Files
bobbycar-boardcomputer-firm…/main/displays/menus/handbremssettingsmenu.cpp
2021-12-30 03:17:30 +01:00

70 lines
2.9 KiB
C++

#include "handbremssettingsmenu.h"
// 3rd party libs
#include <fmt/core.h>
#include <actions/switchscreenaction.h>
#include <changevaluedisplay.h>
#include <icons/back.h>
#include <textwithvaluehelper.h>
// local includes
#include "displays/bobbychangevaluedisplay.h"
#include "accessors/settingsaccessors.h"
#include "changevaluedisplay_handbremsmode.h"
#include "displays/menus/defaultmodesettingsmenu.h"
#include "bobbycheckbox.h"
namespace {
constexpr char TEXT_HANDBREMSE_ENABLE[] = "Enable Handbremse";
constexpr char TEXT_HANDBREMSE_AUTOMATIC[] = "Automatic Handbremse";
constexpr char TEXT_HANDBREMSE_VISUALIZE[] = "Visualize Handbremse";
constexpr char TEXT_HANDBREMSE_MODE[] = "Handbrems Mode";
constexpr char TEXT_HANDBREMSE_TRIGGERTIMEOUT[] = "Handbrems Timeout";
constexpr char TEXT_HANDBREMSE[] = "Handbremse";
constexpr char TEXT_BACK[] = "Back";
using HandBremsTriggerTimeoutChangeValueDisplay = espgui::makeComponent<
BobbyChangeValueDisplay<uint16_t>,
espgui::StaticText<TEXT_HANDBREMSE_TRIGGERTIMEOUT>,
HandbremsTimeoutAccessor,
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>,
espgui::BackActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>
>;
using HandBremsModeChangeValueDisplay = espgui::makeComponent<
BobbyChangeValueDisplay<HandbremseMode>,
espgui::StaticText<TEXT_HANDBREMSE_MODE>,
HandbremsModeAccessor,
espgui::ConfirmActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>,
espgui::BackActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>
>;
class HandBremsModeText : public virtual espgui::TextInterface
{
public:
std::string text() const override
{
return fmt::format("Mode: &2{}", toString(settings.handbremse.mode));
}
};
}
HandbremsSettingsMenu::HandbremsSettingsMenu()
{
using namespace espgui;
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_HANDBREMSE_ENABLE>, BobbyCheckbox, HandbremsEnabledAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_HANDBREMSE_AUTOMATIC>, BobbyCheckbox, HandbremsAutomaticAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_HANDBREMSE_VISUALIZE>, BobbyCheckbox, HandbremsVisualizeAccessor>>();
constructMenuItem<makeComponent<MenuItem, HandBremsModeText, SwitchScreenAction<HandBremsModeChangeValueDisplay>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_HANDBREMSE_TRIGGERTIMEOUT, HandbremsTimeoutAccessor>, SwitchScreenAction<HandBremsTriggerTimeoutChangeValueDisplay>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DefaultModeSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
}
std::string HandbremsSettingsMenu::text() const
{
return TEXT_HANDBREMSE;
}
void HandbremsSettingsMenu::back()
{
espgui::switchScreen<DefaultModeSettingsMenu>();
}