forked from espressif/arduino-esp32
Implement USB HID Device Support for ESP32-S2 (#5538)
* Add support and example for USB HID Devices * Add support and example for USB Vendor
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121
libraries/USB/src/USBHIDGamepad.cpp
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121
libraries/USB/src/USBHIDGamepad.cpp
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// Copyright 2015-2020 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "USBHID.h"
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#if CONFIG_TINYUSB_HID_ENABLED
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#include "USBHIDGamepad.h"
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static const uint8_t report_descriptor[] = {
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TUD_HID_REPORT_DESC_GAMEPAD(HID_REPORT_ID(HID_REPORT_ID_GAMEPAD))
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};
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USBHIDGamepad::USBHIDGamepad(): hid(), _x(0), _y(0), _z(0), _rz(0), _rx(0), _ry(0), _hat(0), _buttons(0){
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static bool initialized = false;
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if(!initialized){
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initialized = true;
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hid.addDevice(this, sizeof(report_descriptor));
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}
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}
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uint16_t USBHIDGamepad::_onGetDescriptor(uint8_t* dst){
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memcpy(dst, report_descriptor, sizeof(report_descriptor));
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return sizeof(report_descriptor);
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}
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void USBHIDGamepad::begin(){
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hid.begin();
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}
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void USBHIDGamepad::end(){
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}
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bool USBHIDGamepad::write(){
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hid_gamepad_report_t report = {
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.x = _x,
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.y = _y,
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.z = _z,
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.rz = _rz,
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.rx = _rx,
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.ry = _ry,
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.hat = _hat,
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.buttons = _buttons
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};
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return hid.SendReport(HID_REPORT_ID_GAMEPAD, &report, sizeof(report));
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}
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bool USBHIDGamepad::leftStick(int8_t x, int8_t y){
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_x = x;
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_y = y;
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return write();
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}
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bool USBHIDGamepad::rightStick(int8_t z, int8_t rz){
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_z = z;
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_rz = rz;
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return write();
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}
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bool USBHIDGamepad::leftTrigger(int8_t rx){
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_rx = rx;
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return write();
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}
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bool USBHIDGamepad::rightTrigger(int8_t ry){
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_ry = ry;
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return write();
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}
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bool USBHIDGamepad::hat(uint8_t hat){
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if(hat > 9){
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return false;
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}
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_hat = hat;
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return write();
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}
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bool USBHIDGamepad::pressButton(uint8_t button){
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if(button > 31){
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return false;
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}
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_buttons |= (1 << button);
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return write();
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}
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bool USBHIDGamepad::releaseButton(uint8_t button){
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if(button > 31){
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return false;
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}
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_buttons &= ~(1 << button);
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return write();
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}
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bool USBHIDGamepad::send(int8_t x, int8_t y, int8_t z, int8_t rz, int8_t rx, int8_t ry, uint8_t hat, uint32_t buttons){
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if(hat > 9){
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return false;
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}
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_x = x;
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_y = y;
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_z = z;
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_rz = rz;
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_rx = rx;
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_ry = ry;
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_hat = hat;
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_buttons = buttons;
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return write();
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}
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#endif /* CONFIG_TINYUSB_HID_ENABLED */
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