Update IDF and Tools

This commit is contained in:
me-no-dev
2020-10-13 16:52:16 +03:00
parent 8900e8fca9
commit 659e9a51dd
475 changed files with 4511 additions and 1535 deletions

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@ -47,6 +47,10 @@ uint32_t unity_exec_time_get_ms(void);
#endif //CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER
#ifdef CONFIG_UNITY_ENABLE_FIXTURE
#include "unity_fixture_extras.h"
#endif // CONFIG_UNITY_ENABLE_FIXTURE
// shorthand to check esp_err_t return code
#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_HEX32(ESP_OK, rc)
#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_HEX32(err, rc)

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@ -0,0 +1,25 @@
/* IDF-specific additions to "Unity Fixture" */
#pragma once
#ifndef CONFIG_IDF_TARGET
/* A shorthand for running one test group from the main function */
#define UNITY_MAIN(group_) do { \
const char* argv[] = { "test", "-v" }; \
const int argc = sizeof(argv)/sizeof(argv[0]); \
int rc = UnityMain(argc, argv, TEST_ ## group_ ## _GROUP_RUNNER); \
printf("\nTests finished, rc=%d\n", rc); \
exit(rc); \
} while(0)
#else // CONFIG_IDF_TARGET
/* A shorthand for running one test group from the main function */
#define UNITY_MAIN(group_) do { \
const char* argv[] = { "test", "-v" }; \
const int argc = sizeof(argv)/sizeof(argv[0]); \
int rc = UnityMain(argc, argv, TEST_ ## group_ ## _GROUP_RUNNER); \
printf("\nTests finished, rc=%d\n", rc); \
} while(0)
#endif // CONFIG_IDF_TARGET

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@ -0,0 +1,83 @@
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_H_
#define UNITY_FIXTURE_H_
#include "unity.h"
#include "unity_internals.h"
#include "unity_fixture_malloc_overrides.h"
#include "unity_fixture_internals.h"
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void));
#define TEST_GROUP(group)\
static const char* TEST_GROUP_##group = #group
#define TEST_SETUP(group) void TEST_##group##_SETUP(void);\
void TEST_##group##_SETUP(void)
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\
void TEST_##group##_TEAR_DOWN(void)
#define TEST(group, name) \
void TEST_##group##_##name##_(void);\
void TEST_##group##_##name##_run(void);\
void TEST_##group##_##name##_run(void)\
{\
UnityTestRunner(TEST_##group##_SETUP,\
TEST_##group##_##name##_,\
TEST_##group##_TEAR_DOWN,\
"TEST(" #group ", " #name ")",\
TEST_GROUP_##group, #name,\
__FILE__, __LINE__);\
}\
void TEST_##group##_##name##_(void)
#define IGNORE_TEST(group, name) \
void TEST_##group##_##name##_(void);\
void TEST_##group##_##name##_run(void);\
void TEST_##group##_##name##_run(void)\
{\
UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")", TEST_GROUP_##group, #name);\
}\
void TEST_##group##_##name##_(void)
/* Call this for each test, insider the group runner */
#define RUN_TEST_CASE(group, name) \
{ void TEST_##group##_##name##_run(void);\
TEST_##group##_##name##_run(); }
/* This goes at the bottom of each test file or in a separate c file */
#define TEST_GROUP_RUNNER(group)\
void TEST_##group##_GROUP_RUNNER(void);\
void TEST_##group##_GROUP_RUNNER(void)
/* Call this from main */
#define RUN_TEST_GROUP(group)\
{ void TEST_##group##_GROUP_RUNNER(void);\
TEST_##group##_GROUP_RUNNER(); }
/* CppUTest Compatibility Macros */
#ifndef UNITY_EXCLUDE_CPPUTEST_ASSERTS
/* Sets a pointer and automatically restores it to its old value after teardown */
#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&(ptr), (void*)(newPointerValue), __LINE__)
#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR((expected), (actual))
#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
#define FAIL(message) TEST_FAIL_MESSAGE((message))
#define CHECK(condition) TEST_ASSERT_TRUE((condition))
#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual))
#endif
/* You must compile with malloc replacement, as defined in unity_fixture_malloc_overrides.h */
void UnityMalloc_MakeMallocFailAfterCount(int countdown);
#endif /* UNITY_FIXTURE_H_ */

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@ -0,0 +1,51 @@
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_INTERNALS_H_
#define UNITY_FIXTURE_INTERNALS_H_
#ifdef __cplusplus
extern "C"
{
#endif
struct UNITY_FIXTURE_T
{
int Verbose;
unsigned int RepeatCount;
const char* NameFilter;
const char* GroupFilter;
};
extern struct UNITY_FIXTURE_T UnityFixture;
typedef void unityfunction(void);
void UnityTestRunner(unityfunction* setup,
unityfunction* testBody,
unityfunction* teardown,
const char* printableName,
const char* group,
const char* name,
const char* file, unsigned int line);
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void);
void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line);
void UnityPointer_UndoAllSets(void);
void UnityPointer_Init(void);
#ifndef UNITY_MAX_POINTERS
#define UNITY_MAX_POINTERS 5
#endif
#ifdef __cplusplus
}
#endif
#endif /* UNITY_FIXTURE_INTERNALS_H_ */

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@ -0,0 +1,47 @@
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
#include <stddef.h>
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
/* Define this macro to remove the use of stdlib.h, malloc, and free.
* Many embedded systems do not have a heap or malloc/free by default.
* This internal unity_malloc() provides allocated memory deterministically from
* the end of an array only, unity_free() only releases from end-of-array,
* blocks are not coalesced, and memory not freed in LIFO order is stranded. */
#ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES
#define UNITY_INTERNAL_HEAP_SIZE_BYTES 256
#endif
#endif
/* These functions are used by the Unity Fixture to allocate and release memory
* on the heap and can be overridden with platform-specific implementations.
* For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc()
* and UNITY_FIXTURE_FREE becomes vPortFree(). */
#if !defined(UNITY_FIXTURE_MALLOC) || !defined(UNITY_FIXTURE_FREE)
#include <stdlib.h>
#define UNITY_FIXTURE_MALLOC(size) malloc(size)
#define UNITY_FIXTURE_FREE(ptr) free(ptr)
#else
extern void* UNITY_FIXTURE_MALLOC(size_t size);
extern void UNITY_FIXTURE_FREE(void* ptr);
#endif
#define malloc unity_malloc
#define calloc unity_calloc
#define realloc unity_realloc
#define free unity_free
void* unity_malloc(size_t size);
void* unity_calloc(size_t num, size_t size);
void* unity_realloc(void * oldMem, size_t size);
void unity_free(void * mem);
#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */