34 or FS12
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#include <Fonts/GFXFF/FreeSerif18pt7b.h> // FF35 or FS18
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#include <Fonts/GFXFF/FreeSerif24pt7b.h> // FF36 or FS24
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#include <Fonts/GFXFF/FreeSerifItalic9pt7b.h> // FF37 or FSI9
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#include <Fonts/GFXFF/FreeSerifItalic12pt7b.h> // FF38 or FSI12
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#include <Fonts/GFXFF/FreeSerifItalic18pt7b.h> // FF39 or FSI18
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#include <Fonts/GFXFF/FreeSerifItalic24pt7b.h> // FF40 or FSI24
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#include <Fonts/GFXFF/FreeSerifBold9pt7b.h> // FF41 or FSB9
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#include <Fonts/GFXFF/FreeSerifBold12pt7b.h> // FF42 or FSB12
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#include <Fonts/GFXFF/FreeSerifBold18pt7b.h> // FF43 or FSB18
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#include <Fonts/GFXFF/FreeSerifBold24pt7b.h> // FF44 or FSB24
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#include <Fonts/GFXFF/FreeSerifBoldItalic9pt7b.h> // FF45 or FSBI9
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#include <Fonts/GFXFF/FreeSerifBoldItalic12pt7b.h> // FF46 or FSBI12
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#include <Fonts/GFXFF/FreeSerifBoldItalic18pt7b.h> // FF47 or FSBI18
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#include <Fonts/GFXFF/FreeSerifBoldItalic24pt7b.h> // FF48 or FSBI24
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#endif // #ifdef LOAD_GFXFF
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//These enumerate the text plotting alignment (reference datum point)
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#define TL_DATUM 0 // Top left (default)
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#define TC_DATUM 1 // Top centre
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#define TR_DATUM 2 // Top right
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#define ML_DATUM 3 // Middle left
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#define CL_DATUM 3 // Centre left, same as above
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#define MC_DATUM 4 // Middle centre
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#define CC_DATUM 4 // Centre centre, same as above
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#define MR_DATUM 5 // Middle right
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#define CR_DATUM 5 // Centre right, same as above
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#define BL_DATUM 6 // Bottom left
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#define BC_DATUM 7 // Bottom centre
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#define BR_DATUM 8 // Bottom right
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#define L_BASELINE 9 // Left character baseline (Line the 'A' character would sit on)
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#define C_BASELINE 10 // Centre character baseline
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#define R_BASELINE 11 // Right character baseline
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// New color definitions use for all my libraries
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#define TFT_BLACK 0x0000 /* 0, 0, 0 */
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#define TFT_NAVY 0x000F /* 0, 0, 128 */
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#define TFT_DARKGREEN 0x03E0 /* 0, 128, 0 */
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#define TFT_DARKCYAN 0x03EF /* 0, 128, 128 */
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#define TFT_MAROON 0x7800 /* 128, 0, 0 */
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#define TFT_PURPLE 0x780F /* 128, 0, 128 */
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#define TFT_OLIVE 0x7BE0 /* 128, 128, 0 */
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#define TFT_LIGHTGREY 0xC618 /* 192, 192, 192 */
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#define TFT_DARKGREY 0x7BEF /* 128, 128, 128 */
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#define TFT_BLUE 0x001F /* 0, 0, 255 */
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#define TFT_GREEN 0x07E0 /* 0, 255, 0 */
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#define TFT_CYAN 0x07FF /* 0, 255, 255 */
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#define TFT_RED 0xF800 /* 255, 0, 0 */
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#define TFT_MAGENTA 0xF81F /* 255, 0, 255 */
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#define TFT_YELLOW 0xFFE0 /* 255, 255, 0 */
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#define TFT_WHITE 0xFFFF /* 255, 255, 255 */
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#define TFT_ORANGE 0xFDA0 /* 255, 180, 0 */
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#define TFT_GREENYELLOW 0xB7E0 /* 180, 255, 0 */
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#define TFT_PINK 0xFC9F
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// Next is a special 16 bit colour value that encodes to 8 bits
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// and will then decode back to the same 16 bit value.
