Fixed softlock in game of life

This commit is contained in:
CommanderRedYT
2021-11-29 12:58:12 +01:00
parent cd1f503bc7
commit 7af77dd452

View File

@@ -6,6 +6,9 @@
#include <tftinstance.h> #include <tftinstance.h>
#include <screenmanager.h> #include <screenmanager.h>
// local includes
#include "displays/menus/demosmenu.h"
void GameOfLifeDisplay::start() void GameOfLifeDisplay::start()
{ {
m_grid = std::make_unique<std::bitset<GRIDX*GRIDY>>(); m_grid = std::make_unique<std::bitset<GRIDX*GRIDY>>();
@@ -44,12 +47,12 @@ void GameOfLifeDisplay::stop()
void GameOfLifeDisplay::confirm() void GameOfLifeDisplay::confirm()
{ {
espgui::switchScreen<DemosMenu>();
} }
void GameOfLifeDisplay::back() void GameOfLifeDisplay::back()
{ {
espgui::switchScreen<DemosMenu>();
} }
void GameOfLifeDisplay::drawGrid() void GameOfLifeDisplay::drawGrid()