2017-01-30 09:53:10 -05:00
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//
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2017-02-06 20:07:03 -05:00
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// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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2017-01-30 09:53:10 -05:00
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef WEBSOCKET_ASYNC_ECHO_SERVER_HPP
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#define WEBSOCKET_ASYNC_ECHO_SERVER_HPP
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2017-05-04 15:40:07 -07:00
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#include <beast/core/multi_buffer.hpp>
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2017-01-30 09:53:10 -05:00
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#include <beast/websocket/stream.hpp>
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#include <boost/lexical_cast.hpp>
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#include <boost/optional.hpp>
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <ostream>
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#include <string>
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#include <thread>
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#include <type_traits>
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#include <utility>
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namespace websocket {
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/** Asynchronous WebSocket echo client/server
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*/
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class async_echo_server
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{
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public:
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using error_code = beast::error_code;
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using address_type = boost::asio::ip::address;
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using socket_type = boost::asio::ip::tcp::socket;
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using endpoint_type = boost::asio::ip::tcp::endpoint;
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private:
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std::ostream* log_;
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boost::asio::io_service ios_;
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socket_type sock_;
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endpoint_type ep_;
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boost::asio::ip::tcp::acceptor acceptor_;
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std::vector<std::thread> thread_;
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boost::optional<boost::asio::io_service::work> work_;
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std::function<void(beast::websocket::stream<socket_type>&)> mod_;
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public:
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async_echo_server(async_echo_server const&) = delete;
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async_echo_server& operator=(async_echo_server const&) = delete;
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/** Constructor.
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@param log A pointer to a stream to log to, or `nullptr`
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to disable logging.
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@param threads The number of threads in the io_service.
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*/
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async_echo_server(std::ostream* log,
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std::size_t threads)
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: log_(log)
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, sock_(ios_)
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, acceptor_(ios_)
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, work_(ios_)
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{
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thread_.reserve(threads);
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for(std::size_t i = 0; i < threads; ++i)
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thread_.emplace_back(
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[&]{ ios_.run(); });
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}
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/** Destructor.
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*/
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~async_echo_server()
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{
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work_ = boost::none;
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ios_.dispatch(
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[&]
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{
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error_code ec;
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acceptor_.close(ec);
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});
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for(auto& t : thread_)
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t.join();
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}
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/** Return the listening endpoint.
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*/
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endpoint_type
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local_endpoint() const
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{
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return acceptor_.local_endpoint();
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}
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/** Set a handler called for new streams.
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This function is called for each new stream.
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It is used to set options for every connection.
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*/
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template<class F>
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void
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on_new_stream(F const& f)
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{
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mod_ = f;
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}
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/** Open a listening port.
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@param ep The address and port to bind to.
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@param ec Set to the error, if any occurred.
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*/
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void
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open(endpoint_type const& ep, error_code& ec)
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{
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acceptor_.open(ep.protocol(), ec);
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if(ec)
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return fail("open", ec);
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acceptor_.set_option(
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boost::asio::socket_base::reuse_address{true});
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acceptor_.bind(ep, ec);
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if(ec)
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return fail("bind", ec);
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acceptor_.listen(
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boost::asio::socket_base::max_connections, ec);
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if(ec)
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return fail("listen", ec);
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acceptor_.async_accept(sock_, ep_,
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std::bind(&async_echo_server::on_accept, this,
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std::placeholders::_1));
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}
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private:
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class peer
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{
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struct data
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{
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async_echo_server& server;
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endpoint_type ep;
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int state = 0;
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beast::websocket::stream<socket_type> ws;
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boost::asio::io_service::strand strand;
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beast::multi_buffer db;
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std::size_t id;
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data(async_echo_server& server_,
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endpoint_type const& ep_,
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socket_type&& sock_)
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: server(server_)
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, ep(ep_)
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, ws(std::move(sock_))
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, strand(ws.get_io_service())
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, id([]
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{
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static std::atomic<std::size_t> n{0};
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return ++n;
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}())
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{
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}
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};
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// VFALCO This could be unique_ptr in [Net.TS]
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std::shared_ptr<data> d_;
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public:
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peer(peer&&) = default;
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peer(peer const&) = default;
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peer& operator=(peer&&) = delete;
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peer& operator=(peer const&) = delete;
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template<class... Args>
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explicit
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peer(async_echo_server& server,
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endpoint_type const& ep, socket_type&& sock,
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Args&&... args)
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: d_(std::make_shared<data>(server, ep,
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std::forward<socket_type>(sock),
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std::forward<Args>(args)...))
