forked from boostorg/beast
committed by
Klemens Morgenstern
parent
1fc340713c
commit
09bfca1fa1
@@ -8,6 +8,7 @@
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#
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add_subdirectory (async)
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add_subdirectory (awaitable)
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add_subdirectory (coro)
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add_subdirectory (sync)
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@@ -8,6 +8,7 @@
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#
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build-project async ;
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build-project awaitable ;
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build-project coro ;
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build-project sync ;
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@@ -0,0 +1,23 @@
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#
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# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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# Official repository: https://github.com/boostorg/beast
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#
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GroupSources(include/boost/beast beast)
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GroupSources(example/websocket/client/awaitable "/")
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add_executable (websocket-client-awaitable
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${BOOST_BEAST_FILES}
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Jamfile
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websocket_client_awaitable.cpp
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)
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target_link_libraries(websocket-client-awaitable
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lib-asio
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lib-beast)
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set_property(TARGET websocket-client-awaitable PROPERTY FOLDER "example-websocket-client")
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@@ -0,0 +1,15 @@
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#
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# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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# Official repository: https://github.com/boostorg/beast
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#
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exe websocket-client-awaitable :
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websocket_client_awaitable.cpp
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:
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<variant>coverage:<build>no
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<variant>ubasan:<build>no
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;
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@@ -0,0 +1,162 @@
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//
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// Copyright (c) 2022 Klemens D. Morgenstern (klemens dot morgenstern at gmx dot net)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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//------------------------------------------------------------------------------
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//
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// Example: WebSocket client, coroutine
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//
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//------------------------------------------------------------------------------
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#include <boost/beast/core.hpp>
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#include <boost/beast/websocket.hpp>
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#include <cstdlib>
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#include <functional>
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#include <iostream>
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#include <string>
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#include <boost/asio/awaitable.hpp>
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#include <boost/asio/co_spawn.hpp>
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#include <boost/asio/detached.hpp>
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#include <boost/asio/use_awaitable.hpp>
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#if defined(BOOST_ASIO_HAS_CO_AWAIT)
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namespace beast = boost::beast; // from <boost/beast.hpp>
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namespace http = beast::http; // from <boost/beast/http.hpp>
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namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
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namespace net = boost::asio; // from <boost/asio.hpp>
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using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
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//------------------------------------------------------------------------------
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// Report a failure
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void
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fail(beast::error_code ec, char const* what)
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{
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std::cerr << what << ": " << ec.message() << "\n";
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}
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// Sends a WebSocket message and prints the response
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net::awaitable<void>
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do_session(
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std::string host,
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std::string port,
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std::string text)
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{
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// These objects perform our I/O
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auto resolver = net::use_awaitable.as_default_on(
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tcp::resolver(co_await net::this_coro::executor));
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auto ws = net::use_awaitable.as_default_on(
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websocket::stream<beast::tcp_stream>(co_await net::this_coro::executor));
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// Look up the domain name
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auto const results = co_await resolver.async_resolve(host, port);
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// Set a timeout on the operation
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beast::get_lowest_layer(ws).expires_after(std::chrono::seconds(30));
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// Make the connection on the IP address we get from a lookup
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auto ep = co_await beast::get_lowest_layer(ws).async_connect(results);
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// Update the host_ string. This will provide the value of the
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// Host HTTP header during the WebSocket handshake.
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// See https://tools.ietf.org/html/rfc7230#section-5.4
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host += ':' + std::to_string(ep.port());
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// Turn off the timeout on the tcp_stream, because
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// the websocket stream has its own timeout system.
