forked from boostorg/algorithm
Add 'indirect_sort'
This commit is contained in:
@ -233,6 +233,8 @@ Convert a sequence of hexadecimal characters into a sequence of integers or char
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Convert a sequence of integral types into a lower case hexadecimal sequence of characters
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[endsect:hex_lower]
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[include indirect_sort.qbk]
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[include is_palindrome.qbk]
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[include is_partitioned_until.qbk]
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71
doc/indirect_sort.qbk
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71
doc/indirect_sort.qbk
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[/ File indirect_sort.qbk]
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[section:indirect_sort indirect_sort ]
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[/license
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Copyright (c) 2023 Marshall Clow
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Distributed under the Boost Software License, Version 1.0.
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(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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]
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There are times that you want a sorted version of a sequence, but for some reason or another, you don't really want to sort them. Maybe the elements in the sequence are non-copyable (or non-movable), or the sequence is const, or they're just really expensive to move around. An example of this might be a sequence of records from a database.
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Nevertheless, you might want to sort them. That's where indirect sorting comes in. In a "normal" sort, the elements of the sequence to be sorted are shuffled in place. In indirect sorting, the elements are unchanged, but the sort algorithm returns to you a "permutation" of the elements that, when applied, will leave the elements in the sequence in a sorted order.
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Say you have a sequence `[first, last)` of 1000 items that are expensive to swap:
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```
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std::sort(first, last); // ['O(N ln N)] comparisons and ['O(N ln N)] swaps (of the element type).
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```
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On the other hand, using indirect sorting:
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```
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auto permutation = boost::algorithm::indirect_sort(first, last); // ['O(N lg N)] comparisons and ['O(N lg N)] swaps (of size_t).
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boost::algorithm::apply_permutation(first, last, perm.begin(), perm.end()); // ['O(N)] swaps (of the element type)
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```
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If the element type is sufficiently expensive to swap, then 10,000 swaps of size_t + 1000 swaps of the element_type could be cheaper than 10,000 swaps of the element_type.
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Or maybe you don't need the elements to actually be sorted - you just want to traverse them in a sorted order:
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```
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auto permutation = boost::algorithm::indirect_sort(first, last);
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for (size_t idx: permutation)
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std::cout << first[idx] << std::endl;
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```
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More to come here ....
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[heading interface]
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The function `indirect_sort` a `vector<size_t>` containing the permutation necessary to put the input sequence into a sorted order. One version uses `std::less` to do the comparisons; the other lets the caller pass predicate to do the comparisons.
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```
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template <typename RAIterator>
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std::vector<size_t> indirect_sort (RAIterator first, RAIterator last);
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template <typename RAIterator, typename BinaryPredicate>
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std::vector<size_t> indirect_sort (RAIterator first, RAIterator last, BinaryPredicate pred);
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```
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[heading Examples]
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[heading Iterator Requirements]
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`indirect_sort` requires random-access iterators.
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[heading Complexity]
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Both of the variants of `indirect_sort` run in ['O(N lg N)] time; they are not more (or less) efficient than `std::sort`. There is an extra layer of indirection on each comparison, but all off the swaps are done on values of type `size_t`
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[heading Exception Safety]
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[heading Notes]
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[endsect]
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[/ File indirect_sort.qbk
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Copyright 2023 Marshall Clow
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Distributed under the Boost Software License, Version 1.0.
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(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt).
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]
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83
include/boost/algorithm/indirect_sort.hpp
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83
include/boost/algorithm/indirect_sort.hpp
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/*
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Copyright (c) Marshall Clow 2023.
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*/
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/// \file indirect_sort.hpp
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/// \brief indirect sorting algorithms
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/// \author Marshall Clow
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///
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#ifndef BOOST_ALGORITHM_IS_INDIRECT_SORT
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#define BOOST_ALGORITHM_IS_INDIRECT_SORT
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#include <algorithm> // for std::sort (and others)
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#include <functional> // for std::less
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#include <vector> // for std:;vector
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#include <boost/algorithm/cxx11/iota.hpp>
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namespace boost { namespace algorithm {
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namespace detail {
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template <class Predicate, class Iter>
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struct indirect_predicate {
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indirect_predicate (Predicate pred, Iter iter)
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: pred_(pred), iter_(iter) {}
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bool operator ()(size_t a, size_t b) const {
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return pred_(iter_[a], iter_[b]);
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}
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Predicate pred_;
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Iter iter_;
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};
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}
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typedef std::vector<size_t> Permutation;
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// ===== sort =====
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/// \fn indirect_sort (RAIterator first, RAIterator last, Predicate p)
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/// \returns a permutation of the elements in the range [first, last)
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/// such that when the permutation is applied to the sequence,
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/// the result is sorted according to the predicate pred.
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///
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/// \param first The start of the input sequence
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/// \param last The end of the input sequence
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/// \param pred The predicate to compare elements with
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///
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template <typename RAIterator, typename Pred>
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std::vector<size_t> indirect_sort (RAIterator first, RAIterator last, Pred pred) {
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Permutation ret(std::distance(first, last));
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boost::algorithm::iota(ret.begin(), ret.end(), size_t(0));
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std::sort(ret.begin(), ret.end(),
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detail::indirect_predicate<Pred, RAIterator>(pred, first));
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return ret;
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}
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/// \fn indirect_sort (RAIterator first, RAIterator las )
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/// \returns a permutation of the elements in the range [first, last)
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/// such that when the permutation is applied to the sequence,
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/// the result is sorted according to the predicate pred.
