51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#include "powersupplydisplay.h"
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// 3rdparty lib includes
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#include <tftinstance.h>
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#include <screenmanager.h>
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#include "actions/switchscreenaction.h"
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// local includes
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#include "globals.h"
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#include "displays/menus/mainmenu.h"
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#if defined(FEATURE_CAN) && defined(FEATURE_POWERSUPPLY)
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void PowerSupplyDisplay::initScreen()
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{
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Base::initScreen();
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espgui::tft.fillScreen(TFT_BLACK);
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espgui::tft.setTextColor(TFT_WHITE, TFT_BLACK);
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espgui::tft.setTextFont(4);
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espgui::tft.drawString("Voltage:", 0, m_voltageLabel.y());
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m_voltageLabel.start();
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espgui::tft.drawString("Current:", 0, m_currentLabel.y());
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m_currentLabel.start();
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}
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void PowerSupplyDisplay::redraw()
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{
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Base::redraw();
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m_voltageLabel.redraw(std::to_string(50.4) + 'V');
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m_currentLabel.redraw(std::to_string(15.1) + 'A');
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}
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void PowerSupplyDisplay::buttonPressed(espgui::Button button)
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{
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Base::buttonPressed(button);
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switch (button)
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{
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using espgui::Button;
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case Button::Left:
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case Button::Right:
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espgui::switchScreen<MainMenu>();
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break;
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default:;
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}
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}
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#endif
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