forked from boostorg/beast
Beast.Asio:
New classes:
class async_completion:
Helper class for implementing asynchronous initiation functions.
See n3964:
Library Foundations for Asynchronous Operations, Revision 1
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n3964.pdf
class basic_streambuf:
Meets the requirements of Streambuf.
class buffered_readstream:
Buffers a ReadStream with a ConstBufferSequence.
class consuming_buffers:
Adapts a BufferSequence which wraps the underlying buffer
sequence and presents fewer bytes, with the retained bytes
occurring at the end of the sequence.
class handler_alloc:
A C++ Allocator the uses asio handler allocation hooks.
class static_streambuf:
An implementation of the Streambuf concept that uses a
fixed size buffer with size determined at compile-time.
class streambuf_readstream:
Buffers a ReadStream with a Streambuf.
New functions:
append_buffers()
Returns a new BufferSequence which efficiently concatenates
two or more buffer sequences together.
prepare_buffers()
Shortens a buffer sequence. The bytes excluded are at the
end of the underlying buffer sequence.
boost::asio::read_until()
A copy of boost::asio::read_until overloads, modified to work
with a beast::asio::basic_streambuf.
Debugging:
buffers_to_string()
Convert a ConstBufferSequence to a human readable string
suitable for diagnostics.
type_check.h:
Metafunctions for checking asio concepts:
AsyncReadStream, AsyncWriteStream
SyncReadStream, SyncWriteStream
ConstBufferSequence, MutableBufferSequence
Streambuf
Handler
Changes:
* All symbols moved up a namespace level.
* streambuf provides all move and copy special members,
behavior of moved from objects is well-defined.
Fixes:
* Fix basic_streambuf iterator category.
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//------------------------------------------------------------------------------
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/*
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This file is part of Beast: https://github.com/vinniefalco/Beast
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Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#ifndef BEAST_ASIO_HANDLER_ALLOC_H_INCLUDED
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#define BEAST_ASIO_HANDLER_ALLOC_H_INCLUDED
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#include <boost/asio/detail/handler_alloc_helpers.hpp>
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#include <cstdlib>
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#include <memory>
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#include <type_traits>
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#include <utility>
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namespace beast {
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// Guidance from
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// http://howardhinnant.github.io/allocator_boilerplate.html
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/** An allocator that uses handler customizations.
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This allocator uses the handler customizations `asio_handler_allocate`
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and `asio_handler_deallocate` to manage memory.
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@tparam T The type of object
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@tparam Handler The type of handler.
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*/
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template <class T, class Handler>
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class handler_alloc
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{
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private:
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// We want a partial template specialization as a friend
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// but that isn't allowed so we friend all versions. This
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// should produce a compile error if Handler is not
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// constructible from H.
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//
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template <class U, class H>
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friend class handler_alloc;
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Handler h_;
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public:
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using value_type = T;
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using is_always_equal = std::true_type;
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handler_alloc() = delete;
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handler_alloc(handler_alloc&&) = default;
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handler_alloc(handler_alloc const&) = default;
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handler_alloc& operator=(handler_alloc&&) = default;
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handler_alloc& operator=(handler_alloc const&) = default;
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/** Construct the allocator.
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The handler is moved or copied into the allocator.
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*/
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explicit
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handler_alloc(Handler&& h)
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: h_(std::move(h))
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{
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}
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/** Construct the allocator.
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A copy of the handler is made.
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*/
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explicit
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handler_alloc(Handler const& h)
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: h_(h)
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{
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}
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template<class U>
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handler_alloc(
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handler_alloc<U, Handler>&& other)
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: h_(std::move(other.h_))
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{
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}
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template<class U>
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handler_alloc(
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handler_alloc<U, Handler> const& other)
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: h_(other.h_)
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{
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}
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value_type*
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allocate(std::ptrdiff_t n)
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{
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auto const size = n * sizeof(T);
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return static_cast<value_type*>(
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boost_asio_handler_alloc_helpers::allocate(
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size, h_));
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}
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void
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deallocate(value_type* p, std::ptrdiff_t n)
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{
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auto const size = n * sizeof(T);
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boost_asio_handler_alloc_helpers::deallocate(
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p, size, h_);
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}
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#ifdef _MSC_VER
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// Work-around for MSVC not using allocator_traits
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// in the implementation of shared_ptr
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//
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void
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destroy(T* t)
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{
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t->~T();
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}
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#endif
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template<class U>
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friend
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bool
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operator==(handler_alloc const& lhs,
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handler_alloc<U, Handler> const& rhs)
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{
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return true;
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}
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template<class U>
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friend
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bool
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operator!=(handler_alloc const& lhs,
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handler_alloc<U, Handler> const& rhs)
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{
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return !(lhs == rhs);
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}
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};
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} // beast
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#endif
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