70 lines
2.9 KiB
C++
70 lines
2.9 KiB
C++
#include "handbremssettingsmenu.h"
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// 3rd party libs
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#include <fmt/core.h>
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#include <actions/switchscreenaction.h>
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#include <changevaluedisplay.h>
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#include <icons/back.h>
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#include <textwithvaluehelper.h>
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// local includes
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#include "displays/bobbychangevaluedisplay.h"
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#include "accessors/settingsaccessors.h"
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#include "changevaluedisplay_handbremsmode.h"
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#include "displays/menus/defaultmodesettingsmenu.h"
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#include "bobbycheckbox.h"
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namespace {
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constexpr char TEXT_HANDBREMSE_ENABLE[] = "Enable Handbremse";
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constexpr char TEXT_HANDBREMSE_AUTOMATIC[] = "Automatic Handbremse";
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constexpr char TEXT_HANDBREMSE_VISUALIZE[] = "Visualize Handbremse";
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constexpr char TEXT_HANDBREMSE_MODE[] = "Handbrems Mode";
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constexpr char TEXT_HANDBREMSE_TRIGGERTIMEOUT[] = "Handbrems Timeout";
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constexpr char TEXT_HANDBREMSE[] = "Handbremse";
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constexpr char TEXT_BACK[] = "Back";
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using HandBremsTriggerTimeoutChangeValueDisplay = espgui::makeComponent<
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BobbyChangeValueDisplay<uint16_t>,
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espgui::StaticText<TEXT_HANDBREMSE_TRIGGERTIMEOUT>,
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HandbremsTimeoutAccessor,
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espgui::ConfirmActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>,
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espgui::BackActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>
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>;
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using HandBremsModeChangeValueDisplay = espgui::makeComponent<
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BobbyChangeValueDisplay<HandbremseMode>,
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espgui::StaticText<TEXT_HANDBREMSE_MODE>,
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HandbremsModeAccessor,
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espgui::ConfirmActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>,
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espgui::BackActionInterface<espgui::SwitchScreenAction<HandbremsSettingsMenu>>
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>;
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class HandBremsModeText : public virtual espgui::TextInterface
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{
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public:
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std::string text() const override
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{
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return fmt::format("Mode: &2{}", toString(settings.handbremse.mode));
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}
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};
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}
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HandbremsSettingsMenu::HandbremsSettingsMenu()
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{
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using namespace espgui;
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constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_HANDBREMSE_ENABLE>, BobbyCheckbox, HandbremsEnabledAccessor>>();
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constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_HANDBREMSE_AUTOMATIC>, BobbyCheckbox, HandbremsAutomaticAccessor>>();
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constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_HANDBREMSE_VISUALIZE>, BobbyCheckbox, HandbremsVisualizeAccessor>>();
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constructMenuItem<makeComponent<MenuItem, HandBremsModeText, SwitchScreenAction<HandBremsModeChangeValueDisplay>>>();
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constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_HANDBREMSE_TRIGGERTIMEOUT, HandbremsTimeoutAccessor>, SwitchScreenAction<HandBremsTriggerTimeoutChangeValueDisplay>>>();
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constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BACK>, SwitchScreenAction<DefaultModeSettingsMenu>, StaticMenuItemIcon<&espgui::icons::back>>>();
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}
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std::string HandbremsSettingsMenu::text() const
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{
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return TEXT_HANDBREMSE;
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}
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void HandbremsSettingsMenu::back()
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{
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espgui::switchScreen<DefaultModeSettingsMenu>();
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}
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