forked from espressif/arduino-esp32
IDF release/v3.2 d3e562907 (#3292)
This commit is contained in:
@ -28,10 +28,60 @@ extern "C"
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{
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#endif
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#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
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#define __WINDOWS__
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#endif
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#ifdef __WINDOWS__
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/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
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CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
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CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
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CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
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For *nix builds that support visibility attribute, you can define similar behavior by
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setting default visibility to hidden by adding
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-fvisibility=hidden (for gcc)
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or
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-xldscope=hidden (for sun cc)
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to CFLAGS
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then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
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*/
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#define CJSON_CDECL __cdecl
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#define CJSON_STDCALL __stdcall
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/* export symbols by default, this is necessary for copy pasting the C and header file */
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#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_EXPORT_SYMBOLS
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#endif
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#if defined(CJSON_HIDE_SYMBOLS)
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#define CJSON_PUBLIC(type) type CJSON_STDCALL
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#elif defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
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#elif defined(CJSON_IMPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
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#endif
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#else /* !__WINDOWS__ */
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#define CJSON_CDECL
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#define CJSON_STDCALL
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#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
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#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
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#else
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#define CJSON_PUBLIC(type) type
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#endif
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#endif
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/* project version */
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#define CJSON_VERSION_MAJOR 1
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#define CJSON_VERSION_MINOR 7
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#define CJSON_VERSION_PATCH 1
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#define CJSON_VERSION_PATCH 12
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#include <stddef.h>
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@ -74,55 +124,13 @@ typedef struct cJSON
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typedef struct cJSON_Hooks
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{
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void *(*malloc_fn)(size_t sz);
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void (*free_fn)(void *ptr);
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/* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
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void *(CJSON_CDECL *malloc_fn)(size_t sz);
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void (CJSON_CDECL *free_fn)(void *ptr);
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} cJSON_Hooks;
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typedef int cJSON_bool;
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#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
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#define __WINDOWS__
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#endif
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#ifdef __WINDOWS__
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/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 2 define options:
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CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
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CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
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CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
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For *nix builds that support visibility attribute, you can define similar behavior by
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setting default visibility to hidden by adding
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-fvisibility=hidden (for gcc)
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or
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-xldscope=hidden (for sun cc)
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to CFLAGS
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then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
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*/
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/* export symbols by default, this is necessary for copy pasting the C and header file */
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#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_EXPORT_SYMBOLS
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#endif
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#if defined(CJSON_HIDE_SYMBOLS)
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#define CJSON_PUBLIC(type) type __stdcall
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#elif defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllexport) type __stdcall
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#elif defined(CJSON_IMPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllimport) type __stdcall
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#endif
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#else /* !WIN32 */
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#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
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#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
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#else
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#define CJSON_PUBLIC(type) type
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#endif
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#endif
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/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
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* This is to prevent stack overflows. */
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#ifndef CJSON_NESTING_LIMIT
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@ -156,7 +164,7 @@ CJSON_PUBLIC(void) cJSON_Delete(cJSON *c);
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/* Returns the number of items in an array (or object). */
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CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
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/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
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/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
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CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
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/* Get item "string" from object. Case insensitive. */
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CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
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