121 lines
5.6 KiB
C++
121 lines
5.6 KiB
C++
#include "buzzermenu.h"
|
|
|
|
// 3rdparty lib includes
|
|
#include "changevaluedisplay.h"
|
|
#include "menuitem.h"
|
|
#include "actions/switchscreenaction.h"
|
|
#include "icons/back.h"
|
|
|
|
// local includes
|
|
#include "displays/bobbychangevaluedisplay.h"
|
|
#include "utils.h"
|
|
#include "globals.h"
|
|
#include "accessors/settingsaccessors.h"
|
|
#include "displays/menus/settingsmenu.h"
|
|
#include "bobbycheckbox.h"
|
|
|
|
namespace {
|
|
constexpr char TEXT_BUZZER[] = "Buzzer";
|
|
constexpr char TEXT_FRONTFREQ[] = "Front freq";
|
|
constexpr char TEXT_FRONTPATTERN[] = "Front pattern";
|
|
constexpr char TEXT_BACKFREQ[] = "Back freq";
|
|
constexpr char TEXT_BACKPATTERN[] = "Back pattern";
|
|
constexpr char TEXT_REVERSEBEEP[] = "Reverse beep";
|
|
constexpr char TEXT_REVERSEBEEPFREQ0[] = "Reverse beep freq0";
|
|
constexpr char TEXT_REVERSEBEEPFREQ1[] = "Reverse beep freq1";
|
|
constexpr char TEXT_REVERSEBEEPDURATION0[] = "Reverse beep duration0";
|
|
constexpr char TEXT_REVERSEBEEPDURATION1[] = "Reverse beep duration1";
|
|
constexpr char TEXT_BACK[] = "Back";
|
|
|
|
struct FrontFreqAccessor : public espgui::RefAccessor<uint8_t> { uint8_t &getRef() const override { return controllers.front.command.buzzer.freq; } };
|
|
using FrontFreqChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<uint8_t>,
|
|
espgui::StaticText<TEXT_FRONTFREQ>,
|
|
FrontFreqAccessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
|
|
struct FrontPatternAccessor : public espgui::RefAccessor<uint8_t> { uint8_t &getRef() const override { return controllers.front.command.buzzer.pattern; } };
|
|
using FrontPatternChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<uint8_t>,
|
|
espgui::StaticText<TEXT_FRONTPATTERN>,
|
|
FrontPatternAccessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
|
|
struct BackFreqAccessor : public espgui::RefAccessor<uint8_t> { uint8_t &getRef() const override { return controllers.back.command.buzzer.freq; } };
|
|
using BackFreqChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<uint8_t>,
|
|
espgui::StaticText<TEXT_BACKFREQ>,
|
|
BackFreqAccessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
|
|
struct BackPatternAccessor : public espgui::RefAccessor<uint8_t> { uint8_t &getRef() const override { return controllers.back.command.buzzer.pattern; } };
|
|
using BackPatternChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<uint8_t>,
|
|
espgui::StaticText<TEXT_BACKPATTERN>,
|
|
BackPatternAccessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
|
|
using ReverseBeepFreq0ChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<uint8_t>,
|
|
espgui::StaticText<TEXT_REVERSEBEEPFREQ0>,
|
|
ReverseBeepFreq0Accessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
using ReverseBeepFreq1ChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<uint8_t>,
|
|
espgui::StaticText<TEXT_REVERSEBEEPFREQ1>,
|
|
ReverseBeepFreq1Accessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
using ReverseBeepDuration0ChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<int16_t>,
|
|
espgui::StaticText<TEXT_REVERSEBEEPDURATION0>,
|
|
ReverseBeepDuration0Accessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
using ReverseBeepDuration1ChangeScreen = espgui::makeComponent<
|
|
BobbyChangeValueDisplay<int16_t>,
|
|
espgui::StaticText<TEXT_REVERSEBEEPDURATION1>,
|
|
ReverseBeepDuration1Accessor,
|
|
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>,
|
|
espgui::BackActionInterface<espgui::SwitchScreenAction<BuzzerMenu>>
|
|
>;
|
|
} // namespace
|
|
|
|
using namespace espgui;
|
|
|
|
BuzzerMenu::BuzzerMenu()
|
|
{
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_FRONTFREQ>, SwitchScreenAction<FrontFreqChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_FRONTPATTERN>, SwitchScreenAction<FrontPatternChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACKFREQ>, SwitchScreenAction<BackFreqChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACKPATTERN>, SwitchScreenAction<BackPatternChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEP>, BobbyCheckbox, ReverseBeepAccessor>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPFREQ0>, SwitchScreenAction<ReverseBeepFreq0ChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPFREQ1>, SwitchScreenAction<ReverseBeepFreq1ChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPDURATION0>, SwitchScreenAction<ReverseBeepDuration0ChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REVERSEBEEPDURATION1>, SwitchScreenAction<ReverseBeepDuration1ChangeScreen>>>();
|
|
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
|
|
}
|
|
|
|
std::string BuzzerMenu::text() const
|
|
{
|
|
return TEXT_BUZZER;
|
|
}
|
|
|
|
void BuzzerMenu::back()
|
|
{
|
|
switchScreen<SettingsMenu>();
|
|
}
|