refactored all the gui code into library

This commit is contained in:
2021-08-20 13:20:02 +02:00
parent 879f4d5767
commit e9d75b973b
111 changed files with 230 additions and 1852 deletions

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@ -1,10 +1,7 @@
set(headers set(headers
accessorinterface.h
accessors/globalaccessors.h accessors/globalaccessors.h
accessors/settingsaccessors.h accessors/settingsaccessors.h
accessors/wifiaccessors.h accessors/wifiaccessors.h
actioninterface.h
actions/backproxyaction.h
actions/bluetoothbeginaction.h actions/bluetoothbeginaction.h
actions/bluetoothbeginmasteraction.h actions/bluetoothbeginmasteraction.h
actions/bluetoothconnectbmsaction.h actions/bluetoothconnectbmsaction.h
@ -15,15 +12,12 @@ set(headers
actions/bmsturnoffdischargeaction.h actions/bmsturnoffdischargeaction.h
actions/bmsturnonchargeaction.h actions/bmsturnonchargeaction.h
actions/bmsturnondischargeaction.h actions/bmsturnondischargeaction.h
actions/dummyaction.h
actions/erasenvsaction.h actions/erasenvsaction.h
actions/loadsettingsaction.h actions/loadsettingsaction.h
actions/modesettingsaction.h actions/modesettingsaction.h
actions/multiaction.h actions/multiaction.h
actions/rebootaction.h actions/rebootaction.h
actions/savesettingsaction.h actions/savesettingsaction.h
actions/setvalueaction.h
actions/switchscreenaction.h
actions/tempomatmodeapplycurrentpeedaction.h actions/tempomatmodeapplycurrentpeedaction.h
actions/toggleboolaction.h actions/toggleboolaction.h
actions/wifiscanaction.h actions/wifiscanaction.h
@ -34,16 +28,13 @@ set(headers
bletexthelpers.h bletexthelpers.h
bmsutils.h bmsutils.h
changevaluedisplay_bluetoothmode.h changevaluedisplay_bluetoothmode.h
changevaluedisplay_bool.h changevaluedisplay_controlmode.h
changevaluedisplay_sntp_sync_mode_t.h changevaluedisplay_controltype.h
changevaluedisplay_daylightsavingmode.h
changevaluedisplay_larsmmode_mode.h changevaluedisplay_larsmmode_mode.h
changevaluedisplay_unifiedmodelmode.h changevaluedisplay_unifiedmodelmode.h
changevaluedisplay_wifi_mode_t.h changevaluedisplay_wifi_mode_t.h
changevaluedisplay_wifi_power_t.h changevaluedisplay_wifi_power_t.h
checkboxicon.h
cloud.h cloud.h
colorinterface.h
debugcolorhelpers.h debugcolorhelpers.h
displays/gameoflifedisplay.h displays/gameoflifedisplay.h
displays/graphdisplay.h displays/graphdisplay.h
@ -99,15 +90,11 @@ set(headers
displays/statusdisplay.h displays/statusdisplay.h
displays/updatedisplay.h displays/updatedisplay.h
esp_websocket_client.h esp_websocket_client.h
fontinterface.h
htmltag.h htmltag.h
iconinterface.h
icons/alert.h icons/alert.h
icons/back.h
icons/bluetooth.h icons/bluetooth.h
icons/bms.h icons/bms.h
icons/buzzer.h icons/buzzer.h
icons/checked.h
icons/close.h icons/close.h
icons/demos.h icons/demos.h
icons/graph.h icons/graph.h
@ -122,12 +109,9 @@ set(headers
icons/scan.h icons/scan.h
icons/settings.h icons/settings.h
icons/time.h icons/time.h
icons/unchecked.h
icons/update.h icons/update.h
icons/wifi.h icons/wifi.h
ledstrip.h ledstrip.h
menudisplay.h
menuitem.h
modes/defaultmode.h modes/defaultmode.h
modes/gametrakmode.h modes/gametrakmode.h
modes/ignoreinputmode.h modes/ignoreinputmode.h
@ -137,23 +121,13 @@ set(headers
rotary.h rotary.h
screens.h screens.h
types.h types.h
widgets/progressbar.h
widgets/reverseprogressbar.h
widgets/verticalmeter.h
widgets/vumeter.h
widgets/graph.h
widgets/label.h
esptexthelpers.h esptexthelpers.h
presets.h presets.h
bluetoothtexthelpers.h bluetoothtexthelpers.h
buttons.h buttons.h
can.h can.h
changevaluedisplay.h
changevaluedisplay_controlmode.h
changevaluedisplay_controltype.h
controller.h controller.h
debugtexthelpers.h debugtexthelpers.h
display.h
dpad.h dpad.h
dpad3wire.h dpad3wire.h
dpad5wire.h dpad5wire.h
@ -169,7 +143,7 @@ set(headers
settingspersister.h settingspersister.h
settingsutils.h settingsutils.h
statistics.h statistics.h
textinterface.h statustexthelper.h
texts.h texts.h
time_bobbycar.h time_bobbycar.h
unifiedmodelmode.h unifiedmodelmode.h

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@ -1,21 +0,0 @@
#pragma once
namespace {
template<typename T>
struct AccessorInterface
{
virtual T getValue() const = 0;
virtual void setValue(T value) = 0;
};
//! A special type of AccessorInterface that allows for simple variable read/write operations
//! Can be used to read and write global settings for example.
template<typename T>
struct RefAccessor : public virtual AccessorInterface<T>
{
virtual T& getRef() const = 0;
T getValue() const override { return getRef(); };
void setValue(T value) override { getRef() = value; };
};
}

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@ -5,6 +5,8 @@
#include "globals.h" #include "globals.h"
#include "modes/tempomatmode.h" #include "modes/tempomatmode.h"
using namespace espgui;
namespace { namespace {
struct AvgSpeedAccessor : public RefAccessor<float> { float &getRef() const override { return avgSpeed; } }; struct AvgSpeedAccessor : public RefAccessor<float> { float &getRef() const override { return avgSpeed; } };

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@ -5,6 +5,8 @@
#include "accessorinterface.h" #include "accessorinterface.h"
#include "utils.h" #include "utils.h"
using namespace espgui;
namespace { namespace {
//! Special type of RefAccessor that also saves settings after setValue() //! Special type of RefAccessor that also saves settings after setValue()
template<typename T> template<typename T>
@ -110,7 +112,6 @@ struct GametrakYMaxAccessor : public RefAccessorSaveSettings<int16_t> { int16_t
struct GametrakDistMinAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.gametrakDistMin; } }; struct GametrakDistMinAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.gametrakDistMin; } };
struct GametrakDistMaxAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.gametrakDistMax; } }; struct GametrakDistMaxAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.gametrakDistMax; } };
#endif #endif
struct SwapScreenBytesAccessor : public RefAccessorSaveSettings<bool> { bool &getRef() const override { return settings.boardcomputerHardware.swapScreenBytes; } };
struct PotiReadRateAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.timersSettings.potiReadRate; } }; struct PotiReadRateAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.timersSettings.potiReadRate; } };
struct ModeUpdateRateAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.timersSettings.modeUpdateRate; } }; struct ModeUpdateRateAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.timersSettings.modeUpdateRate; } };
struct StatsUpdateRateAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.timersSettings.statsUpdateRate; } }; struct StatsUpdateRateAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.boardcomputerHardware.timersSettings.statsUpdateRate; } };

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@ -3,5 +3,7 @@
// local includes // local includes
#include "accessorinterface.h" #include "accessorinterface.h"
using namespace espgui;
namespace { namespace {
} }

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@ -1,9 +0,0 @@
#pragma once
namespace {
class ActionInterface
{
public:
virtual void triggered() = 0;
};
}

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@ -1,22 +0,0 @@
#pragma once
#include "actioninterface.h"
namespace {
class BackProxyAction : public virtual ActionInterface
{
public:
BackProxyAction(BackInterface &backInterface) :
m_backInterface{backInterface}
{
}
void triggered() override
{
m_backInterface.back();
}
private:
BackInterface &m_backInterface;
};
}

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "globals.h" #include "globals.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
class BluetoothBeginAction : public virtual ActionInterface class BluetoothBeginAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "globals.h" #include "globals.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
class BluetoothBeginMasterAction : public virtual ActionInterface class BluetoothBeginMasterAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "globals.h" #include "globals.h"
using namespace espgui;
namespace { namespace {
#if defined(FEATURE_BLUETOOTH) && defined(FEATURE_BMS) #if defined(FEATURE_BLUETOOTH) && defined(FEATURE_BMS)
class BluetoothConnectBmsAction : public virtual ActionInterface class BluetoothConnectBmsAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "globals.h" #include "globals.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
class BluetoothDisconnectAction : public virtual ActionInterface class BluetoothDisconnectAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "globals.h" #include "globals.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
class BluetoothEndAction : public virtual ActionInterface class BluetoothEndAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "globals.h" #include "globals.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
class BluetoothFlushAction : public virtual ActionInterface class BluetoothFlushAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "bmsutils.h" #include "bmsutils.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BMS #ifdef FEATURE_BMS
class BmsTurnOffChargeAction : public virtual ActionInterface class BmsTurnOffChargeAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "bmsutils.h" #include "bmsutils.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BMS #ifdef FEATURE_BMS
class BmsTurnOffDischargeAction : public virtual ActionInterface class BmsTurnOffDischargeAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "bmsutils.h" #include "bmsutils.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BMS #ifdef FEATURE_BMS
class BmsTurnOnChargeAction : public virtual ActionInterface class BmsTurnOnChargeAction : public virtual ActionInterface

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "bmsutils.h" #include "bmsutils.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BMS #ifdef FEATURE_BMS
class BmsTurnOnDischargeAction : public virtual ActionInterface class BmsTurnOnDischargeAction : public virtual ActionInterface

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@ -1,11 +0,0 @@
#pragma once
#include "actioninterface.h"
namespace {
class DummyAction : public virtual ActionInterface
{
public:
void triggered() override {}
};
}

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@ -8,6 +8,8 @@
#include "globals.h" #include "globals.h"
#include "presets.h" #include "presets.h"
using namespace espgui;
namespace { namespace {
class EraseNvsAction : public virtual ActionInterface class EraseNvsAction : public virtual ActionInterface
{ {

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "utils.h" #include "utils.h"
using namespace espgui;
namespace { namespace {
class LoadSettingsAction : public virtual ActionInterface class LoadSettingsAction : public virtual ActionInterface
{ {

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@ -11,6 +11,8 @@
#include "displays/menus/larsmmodesettingsmenu.h" #include "displays/menus/larsmmodesettingsmenu.h"
#include "displays/menus/gametrakmodesettingsmenu.h" #include "displays/menus/gametrakmodesettingsmenu.h"
using namespace espgui;
namespace { namespace {
class ModeSettingsAction : public virtual ActionInterface class ModeSettingsAction : public virtual ActionInterface
{ {

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@ -2,6 +2,8 @@
#include "actioninterface.h" #include "actioninterface.h"
using namespace espgui;
namespace { namespace {
template<typename ...T> template<typename ...T>
class MultiAction; class MultiAction;

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@ -6,6 +6,8 @@
#include "globals.h" #include "globals.h"
#include "texts.h" #include "texts.h"
using namespace espgui;
namespace { namespace {
class RebootAction : public virtual ActionInterface class RebootAction : public virtual ActionInterface
{ {

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "utils.h" #include "utils.h"
using namespace espgui;
namespace { namespace {
class SaveSettingsAction : public virtual ActionInterface class SaveSettingsAction : public virtual ActionInterface
{ {

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@ -1,30 +0,0 @@
#pragma once
#include "actioninterface.h"
#include "accessorinterface.h"
namespace {
template<typename T>
class SetValueAction : public virtual ActionInterface
{
public:
SetValueAction(T value, AccessorInterface<T> &accessorInterface, BackInterface &backInterface) :
m_value{value},
m_accessorInterface{accessorInterface},
m_backInterface{backInterface}
{
}
void triggered() override
{
m_accessorInterface.setValue(m_value);
}
T value() const { return m_value; }
private:
const T m_value;
AccessorInterface<T> &m_accessorInterface;
BackInterface &m_backInterface;
};
}

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "settingsutils.h" #include "settingsutils.h"
using namespace espgui;
namespace { namespace {
template<uint8_t index> template<uint8_t index>
class SwitchProfileAction : public virtual ActionInterface class SwitchProfileAction : public virtual ActionInterface

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@ -1,13 +0,0 @@
#pragma once
#include "actioninterface.h"
#include "utils.h"
namespace {
template<typename Tscreen, typename ...Targs>
class SwitchScreenAction : public virtual ActionInterface
{
public:
void triggered() override { switchScreen<Tscreen>(std::make_unique<Targs>()...); }
};
}

