diff --git a/src/src/game/client/client_episodic-2005.vcproj b/src/src/game/client/client_hl2mp-2005.vcproj similarity index 94% rename from src/src/game/client/client_episodic-2005.vcproj rename to src/src/game/client/client_hl2mp-2005.vcproj index 3c61abe..90d6195 100644 --- a/src/src/game/client/client_episodic-2005.vcproj +++ b/src/src/game/client/client_hl2mp-2005.vcproj @@ -2,9 +2,8 @@ @@ -43,9 +42,10 @@ /> @@ -163,12 +163,13 @@ /> - - - - @@ -1149,10 +1142,6 @@ RelativePath=".\hud_bitmapnumericdisplay.cpp" > - - @@ -1217,6 +1206,10 @@ RelativePath=".\hud_vehicle.cpp" > + + @@ -1553,6 +1546,14 @@ RelativePath="..\shared\predictableid.cpp" > + + + + @@ -1865,10 +1866,6 @@ RelativePath="..\shared\teamplay_gamerules.cpp" > - - @@ -2081,10 +2078,6 @@ RelativePath="..\shared\weapon_parse.cpp" > - - @@ -2400,6 +2393,14 @@ RelativePath=".\game_controls\baseviewport.cpp" > + + + + @@ -2524,10 +2525,6 @@ RelativePath=".\hl2\c_info_teleporter_countdown.cpp" > - - @@ -2540,10 +2537,6 @@ RelativePath=".\hl2\c_npc_manhack.cpp" > - - @@ -2560,10 +2553,6 @@ RelativePath=".\hl2\c_prop_combine_ball.h" > - - @@ -2604,10 +2593,6 @@ RelativePath=".\hl2\c_vehicle_crane.h" > - - @@ -2624,34 +2609,10 @@ RelativePath=".\hl2\c_weapon_crossbow.cpp" > - - - - - - - - - - - - @@ -2660,18 +2621,6 @@ RelativePath="..\shared\hl2\env_headcrabcanister_shared.h" > - - - - - - @@ -2752,30 +2701,14 @@ RelativePath=".\hl2\hud_health.cpp" > - - - - - - - - @@ -2796,10 +2729,6 @@ RelativePath=".\hl2\hud_zoom.cpp" > - - @@ -2809,11 +2738,219 @@ > + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -2842,7 +2979,7 @@ > @@ -3593,10 +3730,6 @@ RelativePath=".\splinepatch.h" > - - @@ -5053,10 +5186,6 @@ RelativePath="..\shared\cstrike\weapon_hegrenade.h" > - - diff --git a/src/src/game/server/server_episodic-2005.vcproj b/src/src/game/server/server_hl2mp-2005.vcproj similarity index 93% rename from src/src/game/server/server_episodic-2005.vcproj rename to src/src/game/server/server_hl2mp-2005.vcproj index fe55cd0..3c4bf89 100644 --- a/src/src/game/server/server_episodic-2005.vcproj +++ b/src/src/game/server/server_hl2mp-2005.vcproj @@ -2,9 +2,8 @@ @@ -43,9 +42,10 @@ /> @@ -147,7 +147,7 @@ - - - - @@ -821,10 +814,6 @@ RelativePath="..\shared\apparent_velocity_helper.h" > - - @@ -1297,6 +1286,10 @@ RelativePath=".\EntityFlame.cpp" > + + @@ -1593,6 +1586,10 @@ RelativePath=".\func_lod.cpp" > + + @@ -2005,10 +2002,6 @@ RelativePath=".\locksounds.h" > - - @@ -2433,10 +2426,6 @@ RelativePath=".\player_resource.h" > - - @@ -2533,6 +2522,14 @@ RelativePath="..\shared\predictableid.h" > + + + + @@ -3145,14 +3142,6 @@ RelativePath=".\vehicle_baseserver.cpp" > - - - - @@ -3213,10 +3202,6 @@ RelativePath="..\shared\weapon_parse.h" > - - @@ -3520,14 +3505,6 @@ RelativePath=".\hl2\ai_behavior_actbusy.h" > - - - - @@ -3544,38 +3521,6 @@ RelativePath=".\hl2\ai_behavior_holster.h" > - - - - - - - - - - - - - - - - @@ -3716,66 +3661,6 @@ RelativePath=".\hl2\env_starfield.cpp" > - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -3812,22 +3697,10 @@ RelativePath=".\hl2\grenade_frag.h" > - - - - - - @@ -3888,14 +3761,6 @@ RelativePath=".\hl2\hl_playermove.cpp" > - - - - @@ -3937,19 +3802,11 @@ > - - - - - - @@ -4036,10 +3889,6 @@ RelativePath=".\hl2\npc_combine.h" > - - @@ -4084,10 +3933,6 @@ RelativePath=".\hl2\npc_enemyfinder.cpp" > - - @@ -4104,14 +3949,6 @@ RelativePath=".