Implemented basic remote control

This commit is contained in:
2021-07-20 23:48:00 +02:00
parent 0614abf4de
commit 7d557133e2
3 changed files with 219 additions and 70 deletions

View File

@@ -22,19 +22,60 @@ GamePage {
radius: GameSettings.buttonRadius
color: GameSettings.viewColor
property real maxSpeed: 100
property real remoteControlFrontLeft: maxSpeed * handler.relativeY * (handler.relativeX < 0 ? 1 + handler.relativeX : 1)
property real remoteControlFrontRight: maxSpeed * handler.relativeY * (handler.relativeX > 0 ? 1 - handler.relativeX : 1)
property real remoteControlBackLeft: 0
property real remoteControlBackRight: 0
onRemoteControlFrontLeftChanged: deviceHandler.remoteControlFrontLeft = remoteControlFrontLeft
onRemoteControlFrontRightChanged: deviceHandler.remoteControlFrontRight = remoteControlFrontRight
onRemoteControlBackLeftChanged: deviceHandler.remoteControlBackLeft = remoteControlBackLeft
onRemoteControlBackRightChanged: deviceHandler.remoteControlBackRight = remoteControlBackRight
Rectangle {
parent: container
color: "white"
anchors.centerIn: parent
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
width: 20
height: width
radius: width / 2
}
Text {
anchors.top: parent.top
minimumPixelSize: 10
font.pixelSize: GameSettings.mediumFontSize
color: GameSettings.textColor
text: {
return "x:" + handler.relativeX.toFixed(1) + " y:" + handler.relativeY.toFixed(1) + "\n" +
"fl:" + Math.round(container.remoteControlFrontLeft) + " fr:" + Math.round(container.remoteControlFrontRight) + "\n" +
"bl:" + Math.round(container.remoteControlBackLeft) + " br:" + Math.round(container.remoteControlBackRight);
}
}
PointHandler {
id: handler
//acceptedDevices: PointerDevice.TouchScreen
property real clampedX: handler.active ? Math.min(Math.max(handler.point.position.x, 0), container.width) : (container.width / 2)
property real clampedY: handler.active ? Math.min(Math.max(handler.point.position.y, 0), container.height) : (container.height / 2)
property real relativeX: ((clampedX / container.width) - 0.5) * 2
property real relativeY: ((clampedY / container.height) - 0.5) * -2
target: Rectangle {
parent: container
color: "red"
visible: handler.active
x: handler.point.position.x - width / 2
y: handler.point.position.y - height / 2
width: 20
x: handler.clampedX - width / 2
y: handler.clampedY - height / 2
width: 50
height: width
radius: width / 2
}
onActiveChanged: deviceHandler.remoteControlActive = handler.active
}
}
}