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@ -5,6 +5,8 @@
#include "globals.h" #include "globals.h"
#include "modes/tempomatmode.h" #include "modes/tempomatmode.h"
using namespace espgui;
namespace { namespace {
class TempomatModeApplyCurrentSpeedAction : public virtual ActionInterface class TempomatModeApplyCurrentSpeedAction : public virtual ActionInterface
{ {

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "accessorinterface.h" #include "accessorinterface.h"
using namespace espgui;
namespace { namespace {
class ToggleBoolAction : public virtual ActionInterface, public virtual AccessorInterface<bool> class ToggleBoolAction : public virtual ActionInterface, public virtual AccessorInterface<bool>
{ {

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@ -3,6 +3,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "utils.h" #include "utils.h"
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_SERIAL #ifdef FEATURE_SERIAL
class UpdateSwapFrontBackAction : public virtual ActionInterface class UpdateSwapFrontBackAction : public virtual ActionInterface

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@ -7,6 +7,8 @@
#include "actioninterface.h" #include "actioninterface.h"
#include "wifi_bobbycar.h" #include "wifi_bobbycar.h"
using namespace espgui;
namespace { namespace {
class WifiScanAction : public virtual ActionInterface class WifiScanAction : public virtual ActionInterface
{ {

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@ -1,167 +0,0 @@
#pragma once
// 3rdparty lib includes
#include <fmt/core.h>
// local includes
#include "display.h"
#include "textinterface.h"
#include "actioninterface.h"
#include "accessorinterface.h"
#include "widgets/label.h"
#include "globals.h"
#include "utils.h"
namespace {
class ChangeValueDisplayInterface : public Display, public virtual TextInterface, public virtual ActionInterface
{
public:
void initScreen() override;
TextInterface *asTextInterface() override { return this; }
const TextInterface *asTextInterface() const override { return this; }
ChangeValueDisplayInterface *asChangeValueDisplayInterface() override { return this; }
const ChangeValueDisplayInterface *asChangeValueDisplayInterface() const override { return this; }
virtual int shownValue() const = 0;
virtual void setShownValue(int value) = 0;
protected:
Label m_titleLabel{5, 5}; // 230, 25
Label m_valueLabel{26, 81}; // 188, 53
};
template<typename Tvalue>
class ChangeValueDisplaySettingsInterface
{
public:
virtual Tvalue step() const { return 1; };
};
template<typename Tvalue, typename Tratio>
class RatioNumberStep : public virtual ChangeValueDisplaySettingsInterface<Tvalue>
{
public:
Tvalue step() const override { return Tvalue(Tratio::num) / Tratio::den; }
};
template<typename Tvalue>
class ChangeValueDisplay : public ChangeValueDisplayInterface, public virtual AccessorInterface<Tvalue>, public virtual ChangeValueDisplaySettingsInterface<Tvalue>
{
using Base = ChangeValueDisplayInterface;
public:
void start() override;
void update() override;
void redraw() override;
void rotate(int offset) override;
void confirm() override;
int shownValue() const { return m_value; }
void setShownValue(int value) { m_value = value; }
private:
Tvalue m_value{};
int m_rotateOffset;
bool m_pressed{};
};
void ChangeValueDisplayInterface::initScreen()
{
tft.fillScreen(TFT_BLACK);
m_titleLabel.start();
tft.fillRect(0, 34, tft.width(), 3, TFT_WHITE);
tft.drawRect(25, 75, 190, 65, TFT_WHITE);
m_valueLabel.start();
tft.setTextFont(4);
tft.setTextColor(TFT_WHITE);
tft.drawString("Change value and", 10, 160);
tft.drawString("press button to", 10, 185);
tft.drawString("confirm and go", 10, 210);
tft.drawString("back.", 10, 235);
}
template<typename Tvalue>
void ChangeValueDisplay<Tvalue>::start()
{
m_value = static_cast<AccessorInterface<Tvalue>*>(this)->getValue();
m_rotateOffset = 0;
m_pressed = false;
}
template<typename Tvalue>
void ChangeValueDisplay<Tvalue>::update()
{
if (!m_pressed)
{
const auto rotateOffset = m_rotateOffset;
m_rotateOffset = 0;
m_value -= rotateOffset * static_cast<ChangeValueDisplaySettingsInterface<Tvalue>*>(this)->step();
}
else
{
static_cast<AccessorInterface<Tvalue>*>(this)->setValue(m_value);
triggered();
}
}
template<typename Tvalue>
void ChangeValueDisplay<Tvalue>::redraw()
{
tft.setTextFont(4);
tft.setTextColor(TFT_YELLOW);
m_titleLabel.redraw(text());
tft.setTextColor(TFT_WHITE, TFT_BLACK);
tft.setTextFont(7);
m_valueLabel.redraw(std::to_string(m_value));
}
template<>
void ChangeValueDisplay<float>::redraw()
{
tft.setTextFont(4);
tft.setTextColor(TFT_YELLOW);
m_titleLabel.redraw(text());
tft.setTextColor(TFT_WHITE, TFT_BLACK);
tft.setTextFont(7);
m_valueLabel.redraw(fmt::format("{:.02f}", m_value));
}
template<typename Tvalue>
void ChangeValueDisplay<Tvalue>::rotate(int offset)
{
m_rotateOffset += offset;
}
template<typename Tvalue>
void ChangeValueDisplay<Tvalue>::confirm()
{
m_pressed = true;
}
}
#include "changevaluedisplay_bool.h"
#ifdef FEATURE_BLUETOOTH
#include "changevaluedisplay_bluetoothmode.h"
#endif
#ifdef FEATURE_NTP
#include "changevaluedisplay_sntp_sync_mode_t.h"
#endif
#include "changevaluedisplay_controlmode.h"
#include "changevaluedisplay_controltype.h"
#include "changevaluedisplay_daylightsavingmode.h"
#include "changevaluedisplay_larsmmode_mode.h"
#include "changevaluedisplay_unifiedmodelmode.h"
#include "changevaluedisplay_wifi_mode_t.h"
#include "changevaluedisplay_wifi_power_t.h"

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@ -12,7 +12,7 @@
#include "bluetoothmode.h" #include "bluetoothmode.h"
#endif #endif
namespace { namespace espgui {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
template<> template<>
class ChangeValueDisplay<BluetoothMode> : class ChangeValueDisplay<BluetoothMode> :
@ -33,7 +33,7 @@ ChangeValueDisplay<BluetoothMode>::ChangeValueDisplay()
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<BluetoothMode>, StaticText<TEXT_OFF>>>(BluetoothMode::Off, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<BluetoothMode>, StaticText<TEXT_OFF>>>(BluetoothMode::Off, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<BluetoothMode>, StaticText<TEXT_MASTER>>>(BluetoothMode::Master, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<BluetoothMode>, StaticText<TEXT_MASTER>>>(BluetoothMode::Master, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<BluetoothMode>, StaticText<TEXT_SLAVE>>>(BluetoothMode::Slave, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<BluetoothMode>, StaticText<TEXT_SLAVE>>>(BluetoothMode::Slave, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
} }
void ChangeValueDisplay<BluetoothMode>::start() void ChangeValueDisplay<BluetoothMode>::start()
@ -51,4 +51,4 @@ void ChangeValueDisplay<BluetoothMode>::start()
} }
} }
#endif #endif
} } // namespace espgui

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@ -1,45 +0,0 @@
#pragma once
// local includes
#include "changevaluedisplay.h"
#include "menudisplay.h"
#include "actioninterface.h"
#include "utils.h"
#include "actions/setvalueaction.h"
#include "actions/backproxyaction.h"
#include "icons/back.h"
#include "texts.h"
namespace {
template<>
class ChangeValueDisplay<bool> :
public MenuDisplay,
public virtual AccessorInterface<bool>,
public virtual ActionInterface
{
using Base = MenuDisplay;
public:
ChangeValueDisplay();
void start() override;
};
ChangeValueDisplay<bool>::ChangeValueDisplay()
{
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<bool>, StaticText<TEXT_TRUE>>>(true, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<bool>, StaticText<TEXT_FALSE>>>(false, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this);
}
void ChangeValueDisplay<bool>::start()
{
Base::start();
switch (getValue())
{
case true: setSelectedIndex(0); break;
case false: setSelectedIndex(1); break;
}
}
}

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@ -12,7 +12,7 @@
#include "icons/back.h" #include "icons/back.h"
#include "texts.h" #include "texts.h"
namespace { namespace espgui {
template<> template<>
class ChangeValueDisplay<bobbycar::protocol::ControlMode> : class ChangeValueDisplay<bobbycar::protocol::ControlMode> :
public MenuDisplay, public MenuDisplay,
@ -34,7 +34,7 @@ ChangeValueDisplay<bobbycar::protocol::ControlMode>::ChangeValueDisplay()
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlMode>, StaticText<TEXT_VOLTAGE>>>(ControlMode::Voltage, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlMode>, StaticText<TEXT_VOLTAGE>>>(ControlMode::Voltage, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlMode>, StaticText<TEXT_SPEED>>>(ControlMode::Speed, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlMode>, StaticText<TEXT_SPEED>>>(ControlMode::Speed, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlMode>, StaticText<TEXT_TORQUE>>>(ControlMode::Torque, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlMode>, StaticText<TEXT_TORQUE>>>(ControlMode::Torque, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
} }
void ChangeValueDisplay<bobbycar::protocol::ControlMode>::start() void ChangeValueDisplay<bobbycar::protocol::ControlMode>::start()
@ -53,4 +53,4 @@ void ChangeValueDisplay<bobbycar::protocol::ControlMode>::start()
setSelectedIndex(4); setSelectedIndex(4);
} }
} }
} } // namespace espgui

View File

@ -12,7 +12,7 @@
#include "icons/back.h" #include "icons/back.h"
#include "texts.h" #include "texts.h"
namespace { namespace espgui {
template<> template<>
class ChangeValueDisplay<bobbycar::protocol::ControlType> : class ChangeValueDisplay<bobbycar::protocol::ControlType> :
public MenuDisplay, public MenuDisplay,
@ -33,7 +33,7 @@ ChangeValueDisplay<bobbycar::protocol::ControlType>::ChangeValueDisplay()
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlType>, StaticText<TEXT_COMMUTATION>>>(ControlType::Commutation, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlType>, StaticText<TEXT_COMMUTATION>>>(ControlType::Commutation, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlType>, StaticText<TEXT_SINUSOIDAL>>>(ControlType::Sinusoidal, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlType>, StaticText<TEXT_SINUSOIDAL>>>(ControlType::Sinusoidal, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlType>, StaticText<TEXT_FIELDORIENTEDCONTROL>>>(ControlType::FieldOrientedControl, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<ControlType>, StaticText<TEXT_FIELDORIENTEDCONTROL>>>(ControlType::FieldOrientedControl, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
} }
void ChangeValueDisplay<bobbycar::protocol::ControlType>::start() void ChangeValueDisplay<bobbycar::protocol::ControlType>::start()
@ -51,4 +51,4 @@ void ChangeValueDisplay<bobbycar::protocol::ControlType>::start()
setSelectedIndex(3); setSelectedIndex(3);
} }
} }
} } // namespace espgui

View File

@ -1,55 +0,0 @@
#pragma once
// esp-idf includes
#include <esp_log.h>
// 3rdparty lib includes
#include <espchrono.h>
// local includes
#include "changevaluedisplay.h"
#include "menudisplay.h"
#include "utils.h"
#include "actions/setvalueaction.h"
#include "actions/backproxyaction.h"
#include "icons/back.h"
#include "texts.h"
namespace {
template<>
class ChangeValueDisplay<espchrono::DayLightSavingMode> :
public MenuDisplay,
public virtual AccessorInterface<espchrono::DayLightSavingMode>,
public virtual ActionInterface
{
using Base = MenuDisplay;
public:
ChangeValueDisplay();
void start() override;
};
ChangeValueDisplay<espchrono::DayLightSavingMode>::ChangeValueDisplay()
{
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<espchrono::DayLightSavingMode>, StaticText<TEXT_NONE>>>(espchrono::DayLightSavingMode::None, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<espchrono::DayLightSavingMode>, StaticText<TEXT_EUROPEANSUMMERTIME>>>(espchrono::DayLightSavingMode::EuropeanSummerTime, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<espchrono::DayLightSavingMode>, StaticText<TEXT_USDAYLIGHTTIME>>>(espchrono::DayLightSavingMode::UsDaylightTime, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this);
}
void ChangeValueDisplay<espchrono::DayLightSavingMode>::start()
{
Base::start();
switch (const auto value = getValue())
{
case espchrono::DayLightSavingMode::None: setSelectedIndex(0); break;
case espchrono::DayLightSavingMode::EuropeanSummerTime: setSelectedIndex(1); break;
case espchrono::DayLightSavingMode::UsDaylightTime: setSelectedIndex(2); break;
default:
ESP_LOGW("BOBBY", "Unknown DayLightSavingMode: %i", int(value));
setSelectedIndex(3);
}
}
}

