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boost_beast/include/beast/to_string.hpp
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//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_TO_STRING_HPP
#define BEAST_TO_STRING_HPP
#include <beast/type_check.hpp>
#include <boost/asio/buffer.hpp>
#include <string>
namespace beast {
/** Convert a `ConstBufferSequence` to a `std::string`.
This function will convert the octets in a buffer sequence to a string.
All octets will be inserted into the resulting string, including null
or unprintable characters.
@param buffers The buffer sequence to convert.
@returns A string representing the contents of the input area.
@note This function participates in overload resolution only if
the streambuf parameter meets the requirements of Streambuf.
*/
template<class ConstBufferSequence
#if ! GENERATING_DOCS
,class = std::enable_if<is_ConstBufferSequence<
ConstBufferSequence>::value>
#endif
>
std::string
to_string(ConstBufferSequence const& buffers)
{
using boost::asio::buffer_cast;
using boost::asio::buffer_size;
std::string s;
s.reserve(buffer_size(buffers));
for(auto const& buffer : buffers)
s.append(buffer_cast<char const*>(buffer),
buffer_size(buffer));
return s;
}
} // beast
#endif