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{
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auto& d = *d_;
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d.server.mod_(d.ws);
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run();
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}
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void run()
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{
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auto& d = *d_;
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Refactor websocket decorators (API Change):
fix #80, #212, fix #303, fix #314, fix #317
websocket::stream now provides the following families of
functions for performing handshakes:
When operating in the server role:
* stream::accept
* stream::accept_ex
* stream::async_accept
* stream::async_accept_ex
When operating in the client role:
* stream::handshake
* stream::handshake_ex
* stream::async_handshake
* stream::async_handshake_ex
Member functions ending with "_ex" allow an additional
RequestDecorator parameter (for the accept family of
functions) or ResponseDecorator parameter (for the
handshake family of functions).
The decorator is called to optionally modify the contents
of the HTTP request or HTTP response object generated by
the implementation, before the message is sent. This
permits callers to set the User-Agent or Server fields,
add or modify HTTP fields related to subprotocols, or
perform any required transformation of the HTTP message
for application-specific needs.
The handshake() family of functions now have an additional
set of overloads accepting a parameter of type response_type&,
allowing the caller to receive the HTTP Response to the
Upgrade handshake. This permits inspection of the response
to handle things like subprotocols, authentication, or
other application-specific needs.
The new implementation does not require any state to be
stored in the stream object. Therefore, websocket::stream
objects are now smaller in size.
The overload of set_option for setting a decorator on the
stream is removed. The only way to set decorators now is
with a suitable overload of accept or handshake.
2017-04-25 09:35:22 -07:00
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d.ws.async_accept_ex(
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[](beast::websocket::response_type& res)
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{
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2017-06-05 19:28:17 -07:00
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res.insert(
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Refactor websocket decorators (API Change):
fix #80, #212, fix #303, fix #314, fix #317
websocket::stream now provides the following families of
functions for performing handshakes:
When operating in the server role:
* stream::accept
* stream::accept_ex
* stream::async_accept
* stream::async_accept_ex
When operating in the client role:
* stream::handshake
* stream::handshake_ex
* stream::async_handshake
* stream::async_handshake_ex
Member functions ending with "_ex" allow an additional
RequestDecorator parameter (for the accept family of
functions) or ResponseDecorator parameter (for the
handshake family of functions).
The decorator is called to optionally modify the contents
of the HTTP request or HTTP response object generated by
the implementation, before the message is sent. This
permits callers to set the User-Agent or Server fields,
add or modify HTTP fields related to subprotocols, or
perform any required transformation of the HTTP message
for application-specific needs.
The handshake() family of functions now have an additional
set of overloads accepting a parameter of type response_type&,
allowing the caller to receive the HTTP Response to the
Upgrade handshake. This permits inspection of the response
to handle things like subprotocols, authentication, or
other application-specific needs.
The new implementation does not require any state to be
stored in the stream object. Therefore, websocket::stream
objects are now smaller in size.
The overload of set_option for setting a decorator on the
stream is removed. The only way to set decorators now is
with a suitable overload of accept or handshake.
2017-04-25 09:35:22 -07:00
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"Server", "async_echo_server");
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},
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std::move(*this));
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}
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void operator()(error_code ec, std::size_t)
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{
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(*this)(ec);
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}
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void operator()(error_code ec)
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{
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using boost::asio::buffer;
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using boost::asio::buffer_copy;
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auto& d = *d_;
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switch(d.state)
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{
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// did accept
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case 0:
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if(ec)
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return fail("async_accept", ec);
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// start
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case 1:
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if(ec)
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return fail("async_handshake", ec);
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d.db.consume(d.db.size());
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// read message
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d.state = 2;
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d.ws.async_read(d.db,
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d.strand.wrap(std::move(*this)));
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return;
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// got message
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case 2:
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if(ec == beast::websocket::error::closed)
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return;
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if(ec)
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return fail("async_read", ec);
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// write message
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d.state = 1;
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d.ws.binary(d.ws.got_binary());
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d.ws.async_write(d.db.data(),
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d.strand.wrap(std::move(*this)));
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return;
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}
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}
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private:
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void
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fail(std::string what, error_code ec)
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{
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auto& d = *d_;
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if(d.server.log_)
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if(ec != beast::websocket::error::closed)
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d.server.fail("[#" + std::to_string(d.id) +
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" " + boost::lexical_cast<std::string>(d.ep) +
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"] " + what, ec);
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}
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};
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void
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fail(std::string what, error_code ec)
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{
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if(log_)
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{
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static std::mutex m;
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std::lock_guard<std::mutex> lock{m};
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(*log_) << what << ": " <<
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ec.message() << std::endl;
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}
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}
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void
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on_accept(error_code ec)
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{
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if(! acceptor_.is_open())
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return;
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if(ec == boost::asio::error::operation_aborted)
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return;
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if(ec)
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fail("accept", ec);
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peer{*this, ep_, std::move(sock_)};
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acceptor_.async_accept(sock_, ep_,
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std::bind(&async_echo_server::on_accept, this,
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std::placeholders::_1));
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}
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};
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} // websocket
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#endif
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