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// Convenient for 8 bit and 16 bit transparent sprites.
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#define TFT_TRANSPARENT 0x0120
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// Swap any type
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template <typename T> static inline void
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swap_coord(T& a, T& b) { T t = a; a = b; b = t; }
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#ifndef min
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// Return minimum of two numbers, may already be defined
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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// This structure allows sketches to retrieve the user setup parameters at runtime
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// by calling getSetup(), zero impact on code size unless used, mainly for diagnostics
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typedef struct
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{
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String version = TFT_ESPI_VERSION;
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int16_t esp;
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uint8_t trans;
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uint8_t serial;
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uint8_t overlap;
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#if defined (ESP32)
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#if defined (USE_HSPI_PORT)
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uint8_t port = HSPI;
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#else
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uint8_t port = VSPI;
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#endif
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#endif
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uint16_t tft_driver; // Hexadecimal code
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uint16_t tft_width; // Rotation 0 width and height
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uint16_t tft_height;
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uint8_t r0_x_offset; // Offsets, not all used yet
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uint8_t r0_y_offset;
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uint8_t r1_x_offset;
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uint8_t r1_y_offset;
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uint8_t r2_x_offset;
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uint8_t r2_y_offset;
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uint8_t r3_x_offset;
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uint8_t r3_y_offset;
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int8_t pin_tft_mosi;
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int8_t pin_tft_miso;
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int8_t pin_tft_clk;
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int8_t pin_tft_cs;
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int8_t pin_tft_dc;
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int8_t pin_tft_rd;
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int8_t pin_tft_wr;
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int8_t pin_tft_rst;
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int8_t pin_tft_d0;
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int8_t pin_tft_d1;
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int8_t pin_tft_d2;
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int8_t pin_tft_d3;
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int8_t pin_tft_d4;
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int8_t pin_tft_d5;
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int8_t pin_tft_d6;
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int8_t pin_tft_d7;
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int8_t pin_tch_cs;
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int16_t tft_spi_freq;
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int16_t tft_rd_freq;
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int16_t tch_spi_freq;
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} setup_t;
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// This is a structure to conveniently hold information on the default fonts
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// Stores pointer to font character image address table, width table and height
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// Create a null set in case some fonts not used (to prevent crash)
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const uint8_t widtbl_null[1] = {0};
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PROGMEM const uint8_t chr_null[1] = {0};
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PROGMEM const uint8_t* const chrtbl_null[1] = {chr_null};
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typedef struct {
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const uint8_t *chartbl;
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const uint8_t *widthtbl;
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uint8_t height;
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uint8_t baseline;
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} fontinfo;
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// Now fill the structure