View File

@ -11,7 +11,7 @@
#include "texts.h" #include "texts.h"
#include "modes/larsmmode.h" #include "modes/larsmmode.h"
namespace { namespace espgui {
template<> template<>
class ChangeValueDisplay<LarsmModeMode> : class ChangeValueDisplay<LarsmModeMode> :
public MenuDisplay, public MenuDisplay,
@ -32,7 +32,7 @@ ChangeValueDisplay<LarsmModeMode>::ChangeValueDisplay()
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<LarsmModeMode>, StaticText<TEXT_LARSMMODE2>>>(LarsmModeMode::Mode2, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<LarsmModeMode>, StaticText<TEXT_LARSMMODE2>>>(LarsmModeMode::Mode2, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<LarsmModeMode>, StaticText<TEXT_LARSMMODE3>>>(LarsmModeMode::Mode3, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<LarsmModeMode>, StaticText<TEXT_LARSMMODE3>>>(LarsmModeMode::Mode3, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<LarsmModeMode>, StaticText<TEXT_LARSMMODE4>>>(LarsmModeMode::Mode4, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<LarsmModeMode>, StaticText<TEXT_LARSMMODE4>>>(LarsmModeMode::Mode4, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
} }
void ChangeValueDisplay<LarsmModeMode>::start() void ChangeValueDisplay<LarsmModeMode>::start()
@ -50,4 +50,4 @@ void ChangeValueDisplay<LarsmModeMode>::start()
setSelectedIndex(4); setSelectedIndex(4);
} }
} }
} } // namespace espgui

View File

@ -1,50 +0,0 @@
#pragma once
// esp-idf includes
#include <esp_log.h>
// local includes
#include "changevaluedisplay.h"
#include "menudisplay.h"
#include "utils.h"
#include "actions/setvalueaction.h"
#include "actions/backproxyaction.h"
#include "icons/back.h"
#include "texts.h"
namespace {
template<>
class ChangeValueDisplay<sntp_sync_mode_t> :
public MenuDisplay,
public virtual AccessorInterface<sntp_sync_mode_t>,
public virtual ActionInterface
{
using Base = MenuDisplay;
public:
ChangeValueDisplay();
void start() override;
};
ChangeValueDisplay<sntp_sync_mode_t>::ChangeValueDisplay()
{
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<sntp_sync_mode_t>, StaticText<TEXT_IMMED>>>(SNTP_SYNC_MODE_IMMED, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<sntp_sync_mode_t>, StaticText<TEXT_SMOOTH>>>(SNTP_SYNC_MODE_SMOOTH, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this);
}
void ChangeValueDisplay<sntp_sync_mode_t>::start()
{
Base::start();
switch (const auto value = getValue())
{
case SNTP_SYNC_MODE_IMMED: setSelectedIndex(0); break;
case SNTP_SYNC_MODE_SMOOTH: setSelectedIndex(1); break;
default:
ESP_LOGW("BOBBY", "Unknown sntp_sync_mode_t: %i", int(value));
setSelectedIndex(2);
}
}
}

View File

@ -11,7 +11,7 @@
#include "texts.h" #include "texts.h"
#include "unifiedmodelmode.h" #include "unifiedmodelmode.h"
namespace { namespace espgui {
template<> template<>
class ChangeValueDisplay<UnifiedModelMode> : class ChangeValueDisplay<UnifiedModelMode> :
public MenuDisplay, public MenuDisplay,
@ -33,7 +33,7 @@ ChangeValueDisplay<UnifiedModelMode>::ChangeValueDisplay()
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCVOLTAGE>>>(UnifiedModelMode::FocVoltage, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCVOLTAGE>>>(UnifiedModelMode::FocVoltage, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCSPEED>>>(UnifiedModelMode::FocSpeed, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCSPEED>>>(UnifiedModelMode::FocSpeed, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCTORQUE>>>(UnifiedModelMode::FocTorque, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCTORQUE>>>(UnifiedModelMode::FocTorque, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
} }
void ChangeValueDisplay<UnifiedModelMode>::start() void ChangeValueDisplay<UnifiedModelMode>::start()
@ -52,4 +52,4 @@ void ChangeValueDisplay<UnifiedModelMode>::start()
setSelectedIndex(5); setSelectedIndex(5);
} }
} }
} } // namespace espgui

View File

@ -11,7 +11,7 @@
#include "icons/back.h" #include "icons/back.h"
#include "texts.h" #include "texts.h"
namespace { namespace espgui {
template<> template<>
class ChangeValueDisplay<wifi_mode_t> : class ChangeValueDisplay<wifi_mode_t> :
public MenuDisplay, public MenuDisplay,
@ -32,7 +32,7 @@ ChangeValueDisplay<wifi_mode_t>::ChangeValueDisplay()
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_mode_t>, StaticText<TEXT_WIFI_MODE_STA>>>(WIFI_MODE_STA, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_mode_t>, StaticText<TEXT_WIFI_MODE_STA>>>(WIFI_MODE_STA, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_mode_t>, StaticText<TEXT_WIFI_MODE_AP>>>(WIFI_MODE_AP, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_mode_t>, StaticText<TEXT_WIFI_MODE_AP>>>(WIFI_MODE_AP, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_mode_t>, StaticText<TEXT_WIFI_MODE_APSTA>>>(WIFI_MODE_APSTA, *this, *this); constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_mode_t>, StaticText<TEXT_WIFI_MODE_APSTA>>>(WIFI_MODE_APSTA, *this, *this);
constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
} }
void ChangeValueDisplay<wifi_mode_t>::start() void ChangeValueDisplay<wifi_mode_t>::start()
@ -50,4 +50,4 @@ void ChangeValueDisplay<wifi_mode_t>::start()
setSelectedIndex(4); setSelectedIndex(4);
} }
} }
} } // namespace espgui

View File

@ -8,7 +8,7 @@
#include "icons/back.h" #include "icons/back.h"
#include "texts.h" #include "texts.h"
namespace { namespace espgui {
//template<> //template<>
//class ChangeValueDisplay<wifi_power_t> : //class ChangeValueDisplay<wifi_power_t> :
// public MenuDisplay, // public MenuDisplay,
@ -37,7 +37,7 @@ namespace {
// constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_power_t>, StaticText<TEXT_WIFI_POWER_5dBm>>>(WIFI_POWER_5dBm, *this, *this); // constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_power_t>, StaticText<TEXT_WIFI_POWER_5dBm>>>(WIFI_POWER_5dBm, *this, *this);
// constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_power_t>, StaticText<TEXT_WIFI_POWER_2dBm>>>(WIFI_POWER_2dBm, *this, *this); // constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_power_t>, StaticText<TEXT_WIFI_POWER_2dBm>>>(WIFI_POWER_2dBm, *this, *this);
// constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_power_t>, StaticText<TEXT_WIFI_POWER_MINUS_1dBm>>>(WIFI_POWER_MINUS_1dBm, *this, *this); // constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<wifi_power_t>, StaticText<TEXT_WIFI_POWER_MINUS_1dBm>>>(WIFI_POWER_MINUS_1dBm, *this, *this);
// constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&icons::back>>>(*this); // constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
//} //}
//void ChangeValueDisplay<wifi_power_t>::start() //void ChangeValueDisplay<wifi_power_t>::start()
@ -63,4 +63,4 @@ namespace {
// setSelectedIndex(12); // setSelectedIndex(12);
// } // }
//} //}
} } // namespace espgui

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@ -1,17 +0,0 @@
#pragma once
#include "menuitem.h"
#include "accessorinterface.h"
#include "icons/checked.h"
#include "icons/unchecked.h"
namespace {
class CheckboxIcon : public virtual MenuItemIconInterface, public virtual AccessorInterface<bool>
{
public:
const MenuItemIcon *icon() const override
{
return getValue() ? &icons::checked : &icons::unchecked;
}
};
}

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@ -1,32 +0,0 @@
#pragma once
#include "TFT_eSPI.h"
namespace {
class ColorInterface {
public:
virtual int color() const { return TFT_WHITE; };
};
template<int TColor>
class StaticColor : public virtual ColorInterface
{
public:
static constexpr int STATIC_COLOR = TColor;
int color() const override { return TColor; }
};
using DefaultColor = StaticColor<TFT_WHITE>;
using DisabledColor = StaticColor<TFT_DARKGREY>;
class ChangeableColor : public virtual ColorInterface
{
public:
int color() const override { return m_color; }
void setColor(const int &color) { m_color = color; }
private:
int m_color;
};
}

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@ -1,69 +0,0 @@
#pragma once
#include <string>
namespace {
class TextInterface;
class MenuDisplay;
class ChangeValueDisplayInterface;
}
namespace {
class ConfirmInterface {
public:
virtual void confirm() = 0;
};
class BackInterface {
public:
virtual void back() = 0;
};
template<typename T>
class ConfirmActionInterface : public virtual ConfirmInterface
{
public:
void confirm() override { T{}.triggered(); }
};
class DummyConfirm : public virtual ConfirmInterface
{
public:
void confirm() override {}
};
template<typename T>
class BackActionInterface : public virtual BackInterface
{
public:
void back() override { T{}.triggered(); }
};
class DummyBack : public virtual BackInterface
{
public:
void back() override {}
};
class Display : public virtual ConfirmInterface, public virtual BackInterface {
public:
virtual ~Display() = default;
virtual void start() {};
virtual void initScreen() {};
virtual void update() {};
virtual void redraw() {};
virtual void stop() {}
virtual void rotate(int offset) {}
virtual TextInterface *asTextInterface() { return nullptr; }
virtual const TextInterface *asTextInterface() const { return nullptr; }
virtual MenuDisplay *asMenuDisplay() { return nullptr; }
virtual const MenuDisplay *asMenuDisplay() const { return nullptr; }
virtual ChangeValueDisplayInterface *asChangeValueDisplayInterface() { return nullptr; }
virtual const ChangeValueDisplayInterface *asChangeValueDisplayInterface() const { return nullptr; }
};
}

View File

@ -6,6 +6,7 @@
// 3rdparty lib includes // 3rdparty lib includes
#include <fmt/core.h> #include <fmt/core.h>
#include <cpputils.h>
// local includes // local includes
#include "display.h" #include "display.h"
@ -130,12 +131,12 @@ void CalibrateDisplay::initScreen()
void CalibrateDisplay::update() void CalibrateDisplay::update()
{ {
if (raw_gas) if (raw_gas)
m_gas = scaleBetween<float>(*raw_gas, m_gasMin, m_gasMax, 0., 1000.); m_gas = cpputils::mapValueClamped<float>(*raw_gas, m_gasMin, m_gasMax, 0., 1000.);
else else
m_gas = std::nullopt; m_gas = std::nullopt;
if (raw_brems) if (raw_brems)
m_brems = scaleBetween<float>(*raw_brems, m_bremsMin, m_bremsMax, 0., 1000.); m_brems = cpputils::mapValueClamped<float>(*raw_brems, m_bremsMin, m_bremsMax, 0., 1000.);
else else
m_brems = std::nullopt; m_brems = std::nullopt;
} }

View File

@ -14,6 +14,8 @@ namespace {
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
constexpr char TEXT_VERSION[] = "Version: 1.0"; constexpr char TEXT_VERSION[] = "Version: 1.0";
@ -44,7 +46,7 @@ public:
constructMenuItem<makeComponent<MenuItem, EspSketchSizeText, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, EspSketchSizeText, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, EspSketchMd5Text, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, EspSketchMd5Text, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, EspFreeSketchSpaceText, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, EspFreeSketchSpaceText, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -14,6 +14,8 @@ namespace {
class WifiSettingsMenu; class WifiSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class AccessPointWifiSettingsMenu : class AccessPointWifiSettingsMenu :
public MenuDisplay, public MenuDisplay,
@ -31,7 +33,7 @@ public:
constructMenuItem<makeComponent<MenuItem, WifiSoftApIpV6Text, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, WifiSoftApIpV6Text, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, WifiSoftApHostnameText, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, WifiSoftApHostnameText, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, WifiSoftApMacAddressText, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, WifiSoftApMacAddressText, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<WifiSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<WifiSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ namespace {
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLE #ifdef FEATURE_BLE
class BleSettingsMenu : class BleSettingsMenu :
@ -29,7 +31,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLEENABLED>, ToggleBoolAction, CheckboxIcon, BleEnabledAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLEENABLED>, ToggleBoolAction, CheckboxIcon, BleEnabledAccessor>>();
constructMenuItem<makeComponent<MenuItem, BleServerPeerDevicesText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, BleServerPeerDevicesText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, BleCharacSubscribedText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, BleCharacSubscribedText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
#endif #endif