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///
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/// \param first The start of the input sequence
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/// \param last The end of the input sequence
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///
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template <typename RAIterator>
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std::vector<size_t> indirect_sort (RAIterator first, RAIterator last) {
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return indirect_sort(first, last,
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std::less<typename std::iterator_traits<RAIterator>::value_type>());
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}
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// ===== stable_sort =====
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// ===== partial_sort =====
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// ===== nth_element =====
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}}
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#endif // BOOST_ALGORITHM_IS_INDIRECT_SORT
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@ -88,6 +88,10 @@ alias unit_test_framework
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# Apply_permutation tests
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[ run apply_permutation_test.cpp unit_test_framework : : : : apply_permutation_test ]
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# Indirect_sort tests
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[ run indirect_sort_test.cpp unit_test_framework : : : : indirect_sort_test ]
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# Find tests
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[ run find_not_test.cpp unit_test_framework : : : : find_not_test ]
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[ run find_backward_test.cpp unit_test_framework : : : : find_backward_test ]
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100
test/indirect_sort_test.cpp
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100
test/indirect_sort_test.cpp
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/*
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Copyright (c) Marshall Clow 2011-2012.
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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For more information, see http://www.boost.org
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*/
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#include <boost/config.hpp>
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#include <boost/algorithm/indirect_sort.hpp>
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#include <boost/algorithm/apply_permutation.hpp>
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#include <boost/algorithm/cxx11/is_sorted.hpp>
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#define BOOST_TEST_MAIN
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#include <boost/test/unit_test.hpp>
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#include <iostream>
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#include <string>
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#include <vector>
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#include <list>
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typedef std::vector<size_t> Permutation;
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// A permutation of size N is a sequence of values in the range [0..N)
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// such that no value appears more than once in the permutation.
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bool isa_permutation(Permutation p, size_t N) {
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if (p.size() != N) return false;
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// Sort the permutation, and ensure that each value appears exactly once.
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std::sort(p.begin(), p.end());
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for (size_t i = 0; i < N; ++i)
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if (p[i] != i) return false;
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return true;
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}
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template <typename Iter,
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typename Comp = typename std::less<typename std::iterator_traits<Iter>::value_type> >
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struct indirect_comp {
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indirect_comp (Iter it, Comp c = Comp())
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: iter_(it), comp_(c) {}
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bool operator ()(size_t a, size_t b) const { return comp_(iter_[a], iter_[b]);}
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Iter iter_;
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Comp comp_;
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};
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template <typename Iter>
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void test_one_sort(Iter first, Iter last) {
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Permutation perm = boost::algorithm::indirect_sort(first, last);
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BOOST_CHECK (isa_permutation(perm, std::distance(first, last)));
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BOOST_CHECK (boost::algorithm::is_sorted(perm.begin(), perm.end(), indirect_comp<Iter>(first)));
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// Make a copy of the data, apply the permutation, and ensure that it is sorted.
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std::vector<typename std::iterator_traits<Iter>::value_type> v(first, last);
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boost::algorithm::apply_permutation(v.begin(), v.end(), perm.begin(), perm.end());
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BOOST_CHECK (boost::algorithm::is_sorted(v.begin(), v.end()));
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}
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template <typename Iter, typename Comp>
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void test_one_sort(Iter first, Iter last, Comp comp) {
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Permutation perm = boost::algorithm::indirect_sort(first, last, comp);
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BOOST_CHECK (isa_permutation(perm, std::distance(first, last)));
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BOOST_CHECK (boost::algorithm::is_sorted(perm.begin(), perm.end(),
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indirect_comp<Iter, Comp>(first, comp)));
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// Make a copy of the data, apply the permutation, and ensure that it is sorted.
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std::vector<typename std::iterator_traits<Iter>::value_type> v(first, last);
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boost::algorithm::apply_permutation(v.begin(), v.end(), perm.begin(), perm.end());
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BOOST_CHECK (boost::algorithm::is_sorted(v.begin(), v.end(), comp));
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}
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void test_sort () {
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BOOST_CXX14_CONSTEXPR int num[] = { 1,3,5,7,9, 2, 4, 6, 8, 10 };
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const int sz = sizeof (num)/sizeof(num[0]);
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int *first = &num[0];
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int const *cFirst = &num[0];
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// Test subsets
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for (size_t i = 0; i <= sz; ++i) {
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test_one_sort(first, first + i);
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test_one_sort(first, first + i, std::greater<int>());
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// test with constant inputs
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test_one_sort(cFirst, cFirst + i);
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test_one_sort(cFirst, cFirst + i, std::greater<int>());
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}
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// make sure we work with iterators as well as pointers
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std::vector<int> v(first, first + sz);
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test_one_sort(v.begin(), v.end());
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test_one_sort(v.begin(), v.end(), std::greater<int>());
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}
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BOOST_AUTO_TEST_CASE( test_main )
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{
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test_sort ();
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}
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