Files
bobbycar-boardcomputer-firm…/main/displays/menus/mainmenu.cpp
2021-12-30 03:17:30 +01:00

141 lines
6.5 KiB
C++

#include "mainmenu.h"
// esp-idf includes
// 3rdparty lib includes
#include "actions/switchscreenaction.h"
#include "icons/back.h"
// local includes
#include "displays/statusdisplay.h"
#include "displays/menus/selectmodemenu.h"
#include "displays/menus/selectmodemenu.h"
#include "displays/menus/ledstripmenu.h"
#include "actions/modesettingsaction.h"
#include "displays/menus/presetsmenu.h"
#include "displays/menus/profilesmenu.h"
#include "displays/menus/graphsmenu.h"
#include "displays/menus/batterymenu.h"
#include "displays/powersupplydisplay.h"
#include "displays/menus/bmsmenu.h"
#include "displays/menus/settingsmenu.h"
#include "displays/menus/mosfetsmenu.h"
#include "displays/menus/demosmenu.h"
#include "displays/menus/greenpassmenu.h"
#include "displays/lockscreen.h"
#if defined(FEATURE_GARAGE) && defined (FEATURE_ESPNOW)
#include "displays/menus/garagenmenu.h"
#endif
#include "displays/menus/otamenu.h"
#include "displays/poweroffdisplay.h"
#include "displays/menus/statisticsmenu.h"
#include "actions/rebootaction.h"
#include "displays/menus/debugmenu.h"
#include "icons/battery.h"
#include "icons/modes.h"
#include "icons/presets.h"
#include "icons/graph.h"
#ifdef FEATURE_BMS
#include "icons/bms.h"
#endif
#include "icons/settings.h"
#include "icons/lock.h"
#include "icons/demos.h"
#ifdef FEATURE_OTA
#include "icons/update.h"
#endif
#ifdef FEATURE_LEDSTRIP
#include "icons/neopixel.h"
#endif
#include "icons/poweroff.h"
#include "icons/reboot.h"
#include "icons/statistics.h"
#include "icons/greenpass.h"
#include "icons/time.h"
#include "tftinstance.h"
namespace {
constexpr char TAG[] = "BOBBY";
constexpr char TEXT_MAINMENU[] = "Main menu";
constexpr char TEXT_STATUS[] = "Status";
constexpr char TEXT_LEDSTRIP[] = "Ledstrip";
constexpr char TEXT_STATISTICSMENU[] = "Statistics";
constexpr char TEXT_SELECTMODE[] = "Select mode";
constexpr char TEXT_MODESETTINGS[] = "Mode settings";
constexpr char TEXT_PRESETS[] = "Presets";
constexpr char TEXT_PROFILES[] = "Profiles";
constexpr char TEXT_GRAPHS[] = "Graphs";
constexpr char TEXT_POWERSUPPLY[] = "Powersupply";
constexpr char TEXT_BMS[] = "BMS";
constexpr char TEXT_SETTINGS[] = "Settings";
constexpr char TEXT_GREENPASS[] = "Green Pass";
constexpr char TEXT_LOCKVEHICLE[] = "Lock vehicle";
constexpr char TEXT_MOSFETS[] = "Mosfets";
constexpr char TEXT_DEMOS[] = "Demos";
constexpr char TEXT_GARAGE[] = "Garage";
constexpr char TEXT_UPDATE[] = "Update";
constexpr char TEXT_POWEROFF[] = "Poweroff";
constexpr char TEXT_REBOOT[] = "Reboot";
constexpr char TEXT_DEBUG[] = "Debug";
constexpr char TEXT_BATTERY[] = "Battery";
constexpr char TEXT_BATTERYDEBUG[] = "Bat Debug Menu";
constexpr char TEXT_TOGGLECLOUDDEBUG[] = "Cloud Debug";
} // namespace
MainMenu::MainMenu()
{
using namespace espgui;
ESP_LOGI(TAG, "called");
// constructMenuItem<makeComponent<MenuItem, mainmenu::CurrentTimeText, DummyAction, StaticMenuItemIcon<&bobbyicons::time>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_STATUS>, SwitchScreenAction<StatusDisplay>, StaticMenuItemIcon<&espgui::icons::back>>>();
#ifdef FEATURE_LEDSTRIP
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_LEDSTRIP>, SwitchScreenAction<LedstripMenu>, StaticMenuItemIcon<&bobbyicons::neopixel>>>();
#endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_STATISTICSMENU>, SwitchScreenAction<StatisticsMenu>, StaticMenuItemIcon<&bobbyicons::statistics>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SELECTMODE>, SwitchScreenAction<SelectModeMenu>, StaticMenuItemIcon<&bobbyicons::modes>>>();
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MODESETTINGS>, ModeSettingsAction>>(); }
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BATTERY>, SwitchScreenAction<BatteryMenu>, StaticMenuItemIcon<&bobbyicons::battery>>>(); }
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SETTINGS>, SwitchScreenAction<SettingsMenu>, StaticMenuItemIcon<&bobbyicons::settings>>>(); }
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GREENPASS>, SwitchScreenAction<GreenPassMenu>, StaticMenuItemIcon<&bobbyicons::greenpass>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_LOCKVEHICLE>, SwitchScreenAction<Lockscreen>, StaticMenuItemIcon<&bobbyicons::lock>>>();
#if defined(FEATURE_GARAGE) && defined (FEATURE_ESPNOW)
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GARAGE>, SwitchScreenAction<GarageMenu>>>(); }
#endif
#ifdef FEATURE_OTA
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_UPDATE>, SwitchScreenAction<OtaMenu>, StaticMenuItemIcon<&bobbyicons::update>>>(); }
#endif
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_GRAPHS>, SwitchScreenAction<GraphsMenu>, StaticMenuItemIcon<&bobbyicons::graph>>>(); }
#if defined(FEATURE_CAN) && defined(FEATURE_POWERSUPPLY)
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_POWERSUPPLY>, SwitchScreenAction<PowerSupplyDisplay>>>(); }
#endif
#ifdef FEATURE_MOSFETS
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_MOSFETS>, SwitchScreenAction<MosfetsMenu>>>(); }
#endif
#if defined(FEATURE_BLUETOOTH) && defined(FEATURE_BMS)
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BMS>, SwitchScreenAction<BmsMenu>, StaticMenuItemIcon<&bobbyicons::bms>>>(); }
#endif
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DEMOS>, SwitchScreenAction<DemosMenu>, StaticMenuItemIcon<&bobbyicons::demos>>>();
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PROFILES>, SwitchScreenAction<ProfilesMenu>>>(); }
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_PRESETS>, SwitchScreenAction<PresetsMenu>, StaticMenuItemIcon<&bobbyicons::presets>>>(); }
if (SHOWITEM) { constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_DEBUG>, SwitchScreenAction<DebugMenu>>>(); }
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_POWEROFF>, SwitchScreenAction<PoweroffDisplay>, StaticMenuItemIcon<&bobbyicons::poweroff>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_REBOOT>, RebootAction, StaticMenuItemIcon<&bobbyicons::reboot>>>();
#ifdef MAINMENU_PLUGIN
GMEN1
#endif
}
std::string MainMenu::text() const
{
return TEXT_MAINMENU;
}
void MainMenu::back()
{
espgui::switchScreen<StatusDisplay>();
}