View File

@ -2,6 +2,9 @@
// local includes // local includes
#include "changevaluedisplay.h" #include "changevaluedisplay.h"
#ifdef FEATURE_BLUETOOTH
#include "changevaluedisplay_bluetoothmode.h"
#endif
#include "menudisplay.h" #include "menudisplay.h"
#include "menuitem.h" #include "menuitem.h"
#include "actions/dummyaction.h" #include "actions/dummyaction.h"
@ -23,6 +26,8 @@ namespace {
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_BLUETOOTH #ifdef FEATURE_BLUETOOTH
class BluetoothSettingsMenu; class BluetoothSettingsMenu;
@ -54,7 +59,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLUETOOTHEND>, BluetoothEndAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLUETOOTHEND>, BluetoothEndAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLUETOOTHDISCONNECT>, BluetoothDisconnectAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLUETOOTHDISCONNECT>, BluetoothDisconnectAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_AUTOBLUETOOTHMODE>, SwitchScreenAction<AutoBluetoothModeChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_AUTOBLUETOOTHMODE>, SwitchScreenAction<AutoBluetoothModeChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
#endif #endif

View File

@ -23,6 +23,8 @@ namespace {
class MainMenu; class MainMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
#if defined(FEATURE_BLUETOOTH) && defined(FEATURE_BMS) #if defined(FEATURE_BLUETOOTH) && defined(FEATURE_BMS)
class BmsMenu : class BmsMenu :
@ -40,7 +42,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TURNOFFCHARGE>, BmsTurnOffChargeAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TURNOFFCHARGE>, BmsTurnOffChargeAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TURNONDISCHARGE>, BmsTurnOnDischargeAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TURNONDISCHARGE>, BmsTurnOnDischargeAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TURNOFFDISCHARGE>, BmsTurnOffDischargeAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TURNOFFDISCHARGE>, BmsTurnOffDischargeAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
#endif #endif

View File

@ -24,6 +24,8 @@ class TimersMenu;
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
struct GasText : public virtual TextInterface { struct GasText : public virtual TextInterface {
public: public:
@ -183,9 +185,8 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETGAMETRAKDISTMAX>, SwitchScreenAction<GametrakDistMaxChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETGAMETRAKDISTMAX>, SwitchScreenAction<GametrakDistMaxChangeScreen>>>();
#endif #endif
constructMenuItem<makeComponent<MenuItem, EmptyText, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, EmptyText, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SWAPSCREENBYTES>, ToggleBoolAction, CheckboxIcon, SwapScreenBytesAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TIMERS>, SwitchScreenAction<TimersMenu>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_TIMERS>, SwitchScreenAction<TimersMenu>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -19,6 +19,8 @@ class BuzzerMenu;
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
struct FrontFreqAccessor : public RefAccessor<uint8_t> { uint8_t &getRef() const override { return controllers.front.command.buzzer.freq; } }; struct FrontFreqAccessor : public RefAccessor<uint8_t> { uint8_t &getRef() const override { return controllers.front.command.buzzer.freq; } };
using FrontFreqChangeScreen = makeComponent< using FrontFreqChangeScreen = makeComponent<
@ -102,7 +104,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPFREQ1>, SwitchScreenAction<ReverseBeepFreq1ChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPFREQ1>, SwitchScreenAction<ReverseBeepFreq1ChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPDURATION0>, SwitchScreenAction<ReverseBeepDuration0ChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPDURATION0>, SwitchScreenAction<ReverseBeepDuration0ChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPDURATION1>, SwitchScreenAction<ReverseBeepDuration1ChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPDURATION1>, SwitchScreenAction<ReverseBeepDuration1ChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -43,7 +43,7 @@ public:
constructMenuItem<makeComponent<MenuItem, CloudCreatedText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, CloudCreatedText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, CloudStartedText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, CloudStartedText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, CloudConnectedText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, CloudConnectedText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
#endif #endif

View File

@ -15,6 +15,8 @@ namespace {
class DebugMenu; class DebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
template<const char *Ttext, typename Ttexts> template<const char *Ttext, typename Ttexts>
class CommandDebugMenu : class CommandDebugMenu :
@ -29,7 +31,7 @@ public:
constructMenuItem<makeComponent<MenuItem, typename Ttexts::BuzzerPatternText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::BuzzerPatternText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::PoweroffText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::PoweroffText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::LedText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::LedText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };

View File

@ -23,6 +23,8 @@ class InvertMenu;
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
using WheelDiameterMmChangeScreen = makeComponent< using WheelDiameterMmChangeScreen = makeComponent<
ChangeValueDisplay<int16_t>, ChangeValueDisplay<int16_t>,
@ -83,7 +85,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_CANTRANSMITTIMEOUT>, SwitchScreenAction<CanTransmitTimeoutChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_CANTRANSMITTIMEOUT>, SwitchScreenAction<CanTransmitTimeoutChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_CANRECEIVETIMEOUT>, SwitchScreenAction<CanReceiveTimeoutChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_CANRECEIVETIMEOUT>, SwitchScreenAction<CanReceiveTimeoutChangeScreen>>>();
#endif #endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@
#include "texts.h" #include "texts.h"
#include "debugcolorhelpers.h" #include "debugcolorhelpers.h"
using namespace espgui;
// forward declares // forward declares
namespace { namespace {
class MainMenu; class MainMenu;
@ -34,6 +36,8 @@ class BackRightMotorFeedbackDebugMenu;
class DynamicDebugMenu; class DynamicDebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class DebugMenu : class DebugMenu :
public MenuDisplay, public MenuDisplay,
@ -64,7 +68,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACKRIGHTFEEDBACK>, SwitchScreenAction<BackRightMotorFeedbackDebugMenu>, BackFeedbackColor<TFT_WHITE>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACKRIGHTFEEDBACK>, SwitchScreenAction<BackRightMotorFeedbackDebugMenu>, BackFeedbackColor<TFT_WHITE>>>();
constructMenuItem<makeComponent<MenuItem, EmptyText, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, EmptyText, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DYNAMICMENU>, SwitchScreenAction<DynamicDebugMenu>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DYNAMICMENU>, SwitchScreenAction<DynamicDebugMenu>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -4,6 +4,7 @@
#include "menudisplay.h" #include "menudisplay.h"
#include "utils.h" #include "utils.h"
#include "changevaluedisplay.h" #include "changevaluedisplay.h"
#include "changevaluedisplay_unifiedmodelmode.h"
#include "menuitem.h" #include "menuitem.h"
#include "actions/toggleboolaction.h" #include "actions/toggleboolaction.h"
#include "actions/switchscreenaction.h" #include "actions/switchscreenaction.h"
@ -18,6 +19,8 @@ class DefaultModeSettingsMenu;
class ModesSettingsMenu; class ModesSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
using DefaultModeModelModeChangeDisplay = makeComponent< using DefaultModeModelModeChangeDisplay = makeComponent<
ChangeValueDisplay<UnifiedModelMode>, ChangeValueDisplay<UnifiedModelMode>,
@ -103,7 +106,7 @@ public:
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SUBBRAKEVAL, DefaultModeBrems2WertAccessor>, SwitchScreenAction<DefaultModeBrems2WertChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SUBBRAKEVAL, DefaultModeBrems2WertAccessor>, SwitchScreenAction<DefaultModeBrems2WertChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_ADDGASVAL, DefaultModeGas1WertAccessor>, SwitchScreenAction<DefaultModeGas1WertChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_ADDGASVAL, DefaultModeGas1WertAccessor>, SwitchScreenAction<DefaultModeGas1WertChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_ADDBRAKEVAL, DefaultModeBrems1WertAccessor>, SwitchScreenAction<DefaultModeBrems1WertChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_ADDBRAKEVAL, DefaultModeBrems1WertAccessor>, SwitchScreenAction<DefaultModeBrems1WertChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -17,6 +17,8 @@ class GameOfLifeDisplay;
class MainMenu; class MainMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class DemosMenu : class DemosMenu :
public MenuDisplay, public MenuDisplay,
@ -30,7 +32,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PINGPONG>, SwitchScreenAction<PingPongDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PINGPONG>, SwitchScreenAction<PingPongDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SPIRO>, SwitchScreenAction<SpiroDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SPIRO>, SwitchScreenAction<SpiroDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GAMEOFLIFE>, SwitchScreenAction<GameOfLifeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GAMEOFLIFE>, SwitchScreenAction<GameOfLifeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -25,6 +25,8 @@ namespace {
class DebugMenu; class DebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class RandomText : public virtual TextInterface class RandomText : public virtual TextInterface
{ {
@ -157,7 +159,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DUMMYITEM>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DUMMYITEM>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DUMMYITEM>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DUMMYITEM>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ namespace {
class ControllerHardwareSettingsMenu; class ControllerHardwareSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class EnableMenu : class EnableMenu :
public MenuDisplay, public MenuDisplay,
@ -29,7 +31,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ENABLEFRONTRIGHT>, ToggleBoolAction, CheckboxIcon, FrontRightEnabledAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ENABLEFRONTRIGHT>, ToggleBoolAction, CheckboxIcon, FrontRightEnabledAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ENABLEBACKLEFT>, ToggleBoolAction, CheckboxIcon, BackLeftEnabledAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ENABLEBACKLEFT>, ToggleBoolAction, CheckboxIcon, BackLeftEnabledAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ENABLEBACKRIGHT>, ToggleBoolAction, CheckboxIcon, BackRightEnabledAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ENABLEBACKRIGHT>, ToggleBoolAction, CheckboxIcon, BackRightEnabledAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ControllerHardwareSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ControllerHardwareSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ namespace {
class DebugMenu; class DebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
template<const char *Ttext, typename Ttexts, template<int> class ColorInterface> template<const char *Ttext, typename Ttexts, template<int> class ColorInterface>
class FeedbackDebugMenu : class FeedbackDebugMenu :
@ -31,7 +33,7 @@ public:
//constructMenuItem<makeComponent<MenuItem, typename Ttexts::BoardTempText, ColorInterface<TFT_DARKGREY>, DummyAction>>(); //constructMenuItem<makeComponent<MenuItem, typename Ttexts::BoardTempText, ColorInterface<TFT_DARKGREY>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::BoardTempFixedText, ColorInterface<TFT_DARKGREY>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::BoardTempFixedText, ColorInterface<TFT_DARKGREY>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::TimeoutCntSerialText, StaticFont<2>, ColorInterface<TFT_DARKGREY>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::TimeoutCntSerialText, StaticFont<2>, ColorInterface<TFT_DARKGREY>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };

View File

@ -13,6 +13,8 @@ namespace {
class ModesSettingsMenu; class ModesSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_GAMETRAK #ifdef FEATURE_GAMETRAK
class ContainerModeSettingsMenu : class ContainerModeSettingsMenu :
@ -23,7 +25,7 @@ class ContainerModeSettingsMenu :
public: public:
ContainerModeSettingsMenu() ContainerModeSettingsMenu()
{ {
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
#endif #endif