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beast::get_lowest_layer(ws).expires_never();
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// Set suggested timeout settings for the websocket
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ws.set_option(
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websocket::stream_base::timeout::suggested(
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beast::role_type::client));
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// Set a decorator to change the User-Agent of the handshake
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ws.set_option(websocket::stream_base::decorator(
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[](websocket::request_type& req)
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{
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req.set(http::field::user_agent,
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std::string(BOOST_BEAST_VERSION_STRING) +
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" websocket-client-coro");
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}));
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// Perform the websocket handshake
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co_await ws.async_handshake(host, "/");
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// Send the message
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co_await ws.async_write(net::buffer(std::string(text)));
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// This buffer will hold the incoming message
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beast::flat_buffer buffer;
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// Read a message into our buffer
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co_await ws.async_read(buffer);
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// Close the WebSocket connection
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co_await ws.async_close(websocket::close_code::normal);
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// If we get here then the connection is closed gracefully
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// The make_printable() function helps print a ConstBufferSequence
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std::cout << beast::make_printable(buffer.data()) << std::endl;
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}
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//------------------------------------------------------------------------------
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int main(int argc, char** argv)
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{
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// Check command line arguments.
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if(argc != 4)
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{
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std::cerr <<
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"Usage: websocket-client-awaitable <host> <port> <text>\n" <<
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"Example:\n" <<
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" websocket-client-awaitable echo.websocket.org 80 \"Hello, world!\"\n";
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return EXIT_FAILURE;
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}
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auto const host = argv[1];
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auto const port = argv[2];
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auto const text = argv[3];
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// The io_context is required for all I/O
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net::io_context ioc;
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// Launch the asynchronous operation
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net::co_spawn(ioc,
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do_session(host, port, text),
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[](std::exception_ptr e)
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{
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if (e)
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try
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{
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std::rethrow_exception(e);
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}
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catch(std::exception & e)
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{
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std::cerr << "Error: " << e.what() << "\n";
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}
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});
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// Run the I/O service. The call will return when
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// the socket is closed.
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ioc.run();
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return EXIT_SUCCESS;
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}
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#else
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int main(int, char * [])
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{
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std::printf("awaitables require C++20\n");
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return 1;
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}
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#endif
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@@ -8,6 +8,7 @@
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#
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add_subdirectory (async)
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add_subdirectory (awaitable)
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add_subdirectory (chat-multi)
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add_subdirectory (coro)
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add_subdirectory (fast)
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@@ -8,6 +8,7 @@
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#
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build-project async ;
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build-project awaitable ;
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build-project chat-multi ;
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build-project coro ;
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build-project fast ;
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@@ -0,0 +1,23 @@
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#
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# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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# Official repository: https://github.com/boostorg/beast
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#
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GroupSources(include/boost/beast beast)
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GroupSources(example/websocket/server/awaitable "/")
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add_executable (websocket-server-awaitable
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${BOOST_BEAST_FILES}
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Jamfile
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websocket_server_awaitable.cpp
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)
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target_link_libraries(websocket-server-awaitable
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lib-asio
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lib-beast)
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set_property(TARGET websocket-server-awaitable PROPERTY FOLDER "example-websocket-server")
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@@ -0,0 +1,15 @@
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#
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# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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# Official repository: https://github.com/boostorg/beast
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#
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exe websocket-server-awaitable :
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websocket_server_awaitable.cpp
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:
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<variant>coverage:<build>no
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<variant>ubasan:<build>no
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;
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@@ -0,0 +1,181 @@
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//
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// Copyright (c) 2022 Klemens D. Morgenstern (klemens dot morgenstern at gmx dot net)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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//------------------------------------------------------------------------------
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//
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// Example: WebSocket server, coroutine
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//
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//------------------------------------------------------------------------------
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#include <boost/beast/core.hpp>
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#include <boost/beast/websocket.hpp>
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#include <boost/asio/awaitable.hpp>
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#include <boost/asio/co_spawn.hpp>
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#include <boost/asio/detached.hpp>
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#include <boost/asio/use_awaitable.hpp>
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#include <algorithm>
