More tasks in task manager

This commit is contained in:
2021-12-19 01:55:48 +01:00
parent 09431cc305
commit 304ce9925f
14 changed files with 92 additions and 87 deletions

View File

@ -247,69 +247,6 @@ void updateAccumulators()
avgSpeedKmh = convertToKmh(avgSpeed);
}
void readPotis()
{
[[maybe_unused]]
constexpr auto sampleMultipleTimes = [](int pin){
analogRead(pin);
double sum{};
const auto sampleCount = settings.boardcomputerHardware.sampleCount;
for (int i = 0; i < sampleCount; i++)
sum += analogRead(pin);
return sum / sampleCount;
};
raw_gas = std::nullopt;
raw_brems = std::nullopt;
#ifdef FEATURE_CAN
const auto now = espchrono::millis_clock::now();
if (can::can_gas)
{
if (now - can::last_can_gas < 100ms)
raw_gas = *can::can_gas;
else
can::can_gas = std::nullopt;
}
if (can::can_brems)
{
if (now - can::last_can_brems < 100ms)
raw_brems = *can::can_brems;
else
can::can_brems = std::nullopt;
}
#endif
#ifdef FEATURE_ADC_IN
if (!raw_gas)
raw_gas = sampleMultipleTimes(PINS_GAS);
if (!raw_brems)
raw_brems = sampleMultipleTimes(PINS_BREMS);
#endif
if (raw_gas)
gas = cpputils::mapValueClamped<float>(*raw_gas, settings.boardcomputerHardware.gasMin, settings.boardcomputerHardware.gasMax, 0., 1000.);
else
gas = std::nullopt;
if (raw_brems)
brems = cpputils::mapValueClamped<float>(*raw_brems, settings.boardcomputerHardware.bremsMin, settings.boardcomputerHardware.bremsMax, 0., 1000.);
else
brems = std::nullopt;
#ifdef FEATURE_GAMETRAK
raw_gametrakX = sampleMultipleTimes(PINS_GAMETRAKX);
gametrakX = cpputils::mapValueClamped<float>(raw_gametrakX, settings.boardcomputerHardware.gametrakXMin, settings.boardcomputerHardware.gametrakXMax, 0., 1000.);
raw_gametrakY = sampleMultipleTimes(PINS_GAMETRAKY);
gametrakY = cpputils::mapValueClamped<float>(raw_gametrakY, settings.boardcomputerHardware.gametrakYMin, settings.boardcomputerHardware.gametrakYMax, 0., 1000.);
raw_gametrakDist = sampleMultipleTimes(PINS_GAMETRAKDIST);
gametrakDist = cpputils::mapValueClamped<float>(raw_gametrakDist, settings.boardcomputerHardware.gametrakDistMin, settings.boardcomputerHardware.gametrakDistMax, 0., 1000.);
#endif
}
float wattToAmpere(float watt) {
float voltage = std::max(controllers.front.feedback.batVoltage, controllers.back.feedback.batVoltage);
if (voltage > 50) voltage = 50;