View File

@ -19,6 +19,8 @@ class GenericWifiSettingsMenu;
class WifiSettingsMenu; class WifiSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class GenericWifiSettingsMenu : class GenericWifiSettingsMenu :
public MenuDisplay, public MenuDisplay,
@ -28,7 +30,7 @@ class GenericWifiSettingsMenu :
public: public:
GenericWifiSettingsMenu() GenericWifiSettingsMenu()
{ {
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<WifiSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<WifiSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ class MainMenu;
class GraphsMenu; class GraphsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
using GasGraphDisplay = makeComponent< using GasGraphDisplay = makeComponent<
GraphDisplay<1>, GraphDisplay<1>,
@ -181,7 +183,7 @@ public:
#endif #endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOTORCURRENTS>, SwitchScreenAction<MotorCurrentsGraphDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOTORCURRENTS>, SwitchScreenAction<MotorCurrentsGraphDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_RSSI>, SwitchScreenAction<RssiGraphDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_RSSI>, SwitchScreenAction<RssiGraphDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ namespace {
class ControllerHardwareSettingsMenu; class ControllerHardwareSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class InvertMenu : class InvertMenu :
public MenuDisplay, public MenuDisplay,
@ -29,7 +31,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTFRONTRIGHT>, ToggleBoolAction, CheckboxIcon, FrontRightInvertedAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTFRONTRIGHT>, ToggleBoolAction, CheckboxIcon, FrontRightInvertedAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTBACKLEFT>, ToggleBoolAction, CheckboxIcon, BackLeftInvertedAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTBACKLEFT>, ToggleBoolAction, CheckboxIcon, BackLeftInvertedAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTBACKRIGHT>, ToggleBoolAction, CheckboxIcon, BackRightInvertedAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTBACKRIGHT>, ToggleBoolAction, CheckboxIcon, BackRightInvertedAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ControllerHardwareSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ControllerHardwareSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -4,6 +4,8 @@
#include "menudisplay.h" #include "menudisplay.h"
#include "utils.h" #include "utils.h"
#include "changevaluedisplay.h" #include "changevaluedisplay.h"
#include "changevaluedisplay_larsmmode_mode.h"
#include "changevaluedisplay_unifiedmodelmode.h"
#include "menuitem.h" #include "menuitem.h"
#include "actions/switchscreenaction.h" #include "actions/switchscreenaction.h"
#include "icons/back.h" #include "icons/back.h"
@ -16,6 +18,8 @@ class LarsmModeSettingsMenu;
class ModesSettingsMenu; class ModesSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
using LarsmModeModelModeChangeDisplay = makeComponent< using LarsmModeModelModeChangeDisplay = makeComponent<
ChangeValueDisplay<UnifiedModelMode>, ChangeValueDisplay<UnifiedModelMode>,
@ -50,7 +54,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODELMODE>, SwitchScreenAction<LarsmModeModelModeChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODELMODE>, SwitchScreenAction<LarsmModeModelModeChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETMODE>, SwitchScreenAction<LarsmModeModeChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETMODE>, SwitchScreenAction<LarsmModeModeChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETITERATIONS>, SwitchScreenAction<LarsmModeIterationsChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETITERATIONS>, SwitchScreenAction<LarsmModeIterationsChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ class LimitsSettingsMenu;
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
using IMotMaxChangeScreen = makeComponent< using IMotMaxChangeScreen = makeComponent<
ChangeValueDisplay<int16_t>, ChangeValueDisplay<int16_t>,
@ -74,7 +76,7 @@ public:
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_NMOTMAX, NMotMaxRpmAccessor>, SwitchScreenAction<NMotMaxRpmChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_NMOTMAX, NMotMaxRpmAccessor>, SwitchScreenAction<NMotMaxRpmChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_FIELDWEAKMAX, FieldWeakMaxAccessor>, SwitchScreenAction<FieldWeakMaxChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_FIELDWEAKMAX, FieldWeakMaxAccessor>, SwitchScreenAction<FieldWeakMaxChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_PHASEADVMAX, PhaseAdvMaxAccessor>, SwitchScreenAction<PhaseAdvMaxChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_PHASEADVMAX, PhaseAdvMaxAccessor>, SwitchScreenAction<PhaseAdvMaxChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -42,6 +42,8 @@ class PoweroffDisplay;
class DebugMenu; class DebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class MainMenu : class MainMenu :
public MenuDisplay, public MenuDisplay,
@ -51,7 +53,7 @@ class MainMenu :
public: public:
MainMenu() MainMenu()
{ {
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_STATUS>, SwitchScreenAction<StatusDisplay>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_STATUS>, SwitchScreenAction<StatusDisplay>, StaticMenuItemIcon<&espgui::icons::back>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SELECTMODE>, SwitchScreenAction<SelectModeMenu>, StaticMenuItemIcon<&icons::modes>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SELECTMODE>, SwitchScreenAction<SelectModeMenu>, StaticMenuItemIcon<&icons::modes>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODESETTINGS>, ModeSettingsAction>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODESETTINGS>, ModeSettingsAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PRESETS>, SwitchScreenAction<PresetsMenu>, StaticMenuItemIcon<&icons::presets>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PRESETS>, SwitchScreenAction<PresetsMenu>, StaticMenuItemIcon<&icons::presets>>>();

View File

@ -16,6 +16,8 @@ class GametrakModeSettingsMenu;
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class ModesSettingsMenu : class ModesSettingsMenu :
public MenuDisplay, public MenuDisplay,
@ -31,7 +33,7 @@ public:
#ifdef FEATURE_GAMETRAK #ifdef FEATURE_GAMETRAK
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GAMETRAKMODESETTINGS>, SwitchScreenAction<GametrakModeSettingsMenu>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GAMETRAKMODESETTINGS>, SwitchScreenAction<GametrakModeSettingsMenu>>>();
#endif #endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -16,6 +16,8 @@ namespace {
class MainMenu; class MainMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_MOSFETS #ifdef FEATURE_MOSFETS
template<pin_t PIN> template<pin_t PIN>
@ -41,7 +43,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFET0>, ToggleBoolAction, CheckboxIcon, Mosfet0Accessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFET0>, ToggleBoolAction, CheckboxIcon, Mosfet0Accessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFET1>, ToggleBoolAction, CheckboxIcon, Mosfet1Accessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFET1>, ToggleBoolAction, CheckboxIcon, Mosfet1Accessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFET2>, ToggleBoolAction, CheckboxIcon, Mosfet2Accessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFET2>, ToggleBoolAction, CheckboxIcon, Mosfet2Accessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
#endif #endif

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@ -16,6 +16,8 @@ namespace {
class DebugMenu; class DebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
template<const char *Ttext, typename Ttexts, template<int> class ColorInterface> template<const char *Ttext, typename Ttexts, template<int> class ColorInterface>
class MotorFeedbackDebugMenu : class MotorFeedbackDebugMenu :
@ -40,7 +42,7 @@ public:
constructMenuItem<makeComponent<MenuItem, typename Ttexts::DcPhaCFixedText, ColorInterface<TFT_DARKGREY>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::DcPhaCFixedText, ColorInterface<TFT_DARKGREY>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::ChopsText, ColorInterface<TFT_DARKGREY>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::ChopsText, ColorInterface<TFT_DARKGREY>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::HallText, ColorInterface<TFT_DARKGREY>, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::HallText, ColorInterface<TFT_DARKGREY>, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };

View File

@ -15,6 +15,8 @@ namespace {
class DebugMenu; class DebugMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
template<const char *Ttext, typename Ttexts> template<const char *Ttext, typename Ttexts>
class MotorStateDebugMenu : class MotorStateDebugMenu :
@ -36,7 +38,7 @@ public:
constructMenuItem<makeComponent<MenuItem, typename Ttexts::PhaseAdvMaxText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::PhaseAdvMaxText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::CruiseCtrlEnaText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::CruiseCtrlEnaText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, typename Ttexts::NCruiseMotTgtText, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, typename Ttexts::NCruiseMotTgtText, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DebugMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };

View File

@ -17,6 +17,8 @@ namespace {
class MainMenu; class MainMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class ApplyPresetAction : public virtual ActionInterface class ApplyPresetAction : public virtual ActionInterface
{ {
@ -92,7 +94,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SINUSOIDALDEFAULTMODE>, MultiAction<ApplyDefaultModePresetAction<&presets::sinusoidalDefaultMode>, SwitchScreenAction<MainMenu>>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SINUSOIDALDEFAULTMODE>, MultiAction<ApplyDefaultModePresetAction<&presets::sinusoidalDefaultMode>, SwitchScreenAction<MainMenu>>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DEFAULTTEMPOMATMODE>, MultiAction<ApplyTempomatModePresetAction<&presets::defaultTempomatMode>, SwitchScreenAction<MainMenu>>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DEFAULTTEMPOMATMODE>, MultiAction<ApplyTempomatModePresetAction<&presets::defaultTempomatMode>, SwitchScreenAction<MainMenu>>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DEFAULTLARSMMODE>, MultiAction<ApplyLarsmModePresetAction<&presets::defaultLarsmMode>, SwitchScreenAction<MainMenu>>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DEFAULTLARSMMODE>, MultiAction<ApplyLarsmModePresetAction<&presets::defaultLarsmMode>, SwitchScreenAction<MainMenu>>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

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@ -12,6 +12,8 @@ namespace {
class MainMenu; class MainMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class ProfilesMenu : class ProfilesMenu :
public MenuDisplay, public MenuDisplay,
@ -25,7 +27,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILE1>, SwitchProfileAction<1>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILE1>, SwitchProfileAction<1>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILE2>, SwitchProfileAction<2>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILE2>, SwitchProfileAction<2>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILE3>, SwitchProfileAction<3>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILE3>, SwitchProfileAction<3>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -20,6 +20,8 @@ namespace {
class MainMenu; class MainMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
template<typename T1, T1 &target, typename T2, T2 value> template<typename T1, T1 &target, typename T2, T2 value>
class SetterAction : public ActionInterface class SetterAction : public ActionInterface
@ -52,7 +54,7 @@ public:
#ifdef FEATURE_GAMETRAK #ifdef FEATURE_GAMETRAK
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GAMETRAK>, MultiAction<SetGametrakModeAction, SwitchScreenAction<MainMenu>>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GAMETRAK>, MultiAction<SetGametrakModeAction, SwitchScreenAction<MainMenu>>>>();
#endif #endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
void start() override; void start() override;

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@ -35,6 +35,8 @@ class AboutMenu;
class MainMenu; class MainMenu;
} }
using namespace espgui;
namespace { namespace {
#ifdef FEATURE_LEDBACKLIGHT #ifdef FEATURE_LEDBACKLIGHT
struct BacklightAccessor : public virtual AccessorInterface<bool> struct BacklightAccessor : public virtual AccessorInterface<bool>
@ -79,7 +81,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_FRONTLED>, ToggleBoolAction, CheckboxIcon, FrontLedAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_FRONTLED>, ToggleBoolAction, CheckboxIcon, FrontLedAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACKLED>, ToggleBoolAction, CheckboxIcon, BackLedAccessor>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACKLED>, ToggleBoolAction, CheckboxIcon, BackLedAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ABOUT>, SwitchScreenAction<AboutMenu>, StaticMenuItemIcon<&icons::info>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ABOUT>, SwitchScreenAction<AboutMenu>, StaticMenuItemIcon<&icons::info>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<MainMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -22,6 +22,8 @@ class WifiScanMenu;
class WifiSettingsMenu; class WifiSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class StationWifiSettingsMenu : class StationWifiSettingsMenu :
public MenuDisplay, public MenuDisplay,
@ -52,7 +54,7 @@ public:
constructMenuItem<makeComponent<MenuItem, WifiDns0Text, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, WifiDns0Text, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, WifiDns1Text, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, WifiDns1Text, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, WifiDns2Text, StaticFont<2>, DisabledColor, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, WifiDns2Text, StaticFont<2>, DisabledColor, DummyAction>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<WifiSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<WifiSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

View File

@ -4,6 +4,7 @@
#include "menudisplay.h" #include "menudisplay.h"
#include "utils.h" #include "utils.h"
#include "changevaluedisplay.h" #include "changevaluedisplay.h"
#include "changevaluedisplay_unifiedmodelmode.h"
#include "menuitem.h" #include "menuitem.h"
#include "actions/switchscreenaction.h" #include "actions/switchscreenaction.h"
#include "icons/back.h" #include "icons/back.h"
@ -18,6 +19,8 @@ class TempomatModeSettingsMenu;
class ModesSettingsMenu; class ModesSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
using DefaultModeCruiseMotTgtChangeDisplay = makeComponent< using DefaultModeCruiseMotTgtChangeDisplay = makeComponent<
ChangeValueDisplay<int16_t>, ChangeValueDisplay<int16_t>,
@ -46,7 +49,7 @@ public:
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_APPLY, AvgSpeedAccessor>, TempomatModeApplyCurrentSpeedAction>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_APPLY, AvgSpeedAccessor>, TempomatModeApplyCurrentSpeedAction>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_NCRUISEMOTTGT, TempomatModeCruiseMotTgtAccessor>, SwitchScreenAction<TempomatModeModelModeChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_NCRUISEMOTTGT, TempomatModeCruiseMotTgtAccessor>, SwitchScreenAction<TempomatModeModelModeChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODELMODE>, SwitchScreenAction<TempomatModeModelModeChangeScreen>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODELMODE>, SwitchScreenAction<TempomatModeModelModeChangeScreen>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ModesSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

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@ -14,6 +14,8 @@ namespace {
class BoardcomputerHardwareSettingsMenu; class BoardcomputerHardwareSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class TimersMenu; class TimersMenu;
@ -96,7 +98,7 @@ public:
#ifdef FEATURE_CLOUD #ifdef FEATURE_CLOUD
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_CLOUDSENDRATE>, SwitchScreenAction<CloudSendRateChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_CLOUDSENDRATE>, SwitchScreenAction<CloudSendRateChangeDisplay>>>();
#endif #endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<BoardcomputerHardwareSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<BoardcomputerHardwareSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

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@ -5,6 +5,9 @@
#include <fmt/core.h> #include <fmt/core.h>
// local includes // local includes
#include "changevaluedisplay.h"
#include "changevaluedisplay_daylightsavingmode.h"
#include "changevaluedisplay_sntp_sync_mode_t.h"
#include "menudisplay.h" #include "menudisplay.h"
#include "utils.h" #include "utils.h"
#include "actions/toggleboolaction.h" #include "actions/toggleboolaction.h"
@ -21,6 +24,8 @@ class SettingsMenu;
class TimeSettingsMenu; class TimeSettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class CurrentUtcDateTimeText : public virtual TextInterface { public: class CurrentUtcDateTimeText : public virtual TextInterface { public:
std::string text() const override { return fmt::format("utc: {}", espchrono::toString(espchrono::toDateTime(espchrono::utc_clock::now()))); }}; std::string text() const override { return fmt::format("utc: {}", espchrono::toString(espchrono::toDateTime(espchrono::utc_clock::now()))); }};
@ -84,7 +89,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_NTPINTERVAL>, SwitchScreenAction<TimeSyncIntervalChangeDisplay>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_NTPINTERVAL>, SwitchScreenAction<TimeSyncIntervalChangeDisplay>>>();
constructMenuItem<makeComponent<MenuItem, NtpSyncStatusText, DummyAction>>(); constructMenuItem<makeComponent<MenuItem, NtpSyncStatusText, DummyAction>>();
#endif #endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

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@ -27,6 +27,7 @@ class StationWifiSettingsMenu;
} // namespace } // namespace
using namespace std::chrono_literals; using namespace std::chrono_literals;
using namespace espgui;
namespace { namespace {
class WifiScanMenu : public MenuDisplay, public BackActionInterface<SwitchScreenAction<StationWifiSettingsMenu>> class WifiScanMenu : public MenuDisplay, public BackActionInterface<SwitchScreenAction<StationWifiSettingsMenu>>
@ -50,7 +51,7 @@ private:
WifiScanMenu::WifiScanMenu() WifiScanMenu::WifiScanMenu()
{ {
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<StationWifiSettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<StationWifiSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
std::string WifiScanMenu::text() const std::string WifiScanMenu::text() const

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@ -15,6 +15,8 @@ class AccessPointWifiSettingsMenu;
class SettingsMenu; class SettingsMenu;
} // namespace } // namespace
using namespace espgui;
namespace { namespace {
class WifiSettingsMenu; class WifiSettingsMenu;
@ -29,7 +31,7 @@ public:
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GENERICWIFISETTINGS>, SwitchScreenAction<GenericWifiSettingsMenu>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GENERICWIFISETTINGS>, SwitchScreenAction<GenericWifiSettingsMenu>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_STATIONWIFISETTINGS>, SwitchScreenAction<StationWifiSettingsMenu>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_STATIONWIFISETTINGS>, SwitchScreenAction<StationWifiSettingsMenu>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ACCESSPOINTWIFISETTINGS>, SwitchScreenAction<AccessPointWifiSettingsMenu>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_ACCESSPOINTWIFISETTINGS>, SwitchScreenAction<AccessPointWifiSettingsMenu>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&icons::back>>>(); constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
} }
}; };
} // namespace } // namespace

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@ -279,9 +279,9 @@ void StatusDisplay::BoardStatus::redraw(const Controller &controller)
tft.drawString("No data!", 60, m_y+50, 4); tft.drawString("No data!", 60, m_y+50, 4);
tft.setTextColor(TFT_WHITE, TFT_BLACK); tft.setTextColor(TFT_WHITE, TFT_BLACK);
tft.setSwapBytes(!settings.boardcomputerHardware.swapScreenBytes); tft.setSwapBytes(true);
tft.pushImage(10, m_y+40, icons::alert.WIDTH, icons::alert.HEIGHT, icons::alert.buffer); tft.pushImage(10, m_y+40, icons::alert.WIDTH, icons::alert.HEIGHT, icons::alert.buffer);
tft.setSwapBytes(settings.boardcomputerHardware.swapScreenBytes); tft.setSwapBytes(false);
} }
m_lastFeedbackValid = controller.feedbackValid; m_lastFeedbackValid = controller.feedbackValid;

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@ -1,29 +0,0 @@
#pragma once
namespace {
class FontInterface {
public:
virtual int font() const { return 4; };
};
template<int TFont>
class StaticFont : public virtual FontInterface
{
public:
static constexpr int STATIC_FONT = TFont;
int font() const override { return TFont; }
};
using DefaultFont = StaticFont<4>;
class ChangeableFont : public virtual FontInterface
{
public:
int font() const override { return m_font; }
void setfont(const int &font) { m_font = font; }
private:
int m_font;
};
}

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@ -27,6 +27,8 @@
#include "settingspersister.h" #include "settingspersister.h"
#include "macros_bobbycar.h" #include "macros_bobbycar.h"
using namespace espgui;
namespace { namespace {
std::optional<int16_t> raw_gas, raw_brems; std::optional<int16_t> raw_gas, raw_brems;
std::optional<float> gas, brems; std::optional<float> gas, brems;
@ -43,8 +45,6 @@ Settings settings;
StringSettings stringSettings; StringSettings stringSettings;
SettingsPersister settingsPersister; SettingsPersister settingsPersister;
constexpr auto TFT_GREY = 0x5AEB;
class Controllers : public std::array<Controller, 2> class Controllers : public std::array<Controller, 2>
{ {
public: public:
@ -86,8 +86,6 @@ struct {
BluetoothSerial bluetoothSerial; BluetoothSerial bluetoothSerial;
#endif #endif
TFT_eSPI tft = TFT_eSPI();
ModeInterface *lastMode{}; ModeInterface *lastMode{};
ModeInterface *currentMode{}; ModeInterface *currentMode{};

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@ -1,19 +0,0 @@
#pragma once
#include "icon.h"
namespace {
template<uint16_t width, uint16_t height>
class IconInterface
{
public:
virtual const Icon<width, height> *icon() const { return nullptr; }
};
template<uint16_t width, uint16_t height, const Icon<width, height> *T>
class StaticIcon : public virtual IconInterface<width, height>
{
public:
virtual const Icon<width, height> *icon() const { return T; }
};
}

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@ -1,46 +0,0 @@
#pragma once
#include "icon.h"
namespace {
namespace icons {
const Icon<24, 24> back{{
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x016C, 0x014B, 0x010B, 0x01AC, 0x018C, 0x018C, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0010 (16) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x014B, 0x0009, 0x0000, // 0x0020 (32) pixels
0x2AD0, 0x3331, 0x00CB, 0x09CD, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0030 (48) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x012B, 0x0007, 0x0000, 0x1A6F, 0x5CD7, 0x5C96, 0x0003, 0x09ED, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0040 (64) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x010B, 0x0006, 0xFFFF, 0x022F, 0x6518, // 0x0050 (80) pixels
0x75FB, 0x5C96, 0x0000, 0x1AB0, 0x2312, 0x22F1, 0x1AB0, 0x1A6F, 0x0A0E, 0x016C, 0x0048, 0x00EA, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0060 (96) pixels
0x0000, 0x0000, 0x010A, 0x0029, 0x0000, 0x022F, 0x6538, 0x761B, 0x761B, 0x5CD7, 0x024F, 0x22D0, 0x22D0, 0x1AB0, 0x1A6F, 0x124F, // 0x0070 (112) pixels
0x01CD, 0x002A, 0x0000, 0x018C, 0x0007, 0x014B, 0x0000, 0x0000, 0x0002, 0x0003, 0x0A2E, 0x0000, 0x1A90, 0x6518, 0x7E3C, 0x761C, // 0x0080 (128) pixels
0x761C, 0x6E1C, 0x65BB, 0x5D9A, 0x5D7A, 0x5539, 0x54F8, 0x4CB7, 0x4C76, 0x3BD4, 0x2B11, 0x1A6F, 0x016C, 0x43F5, 0x012B, 0x00A6, // 0x0090 (144) pixels
0x0006, 0x024F, 0x0000, 0x22F1, 0x6518, 0x7E3C, 0x7E5C, 0x765C, 0x765C, 0x6E3C, 0x661C, 0x65FC, 0x5DBB, 0x559A, 0x4D5A, 0x44F9, // 0x00A0 (160) pixels
0x44D8, 0x3C97, 0x4456, 0x3BD4, 0x2AF1, 0x09CD, 0x5D7C, 0x00AA, 0x022F, 0x0000, 0x2AF1, 0x6518, 0x863C, 0x7E3C, 0x6E3C, 0x663C, // 0x00B0 (176) pixels
0x663D, 0x5E3D, 0x5E1C, 0x5DFC, 0x55DB, 0x559B, 0x4D5A, 0x4519, 0x3CB8, 0x3477, 0x3436, 0x33F5, 0x3BD4, 0x2AF1, 0x018C, 0x0000, // 0x00C0 (192) pixels
0x014B, 0x22B0, 0x54B7, 0x5D9A, 0x4D7A, 0x3D7B, 0x357B, 0x2D9C, 0x2DDC, 0x2DDC, 0x2DBC, 0x2D7B, 0x355A, 0x3D5A, 0x453A, 0x4519, // 0x00D0 (208) pixels
0x3CD8, 0x3477, 0x3436, 0x2BD5, 0x2BB5, 0x3394, 0x1A6F, 0x014C, 0x016B, 0x1A90, 0x3436, 0x24D9, 0x14D9, 0x1D1A, 0x1D5B, 0x1D9C, // 0x00E0 (224) pixels
0x25DD, 0x25DD, 0x1D9C, 0x1D5B, 0x1D1A, 0x1CD9, 0x1CB8, 0x2CB8, 0x3CB8, 0x3477, 0x2C36, 0x2BD5, 0x2394, 0x33D5, 0x22F1, 0x11CC, // 0x00F0 (240) pixels
0x022F, 0x0004, 0x1AD0, 0x2C57, 0x24F9, 0x1D1A, 0x1D5B, 0x1D7C, 0x1DBC, 0x25BC, 0x1D9C, 0x1D5B, 0x1D1A, 0x1CD9, 0x1C98, 0x1457, // 0x0100 (256) pixels
0x1C37, 0x2C36, 0x2C16, 0x23D5, 0x2394, 0x23B5, 0x2B32, 0x11CD, 0x0000, 0x0A0E, 0x0000, 0x22F1, 0x2C77, 0x251A, 0x1D3A, 0x1D5B, // 0x0110 (272) pixels
0x1D7B, 0x1D7B, 0x1D5B, 0x1D3A, 0x1CFA, 0x1CB9, 0x1C78, 0x1457, 0x1416, 0x13D5, 0x23D5, 0x23B5, 0x1B94, 0x1B94, 0x2B52, 0x11ED, // 0x0120 (288) pixels
0x0023, 0x0000, 0x0A4F, 0x0000, 0x22F1, 0x3497, 0x251A, 0x1D1A, 0x1D3A, 0x2D5B, 0x2D3A, 0x2D1A, 0x24F9, 0x24D9, 0x1478, 0x1437, // 0x0130 (304) pixels
0x13F6, 0x13B5, 0x1394, 0x1B74, 0x1B74, 0x1B94, 0x2B52, 0x11ED, 0x0000, 0x0087, 0x0000, 0x124F, 0x0000, 0x1AB0, 0x3497, 0x1D1A, // 0x0140 (320) pixels
0x1CFA, 0x3497, 0x1B32, 0x2373, 0x2393, 0x2BD4, 0x3415, 0x2C57, 0x13F6, 0x1395, 0x1374, 0x1353, 0x1354, 0x2394, 0x2B32, 0x11ED, // 0x0150 (336) pixels
0x0000, 0x0000, 0x0000, 0x00EA, 0x00EA, 0x0000, 0x126F, 0x3497, 0x24D9, 0x3435, 0x0000, 0x1270, 0x0000, 0x0029, 0x01AC, 0x22F1, // 0x0160 (352) pixels
0x33F5, 0x1395, 0x1354, 0x1333, 0x0B33, 0x2394, 0x22F1, 0x22B0, 0x0000, 0x0000, 0x0000, 0x0000, 0x010B, 0x0008, 0x0000, 0x1A6F, // 0x0170 (368) pixels
0x3477, 0x3435, 0x0006, 0x09ED, 0x0027, 0x00EA, 0x01AC, 0x0000, 0x22B0, 0x2BB4, 0x0B33, 0x1333, 0x0B34, 0x2B73, 0x22B0, 0x09AD, // 0x0180 (384) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x012B, 0x0009, 0x0000, 0x1A90, 0x3352, 0x004A, 0x09CD, 0x0000, 0x0000, 0x010A, 0x012B, // 0x0190 (400) pixels
0x09CD, 0x2B53, 0x1354, 0x0B33, 0x1B54, 0x2B32, 0x228F, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x014B, 0x010B, // 0x01A0 (416) pixels
0x0007, 0x018D, 0x01AC, 0x01AC, 0x0000, 0x0000, 0x0000, 0x014B, 0x09CD, 0x2B32, 0x1374, 0x0B33, 0x2353, 0x2AF1, 0x08EA, 0x1A0D, // 0x01B0 (432) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x01AD, 0x09ED, 0x00CA, 0x018C, 0x018C, 0x0000, 0x0000, 0x0000, 0x018C, // 0x01C0 (448) pixels
0x09ED, 0x2B53, 0x1354, 0x1B53, 0x2B32, 0x224E, 0x2B11, 0x0800, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x01D0 (464) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x00A8, 0x09ED, 0x122E, 0x2B73, 0x1B54, 0x2B53, 0x32D0, 0x43D4, 0x0004, 0x0000, // 0x01E0 (480) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0049, 0x451B, // 0x01F0 (496) pixels
0x1AB0, 0x2BB4, 0x2B53, 0x32F0, 0x5D3A, 0x0008, 0x00C9, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0200 (512) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x018C, 0x010B, 0x3332, 0x3393, 0x2AD0, 0x873F, 0x012B, 0x11ED, 0x0000, 0x0000, // 0x0210 (528) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0109, 0x01AD, 0x018C, // 0x0220 (544) pixels
0x22B0, 0x32F0, 0x761E, 0x016C, 0x1A2E, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0230 (560) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x014B, 0x018C, 0x018C, 0x09CD, 0x4C77, 0x012B, 0x1A0E, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0240 (576) pixels
}};
}
}