\hl2\npc_headcrab.h" > - - - - @@ -4124,10 +3961,6 @@ RelativePath=".\hl2\npc_launcher.cpp" > - - @@ -4164,10 +3997,6 @@ RelativePath=".\hl2\npc_PoisonZombie.cpp" > - - @@ -4180,10 +4009,6 @@ RelativePath=".\hl2\npc_scanner.cpp" > - - @@ -4232,10 +4057,6 @@ RelativePath=".\hl2\npc_zombie.cpp" > - - @@ -4248,10 +4069,6 @@ RelativePath=".\hl2\prop_combine_ball.h" > - - @@ -4288,10 +4105,6 @@ RelativePath=".\hl2\vehicle_apc.h" > - - @@ -4300,26 +4113,6 @@ RelativePath=".\hl2\vehicle_crane.h" > - - - - - - - - - - @@ -4328,14 +4121,6 @@ RelativePath=".\hl2\vehicle_viewcontroller.cpp" > - - - - @@ -4344,34 +4129,10 @@ RelativePath=".\hl2\weapon_annabelle.cpp" > - - - - - - - - - - - - @@ -4380,54 +4141,6 @@ RelativePath=".\weapon_cubemap.cpp" > - - - - - - - - - - - - - - - - - - - - - - - - @@ -4455,10 +4168,6 @@ RelativePath=".\hl2\grenade_pathfollower.h" > - - @@ -4477,6 +4186,218 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -5049,10 +4970,6 @@ RelativePath="..\..\public\vphysics\player_controller.h" > - - diff --git a/src/src/game_episodic-2005.sln b/src/src/game_episodic-2005.sln deleted file mode 100644 index aa0bd22..0000000 --- a/src/src/game_episodic-2005.sln +++ /dev/null @@ -1,25 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 9.00 -# Visual Studio 2005 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (Episodic)", "game\client\client_episodic-2005.vcproj", "{306BEF7B-8A1F-F569-3761-3E05CFD6D683}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (Episodic)", "game\server\server_episodic-2005.vcproj", "{31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Debug|Win32.ActiveCfg = Debug|Win32 - {306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Debug|Win32.Build.0 = Debug|Win32 - {306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Release|Win32.ActiveCfg = Release|Win32 - {306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Release|Win32.Build.0 = Release|Win32 - {31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Debug|Win32.ActiveCfg = Debug|Win32 - {31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Debug|Win32.Build.0 = Debug|Win32 - {31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Release|Win32.ActiveCfg = Release|Win32 - {31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/src/src/game_hl2mp-2005.sln b/src/src/game_hl2mp-2005.sln new file mode 100644 index 0000000..1cd0285 --- /dev/null +++ b/src/src/game_hl2mp-2005.sln @@ -0,0 +1,25 @@ +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (HL2MP)", "game\client\client_hl2mp-2005.vcproj", "{5FE91DC8-B6DF-4061-984E-36FD36623E72}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (HL2MP)", "game\server\server_hl2mp-2005.vcproj", "{4254C2D9-2C38-4911-BD4A-EB034CBD48D1}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {5FE91DC8-B6DF-4061-984E-36FD36623E72}.Debug|Win32.ActiveCfg = Debug|Win32 + {5FE91DC8-B6DF-4061-984E-36FD36623E72}.Debug|Win32.Build.0 = Debug|Win32 + {5FE91DC8-B6DF-4061-984E-36FD36623E72}.Release|Win32.ActiveCfg = Release|Win32 + {5FE91DC8-B6DF-4061-984E-36FD36623E72}.Release|Win32.Build.0 = Release|Win32 + {4254C2D9-2C38-4911-BD4A-EB034CBD48D1}.Debug|Win32.ActiveCfg = Debug|Win32 + {4254C2D9-2C38-4911-BD4A-EB034CBD48D1}.Debug|Win32.Build.0 = Debug|Win32 + {4254C2D9-2C38-4911-BD4A-EB034CBD48D1}.Release|Win32.ActiveCfg = Release|Win32 + {4254C2D9-2C38-4911-BD4A-EB034CBD48D1}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal