Files
boost_beast/doc/6_6_control.qbk

117 lines
4.9 KiB
Plaintext
Raw Normal View History

2017-06-03 18:40:28 -07:00
[/
Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
]
[section:control Control Frames]
Control frames are small (less than 128 bytes) messages entirely contained
in an individual WebSocket frame. They may be sent at any time by either
peer on an established connection, and can appear in between continuation
frames for a message. There are three types of control frames: ping, pong,
and close.
A sent ping indicates a request that the sender wants to receive a pong. A
pong is a response to a ping. Pongs may be sent unsolicited, at any time.
One use for an unsolicited pong is to inform the remote peer that the
session is still active after a long period of inactivity. A close frame
indicates that the remote peer wishes to close the WebSocket connection.
The connection is considered gracefully closed when each side has sent
and received a close frame.
During read operations, Beast automatically reads and processes control
frames. Pings are replied to as soon as possible with a pong, received
ping and pongs are delivered to the ping callback. The receipt of a close
frame initiates the WebSocket close procedure, eventually resulting in the
error code [link beast.ref.websocket__error `error::closed`] being delivered
to the caller in a subsequent read operation, assuming no other error
takes place.
A consequence of this automatic behavior is that caller-initiated read
operations can cause socket writes. However, these writes will not
compete with caller-initiated write operations. For the purposes of
correctness with respect to the stream invariants, caller-initiated
read operations still only count as a read. This means that callers can
have a simultaneously active read, write, and ping operation in progress,
while the implementation also automatically handles control frames.
[heading Ping and Pong Frames]
Ping and pong messages are control frames which may be sent at any time
by either peer on an established WebSocket connection. They are sent
using the functions
[link beast.ref.websocket__stream.ping `ping`] and
[link beast.ref.websocket__stream.pong `pong`].
To be notified of ping and pong control frames, callers may register a
"ping callback" using [link beast.ref.websocket__stream.set_option `set_option`].
The object provided with this option should be callable with the following
signature:
```
void on_ping(bool is_pong, websocket::ping_data const& payload);
...
ws.set_option(ping_callback{&on_ping});
```
When a ping callback is registered, all pings and pongs received through
either synchronous read functions or asynchronous read functions will
invoke the ping callback, with the value of `is_pong` set to `true` if a
2017-06-04 17:25:55 -07:00
pong was received or `false` otherwise. The payload of the ping or pong
control frame is passed in the payload argument.
2017-06-03 18:40:28 -07:00
Unlike regular completion handlers used in calls to asynchronous initiation
functions, the ping callback only needs to be set once. The callback is not
reset when a ping or pong is received. The same callback is used for both
synchronous and asynchronous reads. The ping callback is passive; in order
to receive pings and pongs, a synchronous or asynchronous stream read
function must be active.
[note
When an asynchronous read function receives a ping or pong, the
ping callback is invoked in the same manner as that used to invoke
the final completion handler of the corresponding read function.
]
[heading Close Frames]
The WebSocket protocol defines a procedure and control message for initiating
a close of the session. Handling of close initiated by the remote end of the
connection is performed automatically. To manually initiate a close, use
the
[link beast.ref.websocket__stream.close `close`]
function:
```
ws.close();
```
When the remote peer initiates a close by sending a close frame, Beast
will handle it for you by causing the next read to return `error::closed`.
When this error code is delivered, it indicates to the application that
the WebSocket connection has been closed cleanly, and that the TCP/IP
connection has been closed. After initiating a close, it is necessary to
continue reading messages until receiving the error `error::closed`. This
is because the remote peer may still be sending message and control frames
before it receives and responds to the close frame.
[important
To receive the
[link beast.ref.websocket__error `error::closed`]
error, a read operation is required.
]
[heading Auto-fragment]
To ensure timely delivery of control frames, large messages can be broken up
into smaller sized frames. The automatic fragment option turns on this
feature, and the write buffer size option determines the maximum size of
the fragments:
```
...
ws.set_option(websocket::auto_fragment{true});
ws.set_option(websocket::write_buffer_size{16384});
```
[endsect]