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@ -1,46 +0,0 @@
#pragma once
#include "icon.h"
namespace {
namespace icons {
const Icon<24, 24> checked{{
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0010 (16) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0020 (32) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0030 (48) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0040 (64) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x2945, 0x6B4D, 0x5AEB, 0x5AEB, // 0x0050 (80) pixels
0x5AEB, 0x5AEB, 0x5AEB, 0x5AEB, 0x5AEB, 0x5AEB, 0x5AEB, 0x8BF1, 0x0240, 0x01E0, 0x02C0, 0x0280, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0060 (96) pixels
0x0000, 0x0000, 0xA514, 0xA534, 0xA534, 0xBDD7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0x8C91, // 0x0070 (112) pixels
0x3807, 0x0000, 0x0000, 0x0260, 0x0260, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xC618, 0xBDD7, 0xCE59, 0xAD75, 0xB596, 0xB596, // 0x0080 (128) pixels
0xB596, 0xB596, 0xAD75, 0xAD75, 0xAD75, 0xB596, 0xAD75, 0x9CD3, 0x0300, 0x8E31, 0x00E0, 0x0240, 0x0260, 0x0000, 0x0000, 0x0000, // 0x0090 (144) pixels
0x0000, 0x8431, 0xA534, 0xA514, 0xA534, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD55, 0xAD75, 0xAD75, 0xA554, 0x5BEB, // 0x00A0 (160) pixels
0x4508, 0xBF77, 0x1C43, 0x0240, 0x01C0, 0x02C0, 0x0000, 0x0000, 0x0000, 0x8C51, 0xFFFF, 0x9492, 0xCE59, 0xF7BE, 0xFFBF, 0xF79E, // 0x00B0 (176) pixels
0xF79E, 0xF79E, 0xEF7D, 0xEF7D, 0xF7BE, 0xEF9D, 0x8D51, 0x34E6, 0xA6F4, 0xA734, 0xA6F4, 0x54EA, 0x02E0, 0x0240, 0x0000, 0x0000, // 0x00C0 (192) pixels
0x0000, 0x7BCF, 0x0000, 0x8C72, 0x7C8F, 0x6CCD, 0xC698, 0xF79E, 0xEF7D, 0xEF7D, 0xEF5D, 0xF79E, 0xF79E, 0x8510, 0x34C6, 0x9EB3, // 0x00D0 (208) pixels
0x9692, 0x9672, 0x9692, 0x44C8, 0x02E0, 0x0220, 0x0000, 0x0000, 0x0160, 0x632C, 0x02A0, 0x3B27, 0x3426, 0x8E30, 0x23C4, 0xCEB9, // 0x00E0 (224) pixels
0xF77E, 0xEF7D, 0xF79E, 0xF79E, 0x8D51, 0x2463, 0x8E51, 0x8630, 0x8610, 0x8610, 0x44A8, 0x02A0, 0x0160, 0x0000, 0x0000, 0x0000, // 0x00F0 (240) pixels
0x0240, 0x02A0, 0x0260, 0x1BA3, 0x75AD, 0x860F, 0x656B, 0x4C29, 0xCED9, 0xF7BE, 0xEF7D, 0x8D31, 0x2C24, 0x7E0E, 0x7DEE, 0x7DCE, // 0x0100 (256) pixels
0x7DCE, 0x4CA9, 0x02A0, 0x1843, 0x0220, 0x0280, 0x0000, 0x0000, 0x0240, 0x0000, 0x0321, 0x6D6B, 0x75AC, 0x75AC, 0x75EC, 0x654A, // 0x0110 (272) pixels
0x33A6, 0xCED9, 0x9D73, 0x3C26, 0x7E0D, 0x75CC, 0x75AC, 0x6D8C, 0x5CEA, 0x2AE5, 0x634D, 0x2288, 0x7BCE, 0x0000, 0x0000, 0x0000, // 0x0120 (288) pixels
0x0260, 0x0220, 0x0200, 0x1361, 0x6549, 0x658A, 0x6DCA, 0x760B, 0x5CE8, 0x02E0, 0x33C4, 0x760B, 0x6DCA, 0x6DCA, 0x6DAA, 0x7D6D, // 0x0130 (304) pixels
0x646C, 0x6B6D, 0x6B6E, 0x8C4E, 0x52AD, 0x0000, 0x0000, 0x0000, 0x0200, 0x5B0B, 0x0220, 0x2A85, 0x2B83, 0x6568, 0x5DC8, 0x65E8, // 0x0140 (320) pixels
0x7649, 0x6D49, 0x75EA, 0x6E09, 0x65C8, 0x65A9, 0x6CEB, 0x3BA8, 0xE75C, 0x7BD0, 0x634D, 0x73B1, 0x5ACA, 0x0000, 0x0000, 0x0000, // 0x0150 (336) pixels
0x0000, 0x5AAD, 0x000A, 0x630D, 0x5BCB, 0x2344, 0x65A6, 0x4D84, 0x55C4, 0x4DC4, 0x4DA3, 0x4D83, 0x4563, 0x4463, 0x1B83, 0xE73C, // 0x0160 (352) pixels
0xFFDF, 0x7BF0, 0x6B4D, 0x7BEE, 0x52AC, 0x0000, 0x0000, 0x0000, 0x0000, 0x630E, 0x0010, 0x5AEC, 0xCE79, 0x9DB3, 0x1300, 0x5DC3, // 0x0170 (368) pixels
0x4E01, 0x4E22, 0x4E21, 0x4E02, 0x5D24, 0x4388, 0xE73C, 0xF79E, 0xFFDF, 0x8410, 0x6B6E, 0x840D, 0x630E, 0x0000, 0x0000, 0x0000, // 0x0180 (384) pixels
0x0000, 0x73AE, 0x8C6A, 0x630D, 0xC638, 0xFFFF, 0xADF5, 0x0B60, 0x6664, 0x56A1, 0x66C3, 0x5503, 0x3B48, 0xDF3B, 0xF7BE, 0xF79E, // 0x0190 (400) pixels
0xFFDF, 0x8431, 0x73AF, 0x6B4F, 0x73AE, 0x0000, 0x0000, 0x0000, 0x0000, 0x738D, 0x5280, 0x6B4D, 0xC638, 0xFFFF, 0xFFFF, 0xA5D4, // 0x01A0 (416) pixels
0x1280, 0x7F45, 0x5D83, 0x0300, 0xEF9D, 0xFFFF, 0xFFDF, 0xF7BE, 0xFFFF, 0x8C51, 0x7BCF, 0x7BF2, 0x738D, 0x0000, 0x0000, 0x0000, // 0x01B0 (432) pixels
0x0000, 0x738D, 0x0000, 0x6B6E, 0xC638, 0xFFFF, 0xFFFF, 0xFFFF, 0x9572, 0x32A5, 0x53C9, 0xEF9D, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFDF, // 0x01C0 (448) pixels
0xFFFF, 0x8C72, 0x7BF0, 0x8C53, 0x738D, 0x0000, 0x0000, 0x0000, 0x0000, 0x7BD0, 0xA510, 0x7BCF, 0xA535, 0xCE59, 0xCE59, 0xCE59, // 0x01D0 (464) pixels
0xCE79, 0x84B0, 0xADB5, 0xCE59, 0xCE59, 0xCE59, 0xCE59, 0xCE59, 0xC638, 0x8C51, 0x8410, 0x8430, 0x7BD0, 0x0000, 0x0000, 0x0000, // 0x01E0 (480) pixels
0x0000, 0x8C71, 0x8431, 0x8431, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x8410, 0x83F0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, // 0x01F0 (496) pixels
0x7BF0, 0x8410, 0x8C51, 0x8431, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x9CD3, 0x9492, 0xB593, 0x9493, 0x9491, 0x94B1, // 0x0200 (512) pixels
0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x9491, 0x9CF3, 0x4200, 0x8430, 0x9492, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0210 (528) pixels
0x0000, 0x0020, 0x0000, 0x630D, 0x8C71, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, // 0x0220 (544) pixels
0x8C71, 0x8410, 0x8C51, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0230 (560) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0240 (576) pixels
}};
}
}