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const PROGMEM fontinfo fontdata [] = {
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#ifdef LOAD_GLCD
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{ (const uint8_t *)font, widtbl_null, 0, 0 },
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#else
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#endif
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// GLCD font (Font 1) does not have all parameters
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{ (const uint8_t *)chrtbl_null, widtbl_null, 8, 7 },
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#ifdef LOAD_FONT2
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{ (const uint8_t *)chrtbl_f16, widtbl_f16, chr_hgt_f16, baseline_f16},
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#else
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#endif
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// Font 3 current unused
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#ifdef LOAD_FONT4
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{ (const uint8_t *)chrtbl_f32, widtbl_f32, chr_hgt_f32, baseline_f32},
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#else
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#endif
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// Font 5 current unused
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#ifdef LOAD_FONT6
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{ (const uint8_t *)chrtbl_f64, widtbl_f64, chr_hgt_f64, baseline_f64},
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#else
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#endif
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#ifdef LOAD_FONT7
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{ (const uint8_t *)chrtbl_f7s, widtbl_f7s, chr_hgt_f7s, baseline_f7s},
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#else
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 },
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#endif
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#ifdef LOAD_FONT8
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{ (const uint8_t *)chrtbl_f72, widtbl_f72, chr_hgt_f72, baseline_f72}
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#else
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{ (const uint8_t *)chrtbl_null, widtbl_null, 0, 0 }
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#endif
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};
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// Class functions and variables
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class TFT_eSPI : public Print {
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public:
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TFT_eSPI(int16_t _W = TFT_WIDTH, int16_t _H = TFT_HEIGHT);
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void init(uint8_t tc = TAB_COLOUR), begin(uint8_t tc = TAB_COLOUR); // Same - begin included for backwards compatibility
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// These are virtual so the TFT_eSprite class can override them with sprite specific functions
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virtual void drawPixel(int32_t x, int32_t y, uint32_t color),
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drawChar(int32_t x, int32_t y, unsigned char c, uint32_t color, uint32_t bg, uint8_t size),
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drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color),
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drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color),
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drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color),
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fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color);
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virtual int16_t drawChar(uint16_t uniCode, int32_t x, int32_t y, uint8_t font),
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drawChar(uint16_t uniCode, int32_t x, int32_t y),
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height(void),
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width(void);
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// The TFT_eSprite class inherits the following functions
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void setWindow(int32_t xs, int32_t ys, int32_t xe, int32_t ye),
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pushColor(uint16_t color),
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pushColor(uint16_t color, uint32_t len),
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pushColors(uint16_t *data, uint32_t len, bool swap = true), // With byte swap option
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pushColors(uint8_t *data, uint32_t len),
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fillScreen(uint32_t color);
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void drawRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color),
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drawRoundRect(int32_t x0, int32_t y0, int32_t w, int32_t h, int32_t radius, uint32_t color),
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fillRoundRect(int32_t x0, int32_t y0, int32_t w, int32_t h, int32_t radius, uint32_t color),
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setRotation(uint8_t r),
