forked from boostorg/beast
Add async-ssl-system-executor http client example
This example websocket client application uses the `system_executor` to show how to use it with the I/O objects in ASIO and Beast. Signed-off-by: Damian Jarek <damian.jarek93@gmail.com>
This commit is contained in:
committed by
Vinnie Falco
parent
0f5d1edcd8
commit
3eebf420f0
@@ -13,6 +13,7 @@ add_subdirectory (sync)
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if (OPENSSL_FOUND)
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if (OPENSSL_FOUND)
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add_subdirectory (async-ssl)
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add_subdirectory (async-ssl)
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add_subdirectory (async-ssl-system-executor)
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add_subdirectory (coro-ssl)
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add_subdirectory (coro-ssl)
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add_subdirectory (sync-ssl)
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add_subdirectory (sync-ssl)
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endif()
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endif()
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@@ -13,5 +13,6 @@ build-project sync ;
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# SSL
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# SSL
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build-project async-ssl ;
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build-project async-ssl ;
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build-project async-ssl-system-executor ;
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build-project coro-ssl ;
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build-project coro-ssl ;
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build-project sync-ssl ;
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build-project sync-ssl ;
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@@ -0,0 +1,31 @@
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#
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# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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# Official repository: https://github.com/boostorg/beast
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#
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if (OPENSSL_FOUND)
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GroupSources(include/boost/beast beast)
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GroupSources(example/common common)
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GroupSources(example/websocket/client/async-ssl "/")
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add_executable (websocket-client-async-ssl-system-executor
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${BOOST_BEAST_FILES}
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${PROJECT_SOURCE_DIR}/example/common/root_certificates.hpp
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Jamfile
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websocket_client_async_ssl_system_executor.cpp
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)
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set_property(TARGET websocket-client-async-ssl-system-executor PROPERTY FOLDER "example-websocket-client-system-executor")
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target_link_libraries (websocket-client-async-ssl-system-executor
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OpenSSL::SSL OpenSSL::Crypto
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lib-asio
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lib-asio-ssl
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lib-beast
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)
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endif()
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22
example/websocket/client/async-ssl-system-executor/Jamfile
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22
example/websocket/client/async-ssl-system-executor/Jamfile
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@@ -0,0 +1,22 @@
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#
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# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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# Official repository: https://github.com/boostorg/beast
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#
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import ac ;
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project
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: requirements
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[ ac.check-library /boost/beast//lib-asio-ssl : <library>/boost/beast//lib-asio-ssl/<link>static : <build>no ]
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;
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exe websocket-client-async-ssl-system-executor :
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websocket_client_async_ssl_system_executor.cpp
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:
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<variant>coverage:<build>no
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<variant>ubasan:<build>no
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;
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@@ -0,0 +1,253 @@
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//
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// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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//------------------------------------------------------------------------------
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//
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// Example: WebSocket SSL client, asynchronous
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//
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//------------------------------------------------------------------------------
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#include "example/common/root_certificates.hpp"
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#include <boost/beast/core.hpp>
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#include <boost/beast/ssl.hpp>
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#include <boost/beast/websocket.hpp>
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#include <boost/beast/websocket/ssl.hpp>
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#include <boost/asio/strand.hpp>
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#include <cstdlib>
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <string>
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namespace beast = boost::beast; // from <boost/beast.hpp>
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namespace http = beast::http; // from <boost/beast/http.hpp>
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namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
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namespace net = boost::asio; // from <boost/asio.hpp>
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namespace ssl = boost::asio::ssl; // from <boost/asio/ssl.hpp>
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using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
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//------------------------------------------------------------------------------
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// Report a failure
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void
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fail(beast::error_code ec, char const* what)
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{
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std::cerr << what << ": " << ec.message() << "\n";
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}
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// Sends a WebSocket message and prints the response
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class session : public std::enable_shared_from_this<session>
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{
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tcp::resolver resolver_;
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websocket::stream<
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beast::ssl_stream<beast::tcp_stream>> ws_;
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beast::flat_buffer buffer_;
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std::string host_;
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std::string text_;
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// Objects are constructed with a strand to
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// ensure that handlers do not execute concurrently.
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session(net::strand<net::system_executor> ex, ssl::context& ctx)
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: resolver_(ex)
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, ws_(ex, ctx)
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{
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}
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public:
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// Delegate construction to a prive constructor to be able to use
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// the same strand for both I/O objects.