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@ -1,46 +0,0 @@
#pragma once
#include "icon.h"
namespace {
namespace icons {
const Icon<24, 24> unchecked{{
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0010 (16) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0020 (32) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0030 (48) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0040 (64) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x2945, 0x6B4D, 0x5AEB, 0x5AEB, // 0x0050 (80) pixels
0x5AEB, 0x5AEB, 0x5AEB, 0x5AEB, 0x2124, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0060 (96) pixels
0x0000, 0x0000, 0xA514, 0xA534, 0xA534, 0xBDD7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDF7, 0xBDD7, 0xB5B6, 0xB5B6, 0x31A6, 0x31A6, 0x39E7, // 0x0070 (112) pixels
0x0180, 0x0000, 0x11E3, 0x4269, 0x4229, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xC618, 0xBDD7, 0xCE59, 0xAD75, 0xB596, 0xB596, // 0x0080 (128) pixels
0xB596, 0xB596, 0xAD75, 0xAD55, 0xA514, 0xA514, 0xA514, 0xA514, 0xA514, 0x8C71, 0x8C51, 0x5B0C, 0x4AC9, 0x0000, 0x0000, 0x0000, // 0x0090 (144) pixels
0x0000, 0x8431, 0xA534, 0xA514, 0xA534, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, 0xAD75, // 0x00A0 (160) pixels
0xB596, 0x8C71, 0x8431, 0x5BCC, 0x2A85, 0x52AC, 0x0000, 0x0000, 0x0000, 0x8C51, 0xFFFF, 0x9492, 0xC638, 0xF7BE, 0xFFDF, 0xFFDF, // 0x00B0 (176) pixels
0xF7BE, 0xF7BE, 0xFFDF, 0xF7BE, 0xF7DE, 0xF7BE, 0xFFDF, 0xFFDF, 0xFFFF, 0x8C51, 0x6B6E, 0x538A, 0x2A85, 0x528C, 0x0000, 0x0000, // 0x00C0 (192) pixels
0x5ACB, 0x52AA, 0xFFFF, 0x8451, 0xC638, 0xF7BE, 0xF7BE, 0xF7BE, 0xF79E, 0xF79E, 0xF79E, 0xF7BE, 0xF7BE, 0xF79E, 0xF7BE, 0xF7BE, // 0x00D0 (208) pixels
0xFFDF, 0x8C51, 0x6B6E, 0x53AA, 0x2284, 0x52AC, 0x0000, 0x0000, 0xEF7D, 0xFFFF, 0xEF5D, 0x632D, 0xBDF7, 0xF7BE, 0xF7BE, 0xF79E, // 0x00E0 (224) pixels
0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF79E, 0xF7BE, 0xF7BE, 0xFFDF, 0x8431, 0x6B6E, 0x4B0A, 0x52CB, 0x528C, 0x0000, 0x0000, // 0x00F0 (240) pixels
0xF7BE, 0xE73C, 0x8CD1, 0x738E, 0xBDF7, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, // 0x0100 (256) pixels
0xFFDF, 0x8431, 0x6B6E, 0x5B0C, 0x5ACC, 0x39C8, 0x0000, 0x0000, 0xF7BE, 0xF79E, 0xB616, 0x73CF, 0xC638, 0xFFDF, 0xF79E, 0xF7BE, // 0x0110 (272) pixels
0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF79E, 0xF7BE, 0xFFDF, 0xF7BE, 0xFFDF, 0x8431, 0x6B6E, 0x630D, 0x5AED, 0x0000, 0x0000, 0x0000, // 0x0120 (288) pixels
0xF79E, 0xFFFF, 0x8CD1, 0x52CB, 0xC618, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF79E, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, // 0x0130 (304) pixels
0xFFDF, 0x8431, 0x6B6E, 0x5AEC, 0x52AC, 0x0000, 0x0000, 0x0000, 0x10A2, 0xBDF7, 0x634B, 0x4A4A, 0xC618, 0xF7DE, 0xF7BE, 0xF7BE, // 0x0140 (320) pixels
0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xFFFF, 0x8C51, 0x6B6E, 0x7BCF, 0x5AED, 0x0000, 0x0000, 0x0000, // 0x0150 (336) pixels
0x0000, 0x0000, 0x528C, 0x4A6A, 0xC618, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7DF, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF79E, 0xF7BE, // 0x0160 (352) pixels
0xFFDF, 0x8431, 0x6B6E, 0x7BCF, 0x5AED, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x5ACD, 0x4A4A, 0xBDF8, 0xF7BE, 0xF7BE, 0xF7BE, // 0x0170 (368) pixels
0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xFFFF, 0x8C51, 0x738E, 0x73AE, 0x632E, 0x0000, 0x0000, 0x0000, // 0x0180 (384) pixels
0x0000, 0x0000, 0x6B6D, 0x4209, 0xC618, 0xFFDF, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xF7BE, 0xFFDF, 0xF7BE, // 0x0190 (400) pixels
0xFFDF, 0x8C51, 0x73AF, 0x738F, 0x73AE, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x6B4C, 0x4A6A, 0xC638, 0xFFFF, 0xFFFF, 0xF7BE, // 0x01A0 (416) pixels
0xFFDF, 0xFFDF, 0xF7BE, 0xFFDF, 0xF7BE, 0xF7BE, 0xFFDF, 0xF7BE, 0xFFFF, 0x8C51, 0x7BCF, 0x7BF1, 0x738D, 0x0000, 0x0000, 0x0000, // 0x01B0 (432) pixels
0x0000, 0x0000, 0x6B4C, 0x5ACB, 0xC638, 0xFFFF, 0xFFFF, 0xFFDF, 0xF7BE, 0xFFDF, 0xFFDF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFDF, // 0x01C0 (448) pixels
0xFFFF, 0x8C72, 0x7BF0, 0x8C53, 0x738D, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x9492, 0x738E, 0xA534, 0xCE59, 0xCE59, 0xCE59, // 0x01D0 (464) pixels
0xCE59, 0xC638, 0xC618, 0xCE59, 0xCE59, 0xCE59, 0xCE59, 0xCE59, 0xC638, 0x8C51, 0x8410, 0x8430, 0x7BD0, 0x0000, 0x0000, 0x0000, // 0x01E0 (480) pixels
0x0000, 0x0000, 0x8C51, 0x8431, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, 0x7BF0, // 0x01F0 (496) pixels
0x7BF0, 0x8410, 0x8C51, 0x8431, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x9CD3, 0x9492, 0xB593, 0x9493, 0x9491, 0x94B1, // 0x0200 (512) pixels
0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x94B1, 0x9491, 0x9CF3, 0x4200, 0x8430, 0x9492, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0210 (528) pixels
0x0000, 0x0020, 0x0000, 0x630D, 0x8C71, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, 0x8C51, // 0x0220 (544) pixels
0x8C71, 0x8410, 0x8C51, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0230 (560) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0240 (576) pixels
}};
}
}

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#pragma once
#include <array>
#include <algorithm>
#include <functional>
#include <cassert>
#include "display.h"
#include "textinterface.h"
#include "widgets/label.h"
#include "globals.h"
#include "menuitem.h"
namespace {
class MenuDisplay : public Display, public virtual TextInterface
{
public:
void start() override;
void initScreen() override;
void update() override;
void redraw() override;
void stop() override;
void rotate(int offset) override;
void confirm() override;
TextInterface *asTextInterface() override { return this; }
const TextInterface *asTextInterface() const override { return this; }
MenuDisplay *asMenuDisplay() override { return this; }
const MenuDisplay *asMenuDisplay() const override { return this; }
int selectedIndex() const { return m_selectedIndex; }
std::size_t menuItemCount() const { return m_menuItems.size(); }
MenuItem& getMenuItem(std::size_t index)
{
assert(index < m_menuItems.size());
return *m_menuItems[index].get();
}
const MenuItem& getMenuItem(std::size_t index) const
{
assert(index < m_menuItems.size());
return *m_menuItems[index].get();
}
void runForEveryMenuItem(std::function<void(MenuItem&)> &&callback)
{
for (const auto &ptr : m_menuItems)
callback(*ptr);
}
void runForEveryMenuItem(std::function<void(const MenuItem&)> &&callback) const
{
for (const auto &ptr : m_menuItems)
callback(*ptr);
}
template<typename T, typename... Args>
T &constructMenuItem(Args&&... args)
{
auto ptr = std::make_unique<T>(std::forward<Args>(args)...);
T &ref = *ptr;
emplaceMenuItem(std::move(ptr));
return ref;
}
void emplaceMenuItem(std::unique_ptr<MenuItem> &&ptr)
{
m_menuItems.emplace_back(std::move(ptr));
}
void clearMenuItems()
{
m_menuItems.clear();
}
std::unique_ptr<MenuItem> takeLastMenuItem()
{
assert(!m_menuItems.empty());
std::unique_ptr<MenuItem> ptr = std::move(m_menuItems.back());
m_menuItems.pop_back();
return ptr;
}
protected:
void setSelectedIndex(int selectedIndex) { m_selectedIndex = selectedIndex; }
private:
Label m_titleLabel{5, 5}; // 230, 25
static constexpr auto iconWidth = 25;
static constexpr auto horizontalSpacing = 10;
static constexpr auto topMargin = 40;
static constexpr auto lineHeight = 25;
static constexpr auto verticalSpacing = 3;
std::array<Label, 10> m_labels {{
Label{horizontalSpacing + iconWidth, topMargin+(0*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(1*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(2*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(3*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(4*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(5*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(6*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(7*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(8*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
Label{horizontalSpacing + iconWidth, topMargin+(9*(lineHeight+verticalSpacing))}, // 240-(horizontalSpacing*2)-iconWidth, lineHeight
}};
std::array<const Icon<24, 24> *, 10> m_icons;
int m_selectedIndex;
int m_scrollOffset;
int m_highlightedIndex;
int m_rotateOffset;
bool m_pressed;
std::vector<std::unique_ptr<MenuItem>> m_menuItems;
};
void MenuDisplay::start()
{
m_selectedIndex = 0;
m_scrollOffset = 0;
m_rotateOffset = 0;
m_pressed = false;
}
void MenuDisplay::initScreen()
{
tft.fillScreen(TFT_BLACK);
m_titleLabel.start();
tft.fillRect(0, 34, tft.width(), 3, TFT_WHITE);
for (auto &label : m_labels)
label.start();
runForEveryMenuItem([](MenuItem &item){
item.start();
});
m_icons.fill(nullptr);
m_highlightedIndex = -1;
}
void MenuDisplay::update()
{
if (!m_pressed)
{
const auto offset = m_rotateOffset;
m_rotateOffset = 0;
const auto itemCount = menuItemCount();
if (itemCount)
{
if (m_selectedIndex == -1)
m_selectedIndex = 0;
m_selectedIndex = m_selectedIndex + offset;
if (m_selectedIndex < 0)
m_selectedIndex += itemCount;
if (m_selectedIndex >= itemCount)
m_selectedIndex -= itemCount;
if (m_selectedIndex < m_scrollOffset)
m_scrollOffset = m_selectedIndex;
if (m_selectedIndex >= m_scrollOffset + m_labels.size())
m_scrollOffset = m_selectedIndex - m_labels.size() + 1;
}
else
{
m_selectedIndex = -1;
m_scrollOffset = 0;
}
runForEveryMenuItem([&](MenuItem &item){
item.update();
});
}
else
{
m_pressed = false;
if (m_selectedIndex >= 0)
getMenuItem(m_selectedIndex).triggered();
}
}
void MenuDisplay::redraw()
{
tft.setTextFont(4);
tft.setTextColor(TFT_YELLOW, TFT_BLACK);
m_titleLabel.redraw(text());
int i{0};
auto labelsIter = std::begin(m_labels);
auto iconsIter = std::begin(m_icons);
int newHighlightedIndex{-1};
const auto drawItemRect = [](const auto &label, const auto color){
tft.drawRect(5,
label.y()-1,
240 - 10,
lineHeight+2,
color);
};
runForEveryMenuItem([&](MenuItem &item){
const auto index = i++;
if (index < m_scrollOffset)
return;
if (labelsIter == std::end(m_labels))
return;
const auto relativeIndex = index - m_scrollOffset;
const auto selected = index == m_selectedIndex;
if (selected)
newHighlightedIndex = relativeIndex;
else if (relativeIndex == m_highlightedIndex)
drawItemRect(*labelsIter, TFT_BLACK);
tft.setTextFont(item.font());
tft.setTextColor(item.color(), TFT_BLACK);
labelsIter->redraw(item.text());
if (item.icon() != *iconsIter)
{
tft.fillRect(5, labelsIter->y()+1, 24, 24, TFT_BLACK);
auto icon = item.icon();
if (icon)
{
tft.setSwapBytes(!settings.boardcomputerHardware.swapScreenBytes);
tft.pushImage(6, labelsIter->y()+1, icon->WIDTH, icon->HEIGHT, icon->buffer);
tft.setSwapBytes(settings.boardcomputerHardware.swapScreenBytes);
}
*iconsIter = icon;
}
if (selected && (relativeIndex != m_highlightedIndex))
{
drawItemRect(*labelsIter, TFT_WHITE);
}
labelsIter++;
iconsIter++;
});
for (; labelsIter != std::end(m_labels); labelsIter++, iconsIter++)
{
const auto relativeIndex = std::distance(std::begin(m_labels), labelsIter);
if (relativeIndex == m_highlightedIndex)
drawItemRect(*labelsIter, TFT_BLACK);
labelsIter->clear();
if (*iconsIter)
{
tft.fillRect(5, labelsIter->y()+1, 24, 24, TFT_BLACK);
*iconsIter = nullptr;
}
}
m_highlightedIndex = newHighlightedIndex;
}
void MenuDisplay::stop()
{
runForEveryMenuItem([](MenuItem &item){
item.stop();
});
}
void MenuDisplay::rotate(int offset)
{
m_rotateOffset += offset;
}
void MenuDisplay::confirm()
{
m_pressed = true;
}
}

View File

@ -1,29 +0,0 @@
#pragma once
#include "textinterface.h"
#include "fontinterface.h"
#include "colorinterface.h"
#include "iconinterface.h"
#include "actioninterface.h"
namespace {
using MenuItemIconInterface = IconInterface<24, 24>;
using MenuItemIcon = Icon<24, 24>;
template<const MenuItemIcon *T>
using StaticMenuItemIcon = StaticIcon<24, 24, T>;
class MenuItem :
public virtual ActionInterface,
public virtual TextInterface,
public virtual FontInterface,
public virtual ColorInterface,
public virtual IconInterface<24, 24>
{
public:
virtual void start() {}
virtual void update() {}
virtual void stop() {}
};
}

View File

@ -155,7 +155,6 @@ constexpr Settings::BoardcomputerHardware defaultBoardcomputerHardware {
.gametrakDistMin = DEFAULT_GAMETRAKDISTMIN, .gametrakDistMin = DEFAULT_GAMETRAKDISTMIN,
.gametrakDistMax = DEFAULT_GAMETRAKDISTMAX, .gametrakDistMax = DEFAULT_GAMETRAKDISTMAX,
#endif #endif
.swapScreenBytes = DEFAULT_SWAPSCREENBYTES,
.timersSettings = defaultTimersSettings .timersSettings = defaultTimersSettings
}; };

View File

@ -119,7 +119,6 @@ void redrawDisplay()
{ {
if (currentDisplay) if (currentDisplay)
{ {
tft.setSwapBytes(settings.boardcomputerHardware.swapScreenBytes);
currentDisplay->redraw(); currentDisplay->redraw();
} }
} }

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