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#include <cstdlib>
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <string>
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#include <thread>
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#include <vector>
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#if defined(BOOST_ASIO_HAS_CO_AWAIT)
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namespace beast = boost::beast; // from <boost/beast.hpp>
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namespace http = beast::http; // from <boost/beast/http.hpp>
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namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
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namespace net = boost::asio; // from <boost/asio.hpp>
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using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
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using stream = websocket::stream<
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typename beast::tcp_stream::rebind_executor<
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typename net::use_awaitable_t<>::executor_with_default<net::any_io_executor>>::other>;
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//------------------------------------------------------------------------------
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// Echoes back all received WebSocket messages
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net::awaitable<void>
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do_session(stream ws)
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{
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// Set suggested timeout settings for the websocket
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ws.set_option(
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websocket::stream_base::timeout::suggested(
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beast::role_type::server));
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// Set a decorator to change the Server of the handshake
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ws.set_option(websocket::stream_base::decorator(
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[](websocket::response_type& res)
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{
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res.set(http::field::server,
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std::string(BOOST_BEAST_VERSION_STRING) +
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" websocket-server-coro");
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}));
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// Accept the websocket handshake
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co_await ws.async_accept();
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for(;;)
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try {
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// This buffer will hold the incoming message
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beast::flat_buffer buffer;
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// Read a message
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co_await ws.async_read(buffer);
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// Echo the message back
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ws.text(ws.got_text());
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co_await ws.async_write(buffer.data());
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}
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catch(boost::system::system_error & se)
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{
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if (se.code() != websocket::error::closed)
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throw;
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}
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}
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//------------------------------------------------------------------------------
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// Accepts incoming connections and launches the sessions
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net::awaitable<void>
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do_listen(
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tcp::endpoint endpoint)
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{
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// Open the acceptor
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auto acceptor = net::use_awaitable.as_default_on(tcp::acceptor(co_await net::this_coro::executor));
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acceptor.open(endpoint.protocol());
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// Allow address reuse
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acceptor.set_option(net::socket_base::reuse_address(true));
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// Bind to the server address
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acceptor.bind(endpoint);
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// Start listening for connections
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acceptor.listen(net::socket_base::max_listen_connections);
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for(;;)
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boost::asio::co_spawn(
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acceptor.get_executor(),
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do_session(stream(co_await acceptor.async_accept())),
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[](std::exception_ptr e)
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{
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try
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{
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std::rethrow_exception(e);
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}
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catch (std::exception &e) {
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std::cerr << "Error in session: " << e.what() << "\n";
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}
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});
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}
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int main(int argc, char* argv[])
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{
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// Check command line arguments.
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if (argc != 4)
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{
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std::cerr <<
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"Usage: websocket-server-awaitable <address> <port> <threads>\n" <<
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"Example:\n" <<
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" websocket-server-awaitable 0.0.0.0 8080 1\n";
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return EXIT_FAILURE;
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}
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auto const address = net::ip::make_address(argv[1]);
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auto const port = static_cast<unsigned short>(std::atoi(argv[2]));
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auto const threads = std::max<int>(1, std::atoi(argv[3]));
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// The io_context is required for all I/O
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net::io_context ioc(threads);
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// Spawn a listening port
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boost::asio::co_spawn(
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ioc,
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do_listen(tcp::endpoint{address, port}),
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[](std::exception_ptr e)
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{
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if (e)
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try
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{
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std::rethrow_exception(e);
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}
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catch(std::exception & e)
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{
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std::cerr << "Error: " << e.what() << "\n";
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}
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});
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// Run the I/O service on the requested number of threads
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std::vector<std::thread> v;
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v.reserve(threads - 1);
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for(auto i = threads - 1; i > 0; --i)
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v.emplace_back(
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[&ioc]
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{
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ioc.run();
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});
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ioc.run();
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return EXIT_SUCCESS;
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}
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#else
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int main(int, char * [])
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{
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std::printf("awaitables require C++20\n");
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return 1;
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}
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#endif
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Reference in New Issue
Block a user