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explicit
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session(ssl::context& ctx)
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: session(net::make_strand(net::system_executor{}), ctx)
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{
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}
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// Start the asynchronous operation
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void
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run(
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char const* host,
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char const* port,
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char const* text)
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{
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// Save these for later
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host_ = host;
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text_ = text;
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// Look up the domain name
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resolver_.async_resolve(
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host,
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port,
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beast::bind_front_handler(
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&session::on_resolve,
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shared_from_this()));
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}
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void
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on_resolve(
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beast::error_code ec,
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tcp::resolver::results_type results)
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{
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if(ec)
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return fail(ec, "resolve");
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// Set a timeout on the operation
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beast::get_lowest_layer(ws_).expires_after(std::chrono::seconds(30));
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// Make the connection on the IP address we get from a lookup
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beast::get_lowest_layer(ws_).async_connect(
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results,
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beast::bind_front_handler(
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&session::on_connect,
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shared_from_this()));
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}
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void
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on_connect(beast::error_code ec, tcp::resolver::results_type::endpoint_type)
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{
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if(ec)
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return fail(ec, "connect");
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// Set a timeout on the operation
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beast::get_lowest_layer(ws_).expires_after(std::chrono::seconds(30));
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// Perform the SSL handshake
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ws_.next_layer().async_handshake(
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ssl::stream_base::client,
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beast::bind_front_handler(
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&session::on_ssl_handshake,
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shared_from_this()));
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}
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void
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on_ssl_handshake(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "ssl_handshake");
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// Turn off the timeout on the tcp_stream, because
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// the websocket stream has its own timeout system.
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beast::get_lowest_layer(ws_).expires_never();
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// Set suggested timeout settings for the websocket
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ws_.set_option(
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websocket::stream_base::timeout::suggested(
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beast::role_type::client));
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// Set a decorator to change the User-Agent of the handshake
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ws_.set_option(websocket::stream_base::decorator(
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[](websocket::request_type& req)
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{
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req.set(http::field::user_agent,
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std::string(BOOST_BEAST_VERSION_STRING) +
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" websocket-client-async-ssl");
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}));
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// Perform the websocket handshake
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ws_.async_handshake(host_, "/",
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beast::bind_front_handler(
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&session::on_handshake,
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shared_from_this()));
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}
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void
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on_handshake(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "handshake");
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// Send the message
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ws_.async_write(
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net::buffer(text_),
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beast::bind_front_handler(
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&session::on_write,
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shared_from_this()));
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}
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void
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on_write(
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beast::error_code ec,
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std::size_t bytes_transferred)
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{
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boost::ignore_unused(bytes_transferred);
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if(ec)
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return fail(ec, "write");
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// Read a message into our buffer
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ws_.async_read(
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buffer_,
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beast::bind_front_handler(
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&session::on_read,
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shared_from_this()));
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}
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void
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on_read(
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beast::error_code ec,
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std::size_t bytes_transferred)
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{
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boost::ignore_unused(bytes_transferred);
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if(ec)
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return fail(ec, "read");
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// Close the WebSocket connection
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ws_.async_close(websocket::close_code::normal,
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beast::bind_front_handler(
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&session::on_close,
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shared_from_this()));
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}
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void
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on_close(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "close");
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// If we get here then the connection is closed gracefully
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// The make_printable() function helps print a ConstBufferSequence
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std::cout << beast::make_printable(buffer_.data()) << std::endl;
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}
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};
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//------------------------------------------------------------------------------
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int main(int argc, char** argv)
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{
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// Check command line arguments.
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if(argc != 4)
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{
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std::cerr <<
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"Usage: websocket-client-async-ssl <host> <port> <text>\n" <<
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"Example:\n" <<
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" websocket-client-async-ssl echo.websocket.org 443 \"Hello, world!\"\n";
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return EXIT_FAILURE;
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}
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auto const host = argv[1];
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auto const port = argv[2];
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auto const text = argv[3];
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// The SSL context is required, and holds certificates
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ssl::context ctx{ssl::context::tlsv12_client};
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// This holds the root certificate used for verification
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load_root_certificates(ctx);
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// Launch the asynchronous operation
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std::make_shared<session>(ctx)->run(host, port, text);
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// The async operations will run on the system_executor.
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// Because the main thread has nothing to do in this example, we just wait
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// for the system_executor to run out of work.
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net::system_executor().context().join();
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return EXIT_SUCCESS;
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}
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