Files
bobbycar-boardcomputer-firm…/main/displays/menus/setupquickactionsmenu.cpp
2023-08-14 15:34:31 +02:00

61 lines
3.4 KiB
C++

#include "setupquickactionsmenu.h"
// 3rdparty lib includes
#include <textwithvaluehelper.h>
// local includes
#include "accessors/settingsaccessors.h"
#include "actions/popscreenaction.h"
#include "actions/pushscreenaction.h"
#include "bobbyquickactions.h"
#include "changevaluedisplay_bobbyquickactions.h"
#include "displays/bobbychangevaluedisplay.h"
#include "icons/back.h"
namespace {
constexpr char TEXT_SETUPQUICKACTIONS[] = "Setup QuickActions";
constexpr char TEXT_SETUPLEFT2[] = "&sSetup Left2";
constexpr char TEXT_SETUPRIGHT2[] = "&sSetup Right2";
constexpr char TEXT_SETUPUP2[] = "&sSetup Up2";
constexpr char TEXT_SETUPDOWN2[] = "&sSetup Down2";
constexpr char TEXT_SETUPEXTRA1[] = "&sSetup Extra1";
constexpr char TEXT_SETUPEXTRA2[] = "&sSetup Extra2";
constexpr char TEXT_SETUPEXTRA3[] = "&sSetup Extra3";
constexpr char TEXT_SETUPEXTRA4[] = "&sSetup Extra4";
constexpr char TEXT_BACK[] = "Back";
template<typename Tvalue, const char* TEXT, typename Accessor>
using QuickActionChangeValueDisplay = espgui::makeComponent<
BobbyChangeValueDisplay<Tvalue>,
espgui::StaticTitle<TEXT>,
Accessor,
espgui::ConfirmActionInterface<espgui::PopScreenAction>,
espgui::BackActionInterface<espgui::PopScreenAction>
>;
} // namespace
SetupQuickActionsMenu::SetupQuickActionsMenu()
{
using namespace espgui;
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPLEFT2, QuickActionLeft2Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPLEFT2, QuickActionLeft2Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPRIGHT2, QuickActionRight2Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPRIGHT2, QuickActionRight2Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPUP2, QuickActionUp2Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPUP2, QuickActionUp2Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPDOWN2, QuickActionDown2Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPDOWN2, QuickActionDown2Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPEXTRA1, QuickActionExtra1Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPEXTRA1, QuickActionExtra1Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPEXTRA2, QuickActionExtra2Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPEXTRA2, QuickActionExtra2Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPEXTRA3, QuickActionExtra3Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPEXTRA3, QuickActionExtra3Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_SETUPEXTRA4, QuickActionExtra4Accessor>, PushScreenAction<QuickActionChangeValueDisplay<BobbyQuickActions, TEXT_SETUPEXTRA4, QuickActionExtra4Accessor>>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, PopScreenAction, StaticMenuItemIcon<&espgui::icons::back>>>();
}
std::string SetupQuickActionsMenu::title() const
{
return TEXT_SETUPQUICKACTIONS;
}
void SetupQuickActionsMenu::back()
{
espgui::popScreen();
}