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boost_beast/test/beast/http/chunk_encode.cpp

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Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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//
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// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
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// Official repository: https://github.com/boostorg/beast
//
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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// Test that header file is self-contained.
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#include <boost/beast/http/chunk_encode.hpp>
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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#include "message_fuzz.hpp"
#include <boost/beast/core/buffers_to_string.hpp>
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#include <boost/beast/core/static_string.hpp>
#include <boost/beast/http/fields.hpp>
#include <boost/beast/test/fuzz.hpp>
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#include <boost/beast/_experimental/unit_test/suite.hpp>
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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#include <boost/optional.hpp>
#include <random>
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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namespace boost {
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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namespace beast {
namespace http {
class chunk_encode_test
: public beast::unit_test::suite
{
public:
struct not_chunk_extensions {};
BOOST_STATIC_ASSERT(
detail::is_chunk_extensions<chunk_extensions>::value);
BOOST_STATIC_ASSERT(
! detail::is_chunk_extensions<not_chunk_extensions>::value);
template<class T, class... Args>
void
check(string_view match, Args&&... args)
{
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T t(std::forward<Args>(args)...);
BEAST_EXPECT(buffers_to_string(t) == match);
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T t2(t);
BEAST_EXPECT(buffers_to_string(t2) == match);
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T t3(std::move(t2));
BEAST_EXPECT(buffers_to_string(t3) == match);
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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}
template<class T, class... Args>
void
check_fwd(string_view match, Args&&... args)
{
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T t(std::forward<Args>(args)...);
BEAST_EXPECT(buffers_to_string(t) == match);
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T t2(t);
BEAST_EXPECT(buffers_to_string(t2) == match);
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T t3(std::move(t2));
BEAST_EXPECT(buffers_to_string(t3) == match);
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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}
using cb_t = net::const_buffer;
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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static
cb_t
cb(string_view s)
{
return {s.data(), s.size()};
}
void
testChunkCRLF()
{
#if ! defined(BOOST_GCC) || BOOST_GCC >= 50000
check<chunk_crlf>("\r\n");
#endif
}
void
testChunkHeader()
{
check<chunk_header>("10\r\n", 16u);
check<chunk_header>("20;x\r\n", 32u, ";x");
chunk_extensions exts;
exts.insert("y");
exts.insert("z");
check<chunk_header>("30;y;z\r\n", 48u, exts);
{
auto exts2 = exts;
check_fwd<chunk_header>(
"30;y;z\r\n", 48u, std::move(exts2));
}
check<chunk_header>("30;y;z\r\n", 48u, exts,
std::allocator<double>{});
{
auto exts2 = exts;
check<chunk_header>(
"30;y;z\r\n", 48u, std::move(exts2),
std::allocator<double>{});
}
}
void
testChunkBody()
{
check<chunk_body<cb_t>>(
"3\r\n***\r\n", cb("***"));
check<chunk_body<cb_t>>(
"3;x\r\n***\r\n", cb("***"), ";x");
chunk_extensions exts;
exts.insert("y");
exts.insert("z");
check<chunk_body<cb_t>>(
"3;y;z\r\n***\r\n",
cb("***"), exts);
{
auto exts2 = exts;
check_fwd<chunk_body<cb_t>>(
"3;y;z\r\n***\r\n",
cb("***"), std::move(exts2));
}
check<chunk_body<cb_t>>(
"3;y;z\r\n***\r\n",
cb("***"), exts, std::allocator<double>{});
{
auto exts2 = exts;
check_fwd<chunk_body<cb_t>>(
"3;y;z\r\n***\r\n",
cb("***"), std::move(exts2),
std::allocator<double>{});
}
}
void
testChunkFinal()
{
check<chunk_last<>>(
"0\r\n\r\n");
check<chunk_last<cb_t>>(
"0\r\nMD5:ou812\r\n\r\n",
cb("MD5:ou812\r\n\r\n"));
fields trailers;
trailers.set(field::content_md5, "ou812");
check<chunk_last<fields>>(
"0\r\nContent-MD5: ou812\r\n\r\n",
trailers);
{
auto trailers2 = trailers;
check_fwd<chunk_last<fields>>(
"0\r\nContent-MD5: ou812\r\n\r\n",
std::move(trailers2));
}
check<chunk_last<fields>>(
"0\r\nContent-MD5: ou812\r\n\r\n",
trailers, std::allocator<double>{});
{
auto trailers2 = trailers;
check<chunk_last<fields>>(
"0\r\nContent-MD5: ou812\r\n\r\n",
std::move(trailers2), std::allocator<double>{});
}
}
void
testChunkExtensions()
{
auto const str =
[](chunk_extensions const& ce)
{
std::string s;
