36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
#pragma once
|
|
|
|
// local includes
|
|
#include "menudisplay.h"
|
|
#include "utils.h"
|
|
#include "menuitem.h"
|
|
#include "actions/toggleboolaction.h"
|
|
#include "actions/switchscreenaction.h"
|
|
#include "checkboxicon.h"
|
|
#include "icons/back.h"
|
|
#include "texts.h"
|
|
#include "settingsaccessors.h"
|
|
|
|
// forward declares
|
|
namespace {
|
|
class ControllerHardwareSettingsMenu;
|
|
} // namespace
|
|
|
|
namespace {
|
|
class InvertMenu :
|
|
public MenuDisplay,
|
|
public StaticText<TEXT_SETINVERTED>,
|
|
public BackActionInterface<SwitchScreenAction<ControllerHardwareSettingsMenu>>
|
|
{
|
|
public:
|
|
InvertMenu()
|
|
{
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTFRONTLEFT>, ToggleBoolAction, CheckboxIcon, FrontLeftInvertedAccessor>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTFRONTRIGHT>, ToggleBoolAction, CheckboxIcon, FrontRightInvertedAccessor>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTBACKLEFT>, ToggleBoolAction, CheckboxIcon, BackLeftInvertedAccessor>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_INVERTBACKRIGHT>, ToggleBoolAction, CheckboxIcon, BackRightInvertedAccessor>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<ControllerHardwareSettingsMenu>, StaticMenuItemIcon<&icons::back>>>();
|
|
}
|
|
};
|
|
} // namespace
|