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invertDisplay(boolean i),
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drawCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color),
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drawCircleHelper(int32_t x0, int32_t y0, int32_t r, uint8_t cornername, uint32_t color),
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fillCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color),
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fillCircleHelper(int32_t x0, int32_t y0, int32_t r, uint8_t cornername, int32_t delta, uint32_t color),
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drawEllipse(int16_t x0, int16_t y0, int32_t rx, int32_t ry, uint16_t color),
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fillEllipse(int16_t x0, int16_t y0, int32_t rx, int32_t ry, uint16_t color),
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drawTriangle(int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color),
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fillTriangle(int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color),
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drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color),
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drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color),
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drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor, uint16_t bgcolor),
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setBitmapColor(uint16_t fgcolor, uint16_t bgcolor), // For 1bpp sprites
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setPivot(int16_t x, int16_t y),
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setCursor(int16_t x, int16_t y),
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setCursor(int16_t x, int16_t y, uint8_t font),
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setTextColor(uint16_t color),
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setTextColor(uint16_t fgcolor, uint16_t bgcolor),
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setTextSize(uint8_t size),
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|
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setTextWrap(boolean wrapX, boolean wrapY = false),
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setTextDatum(uint8_t datum),
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setTextPadding(uint16_t x_width),
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|
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#ifdef LOAD_GFXFF
|
|
setFreeFont(const GFXfont *f = NULL),
|
|
setTextFont(uint8_t font),
|
|
#else
|
|
setFreeFont(uint8_t font),
|
|
setTextFont(uint8_t font),
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|
#endif
|
|
spiwrite(uint8_t),
|
|
writecommand(uint8_t c),
|
|
writedata(uint8_t d),
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|
|
commandList(const uint8_t *addr);
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|
|
|
uint8_t readcommand8(uint8_t cmd_function, uint8_t index = 0);
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|
uint16_t readcommand16(uint8_t cmd_function, uint8_t index = 0);
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|
uint32_t readcommand32(uint8_t cmd_function, uint8_t index = 0);
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|
|
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// Read the colour of a pixel at x,y and return value in 565 format
|
|
uint16_t readPixel(int32_t x0, int32_t y0);
|
|
|
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// The next functions can be used as a pair to copy screen blocks (or horizontal/vertical lines) to another location
|
|
// Read a block of pixels to a data buffer, buffer is 16 bit and the array size must be at least w * h
|
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void readRect(int32_t x0, int32_t y0, int32_t w, int32_t h, uint16_t *data);
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// Write a block of pixels to the screen
|
|
void pushRect(int32_t x0, int32_t y0, int32_t w, int32_t h, uint16_t *data);
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|
|
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// These are used to render images or sprites stored in RAM arrays
|
|
void pushImage(int32_t x0, int32_t y0, int32_t w, int32_t h, uint16_t *data);
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void pushImage(int32_t x0, int32_t y0, int32_t w, int32_t h, uint16_t *data, uint16_t transparent);
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|
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// These are used to render images stored in FLASH (PROGMEM)
|
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void pushImage(int32_t x0, int32_t y0, int32_t w, int32_t h, const uint16_t *data, uint16_t transparent);
|
|
void pushImage(int32_t x0, int32_t y0, int32_t w, int32_t h, const uint16_t *data);
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|
|
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// These are used by pushSprite for 1 and 8 bit colours
|
|
void pushImage(int32_t x0, int32_t y0, int32_t w, int32_t h, uint8_t *data, bool bpp8 = true);
|
|
void pushImage(int32_t x0, int32_t y0, int32_t w, int32_t h, uint8_t *data, uint8_t transparent, bool bpp8 = true);
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|
|
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// Swap the byte order for pushImage() - corrects endianness
|
|