for(auto const& v : ce)
{
s.append(std::string(v.first));
s.push_back(',');
if(! v.second.empty())
{
s.append(std::string(v.second));
s.push_back(',');
}
}
return s;
};
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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chunk_extensions ce;
ce.insert("x");
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BEAST_EXPECT(ce.str() == ";x");
BEAST_EXPECT(str(ce) == "x,");
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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ce.insert("y", "z");
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BEAST_EXPECT(ce.str() == ";x;y=z");
BEAST_EXPECT(str(ce) == "x,y,z,");
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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ce.insert("z", R"(")");
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BEAST_EXPECT(ce.str() == R"(;x;y=z;z="\"")");
BEAST_EXPECT(str(ce) == R"(x,y,z,z,",)");
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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ce.insert("p", R"(\)");
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BEAST_EXPECT(ce.str() == R"(;x;y=z;z="\"";p="\\")");
BEAST_EXPECT(str(ce) == R"(x,y,z,z,",p,\,)");
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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ce.insert("q", R"(1"2\)");
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BEAST_EXPECT(ce.str() == R"(;x;y=z;z="\"";p="\\";q="1\"2\\")");
BEAST_EXPECT(str(ce) == R"(x,y,z,z,",p,\,q,1"2\,)");
}
void
testParseChunkExtensions()
{
auto const grind =
[&](string_view s)
{
error_code ec;
static_string<200> ss(s.data(), s.size());
test::fuzz_rand r;
for(auto i = 3; i--;)
{
test::fuzz(ss, 5, 5, r,
[&](string_view s)
{
chunk_extensions c1;
c1.parse(s, ec);
if(ec)
{
pass();
return;
}
chunk_extensions c2;
c2.parse(c1.str(), ec);
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if(! BEAST_EXPECTS(! ec, ec.message()))
return;
chunk_extensions c3;
for(auto const& v : c2)
if(v.second.empty())
c3.insert(v.first);
else
c3.insert(v.first, v.second);
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BEAST_EXPECTS(c2.str() == c3.str(), c3.str());
});
}
};
auto const good =
[&](string_view s)
{
error_code ec;
chunk_extensions ce;
ce.parse(s, ec);
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BEAST_EXPECTS(! ec, ec.message());
grind(s);
};
auto const bad =
[&](string_view s)
{
error_code ec;
chunk_extensions ce;
ce.parse(s, ec);
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BEAST_EXPECT(ec);
grind(s);
};
chunkExtensionsTest(good, bad);
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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}
void
run() override
{
testChunkCRLF();
testChunkHeader();
testChunkBody();
testChunkFinal();
testChunkExtensions();
testParseChunkExtensions();
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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}
};
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BEAST_DEFINE_TESTSUITE(beast,http,chunk_encode);
Refactor chunked-encoding serialization: New buffer sequence classes are provided to allow full control over the serialization of chunk-encoded message payloads: * chunk_header A ConstBufferSequence representing the chunk header. It includes a hexadecimal-encoded size, an optional set of chunk extensions, and the trailing CRLF required to denote the end of the chunk header. This allows the caller to manually serialize the chunk body in one or more calls to a stream output function. The caller must also output an object of type `chunk_crlf` to the stream to indicate the end of the chunk body. * chunk_crlf A small ConstBufferSequence that simply represents the two character sequence "\r\n" (CRLF). This is needed for the case where the caller wants to output a chunk body as a series of buffers (i.e. "chunking a chunk"). * chunk_body A ConstBufferSequence representing a complete chunk. This includes the size, an optional set of chunk extensions, a caller provided buffer containing the body, and the required CRLF that follows. * chunk_final A ConstBufferSequence representing a final chunk. It includes an optional set of caller-provided field trailers * chunk_extensions A container for building a set of chunk extensions to use during serialization. The use of the container is optional, callers may provide their own buffer containing a correctly formatted set of chunk extensions, or they may use their own convenience container which meets the requirements. The basic_fields container is modified to allow construction outside the context of a message. The container can be used to provide trailers to `chunk_final`. Actions Required: * Remove references to ChunkDecorators. Use the new chunk-encoding buffer sequences to manually produce a chunked payload body in the case where control over the chunk-extensions and/or trailers is required.
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} // http
} // beast
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} // boost