forked from boostorg/beast
Reorganize examples:
* The examples/ directory is renamed to example/ * Each program is in its own directory with its own build scripts
This commit is contained in:
282
example/websocket-server/websocket_async_echo_server.hpp
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282
example/websocket-server/websocket_async_echo_server.hpp
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//
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// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef WEBSOCKET_ASYNC_ECHO_SERVER_HPP
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#define WEBSOCKET_ASYNC_ECHO_SERVER_HPP
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#include <beast/core/multi_buffer.hpp>
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#include <beast/websocket/stream.hpp>
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#include <boost/lexical_cast.hpp>
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#include <boost/optional.hpp>
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <ostream>
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#include <string>
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#include <thread>
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#include <type_traits>
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#include <utility>
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namespace websocket {
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/** Asynchronous WebSocket echo client/server
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*/
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class async_echo_server
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{
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public:
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using error_code = beast::error_code;
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using address_type = boost::asio::ip::address;
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using socket_type = boost::asio::ip::tcp::socket;
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using endpoint_type = boost::asio::ip::tcp::endpoint;
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private:
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std::ostream* log_;
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boost::asio::io_service ios_;
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socket_type sock_;
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endpoint_type ep_;
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boost::asio::ip::tcp::acceptor acceptor_;
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std::vector<std::thread> thread_;
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boost::optional<boost::asio::io_service::work> work_;
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std::function<void(beast::websocket::stream<socket_type>&)> mod_;
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public:
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async_echo_server(async_echo_server const&) = delete;
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async_echo_server& operator=(async_echo_server const&) = delete;
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/** Constructor.
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@param log A pointer to a stream to log to, or `nullptr`
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to disable logging.
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@param threads The number of threads in the io_service.
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*/
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async_echo_server(std::ostream* log,
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std::size_t threads)
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: log_(log)
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, sock_(ios_)
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, acceptor_(ios_)
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, work_(ios_)
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{
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thread_.reserve(threads);
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for(std::size_t i = 0; i < threads; ++i)
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thread_.emplace_back(
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[&]{ ios_.run(); });
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}
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/** Destructor.
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*/
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~async_echo_server()
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{
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work_ = boost::none;
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ios_.dispatch(
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[&]
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{
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error_code ec;
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acceptor_.close(ec);
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});
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for(auto& t : thread_)
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t.join();
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}
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/** Return the listening endpoint.
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*/
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endpoint_type
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local_endpoint() const
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{
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return acceptor_.local_endpoint();
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}
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/** Set a handler called for new streams.
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This function is called for each new stream.
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It is used to set options for every connection.
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*/
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template<class F>
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void
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on_new_stream(F const& f)
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{
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mod_ = f;
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}
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/** Open a listening port.
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@param ep The address and port to bind to.
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@param ec Set to the error, if any occurred.
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*/
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void
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open(endpoint_type const& ep, error_code& ec)
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{
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acceptor_.open(ep.protocol(), ec);
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if(ec)
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return fail("open", ec);
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acceptor_.set_option(
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boost::asio::socket_base::reuse_address{true});
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acceptor_.bind(ep, ec);
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if(ec)
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return fail("bind", ec);
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acceptor_.listen(
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boost::asio::socket_base::max_connections, ec);
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if(ec)
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return fail("listen", ec);
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acceptor_.async_accept(sock_, ep_,
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std::bind(&async_echo_server::on_accept, this,
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std::placeholders::_1));
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}
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private:
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class peer
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{
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struct data
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{
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async_echo_server& server;
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endpoint_type ep;
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int state = 0;
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beast::websocket::stream<socket_type> ws;
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boost::asio::io_service::strand strand;
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beast::multi_buffer db;
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std::size_t id;
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data(async_echo_server& server_,
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endpoint_type const& ep_,
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socket_type&& sock_)
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: server(server_)
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, ep(ep_)
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, ws(std::move(sock_))
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, strand(ws.get_io_service())
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, id([]
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{
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static std::atomic<std::size_t> n{0};
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return ++n;
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}())
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{
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}
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};
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// VFALCO This could be unique_ptr in [Net.TS]
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std::shared_ptr<data> d_;
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public:
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peer(peer&&) = default;
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peer(peer const&) = default;
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peer& operator=(peer&&) = delete;
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peer& operator=(peer const&) = delete;
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template<class... Args>
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explicit
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peer(async_echo_server& server,
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endpoint_type const& ep, socket_type&& sock,
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Args&&... args)
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: d_(std::make_shared<data>(server, ep,
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std::forward<socket_type>(sock),
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std::forward<Args>(args)...))
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{
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auto& d = *d_;
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d.server.mod_(d.ws);
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run();
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}
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void run()
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{
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auto& d = *d_;
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d.ws.async_accept_ex(
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[](beast::websocket::response_type& res)
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{
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res.insert(
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"Server", "async_echo_server");
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},
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std::move(*this));
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}
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void operator()(error_code ec, std::size_t)
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{
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(*this)(ec);
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}
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void operator()(error_code ec)
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{
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using boost::asio::buffer;
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using boost::asio::buffer_copy;
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auto& d = *d_;
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switch(d.state)
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{
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// did accept
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case 0:
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if(ec)
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return fail("async_accept", ec);
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// start
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case 1:
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if(ec)
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return fail("async_handshake", ec);
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d.db.consume(d.db.size());
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// read message
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d.state = 2;
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d.ws.async_read(d.db,
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d.strand.wrap(std::move(*this)));
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return;
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// got message
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case 2:
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if(ec == beast::websocket::error::closed)
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return;
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if(ec)
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return fail("async_read", ec);
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// write message
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d.state = 1;
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d.ws.binary(d.ws.got_binary());
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d.ws.async_write(d.db.data(),
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d.strand.wrap(std::move(*this)));
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return;
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}
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}
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private:
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void
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fail(std::string what, error_code ec)
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{
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auto& d = *d_;
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if(d.server.log_)
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if(ec != beast::websocket::error::closed)
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d.server.fail("[#" + std::to_string(d.id) +
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" " + boost::lexical_cast<std::string>(d.ep) +
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"] " + what, ec);
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}
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};
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void
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fail(std::string what, error_code ec)
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{
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if(log_)
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{
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static std::mutex m;
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std::lock_guard<std::mutex> lock{m};
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(*log_) << what << ": " <<
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ec.message() << std::endl;
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}
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}
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void
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on_accept(error_code ec)
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{
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if(! acceptor_.is_open())
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return;
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if(ec == boost::asio::error::operation_aborted)
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return;
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if(ec)
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fail("accept", ec);
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peer{*this, ep_, std::move(sock_)};
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acceptor_.async_accept(sock_, ep_,
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std::bind(&async_echo_server::on_accept, this,
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std::placeholders::_1));
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}
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};
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} // websocket
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#endif
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