void setSwapBytes(bool swap);
|
|
bool getSwapBytes(void);
|
|
|
|
// This next function has been used successfully to dump the TFT screen to a PC for documentation purposes
|
|
// It reads a screen area and returns the RGB 8 bit colour values of each pixel
|
|
// Set w and h to 1 to read 1 pixel's colour. The data buffer must be at least w * h * 3 bytes
|
|
void readRectRGB(int32_t x0, int32_t y0, int32_t w, int32_t h, uint8_t *data);
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|
|
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uint8_t getRotation(void),
|
|
getTextDatum(void),
|
|
color16to8(uint16_t color565); // Convert 16 bit colour to 8 bits
|
|
|
|
int16_t getCursorX(void),
|
|
getCursorY(void);
|
|
|
|
int16_t getPivotX(void),
|
|
getPivotY(void);
|
|
|
|
uint16_t fontsLoaded(void),
|
|
color565(uint8_t red, uint8_t green, uint8_t blue), // Convert 8 bit red, green and blue to 16 bits
|
|
color8to16(uint8_t color332); // Convert 8 bit colour to 16 bits
|
|
|
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int16_t drawNumber(long long_num, int32_t poX, int32_t poY, uint8_t font),
|
|
drawNumber(long long_num, int32_t poX, int32_t poY),
|
|
drawFloat(float floatNumber, uint8_t decimal, int32_t poX, int32_t poY, uint8_t font),
|
|
drawFloat(float floatNumber, uint8_t decimal, int32_t poX, int32_t poY),
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|
|
|
// Handle char arrays
|
|
drawString(const char *string, int32_t poX, int32_t poY, uint8_t font),
|
|
drawString(const char *string, int32_t poX, int32_t poY),
|
|
drawCentreString(const char *string, int32_t dX, int32_t poY, uint8_t font), // Deprecated, use setTextDatum() and drawString()
|
|
drawRightString(const char *string, int32_t dX, int32_t poY, uint8_t font), // Deprecated, use setTextDatum() and drawString()
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|
|
|
// Handle String type
|
|
drawString(const String& string, int32_t poX, int32_t poY, uint8_t font),
|
|
drawString(const String& string, int32_t poX, int32_t poY),
|
|
drawCentreString(const String& string, int32_t dX, int32_t poY, uint8_t font), // Deprecated, use setTextDatum() and drawString()
|
|
drawRightString(const String& string, int32_t dX, int32_t poY, uint8_t font); // Deprecated, use setTextDatum() and drawString()
|
|
|
|
int16_t textWidth(const char *string, uint8_t font),
|
|
textWidth(const char *string),
|
|
textWidth(const String& string, uint8_t font),
|
|
textWidth(const String& string),
|
|
fontHeight(int16_t font),
|
|
fontHeight(void);
|
|
|
|
void setAddrWindow(int32_t xs, int32_t ys, int32_t w, int32_t h);
|
|
|
|
// Compatibility additions (non-essential)
|
|
void startWrite(void); // Begin SPI transaction (not normally needed)
|
|
void writeColor(uint16_t color, uint32_t len); // Write colours without transaction overhead
|
|
void endWrite(void); // End SPI transaction
|
|
|
|
size_t write(uint8_t);
|
|
|
|
#ifdef TFT_SDA_READ
|
|
#if defined (ESP8266) && defined (TFT_SDA_READ)
|
|
uint8_t tft_Read_8(void);
|
|
#endif
|
|
void begin_SDA_Read(void);
|
|
void end_SDA_Read(void);
|
|
#endif
|
|
|
|
void getSetup(setup_t& tft_settings); // Sketch provides the instance to populate
|
|
|
|
int32_t cursor_x, cursor_y, padX;
|
|
uint32_t textcolor, textbgcolor;
|
|
|
|
uint32_t bitmap_fg, bitmap_bg;
|
|
|
|
uint8_t textfont, // Current selected font
|
|
textsize, // Current font size multiplier
|
|
textdatum, // Text reference datum
|
|
rotation; // Display rotation (0-3)
|
|
|
|
int16_t _xpivot; // x pivot point coordinate
|
|
int16_t _ypivot; // x pivot point coordinate
|
|
|
|
private:
|
|
|
|
inline void spi_begin() __attribute__((always_inline));
|
|
inline void spi_end() __attribute__((always_inline));
|
|
|
|
inline void spi_begin_read() __attribute__((always_inline));
|
|
inline void spi_end_read() __attribute__((always_inline));
|
|
|
|
void readAddrWindow(int32_t xs, int32_t ys, int32_t w, int32_t h);
|
|
|
|
uint8_t tabcolor,
|
|
colstart = 0, rowstart = 0; // some ST7735 displays need this changed
|
|
|
|
volatile uint32_t *dcport, *csport;
|
|
|
|
uint32_t cspinmask, dcpinmask, wrpinmask, sclkpinmask;
|
|
|
|
#if defined(ESP32_PARALLEL)
|
|
uint32_t xclr_mask, xdir_mask, xset_mask[256];
|
|
#endif
|
|
|
|
uint32_t lastColor = 0xFFFF;
|
|
|
|
|
|
protected:
|
|
|
|
int32_t win_xe, win_ye;
|
|
|
|
int32_t _init_width, _init_height; // Display w/h as input, used by setRotation()
|
|
int32_t _width, _height; // Display w/h as modified by current rotation
|
|
int32_t addr_row, addr_col;
|
|
|
|
uint32_t fontsloaded;
|
|
|
|
uint8_t glyph_ab, // glyph height above baseline
|
|
glyph_bb; // glyph height below baseline
|
|
|
|
bool isDigits; // adjust bounding box for numbers to reduce visual jiggling
|
|
bool textwrapX, textwrapY; // If set, 'wrap' text at right and optionally bottom edge of display
|
|
bool _swapBytes; // Swap the byte order for TFT pushImage()
|
|
bool locked, inTransaction; // Transaction and mutex lock flags for ESP32
|
|
|
|
bool _booted;
|
|
|
|
uint32_t _lastColor;
|
|
|
|
#ifdef LOAD_GFXFF
|
|
GFXfont *gfxFont;
|
|
#endif
|
|
|
|
// Load the Touch extension
|
|
#ifdef TOUCH_CS
|
|
#include "Extensions/Touch.h"
|
|
#endif
|
|
|
|
// Load the Anti-aliased font extension
|
|
#ifdef SMOOTH_FONT
|
|
#include "Extensions/Smooth_font.h"
|
|
#endif
|
|
|
|
}; // End of class TFT_eSPI
|
|
|
|
// Load the Button Class
|
|
#include "Extensions/Button.h"
|
|
|
|
// Load the Sprite Class
|
|
#include "Extensions/Sprite.h"
|
|
|
|
#endif
|