forked from boostorg/beast
Fixes to support Asio changes (API Change):
This adjusts Beast's interfaces and implementation to match the changes in Boost.Asio.
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ac24e58fb3
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58 files changed
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-723
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@@ -21,7 +21,7 @@
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*/
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class http_session : public boost::enable_shared_from_this<http_session>
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{
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beast::tcp_stream<net::io_context::strand> stream_;
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beast::tcp_stream stream_;
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beast::flat_buffer buffer_;
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boost::shared_ptr<shared_state> state_;
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http::request<http::string_body> req_;
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@@ -16,7 +16,9 @@ listener(
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net::io_context& ioc,
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tcp::endpoint endpoint,
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boost::shared_ptr<shared_state> const& state)
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: acceptor_(ioc)
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: ioc_(ioc)
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, acceptor_(ioc)
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, socket_(beast::make_strand(ioc))
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, state_(state)
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{
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beast::error_code ec;
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@@ -61,6 +63,7 @@ run()
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{
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// Start accepting a connection
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acceptor_.async_accept(
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socket_,
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beast::bind_front_handler(
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&listener::on_accept,
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shared_from_this()));
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@@ -80,18 +83,22 @@ fail(beast::error_code ec, char const* what)
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// Handle a connection
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void
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listener::
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on_accept(beast::error_code ec, tcp::socket socket)
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on_accept(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "accept");
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else
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// Launch a new session for this connection
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boost::make_shared<http_session>(
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std::move(socket),
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std::move(socket_),
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state_)->run();
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// Make sure each session gets its own strand
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socket_ = tcp::socket(beast::make_strand(ioc_));
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// Accept another connection
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acceptor_.async_accept(
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socket_,
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beast::bind_front_handler(
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&listener::on_accept,
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shared_from_this()));
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@@ -22,11 +22,13 @@ class shared_state;
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// Accepts incoming connections and launches the sessions
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class listener : public boost::enable_shared_from_this<listener>
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{
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net::io_context& ioc_;
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tcp::acceptor acceptor_;
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tcp::socket socket_;
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boost::shared_ptr<shared_state> state_;
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void fail(beast::error_code ec, char const* what);
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void on_accept(beast::error_code ec, tcp::socket socket);
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void on_accept(beast::error_code ec);
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public:
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listener(
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@@ -83,17 +83,22 @@ void
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websocket_session::
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send(boost::shared_ptr<std::string const> const& ss)
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{
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// Get on the strand if we aren't already,
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// otherwise we will concurrently access
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// objects which are not thread-safe.
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if(! ws_.get_executor().running_in_this_thread())
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return net::post(
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ws_.get_executor(),
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beast::bind_front_handler(
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&websocket_session::send,
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shared_from_this(),
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ss));
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// Post our work to the strand, this ensures
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// that the members of `this` will not be
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// accessed concurrently.
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net::post(
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ws_.get_executor(),
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beast::bind_front_handler(
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&websocket_session::on_send,
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shared_from_this(),
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ss));
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}
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void
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websocket_session::
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on_send(boost::shared_ptr<std::string const> const& ss)
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{
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// Always add to queue
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queue_.push_back(ss);
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@@ -27,7 +27,7 @@ class shared_state;
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class websocket_session : public boost::enable_shared_from_this<websocket_session>
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{
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beast::flat_buffer buffer_;
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websocket::stream<beast::tcp_stream<net::io_context::strand>> ws_;
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websocket::stream<beast::tcp_stream> ws_;
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boost::shared_ptr<shared_state> state_;
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std::vector<boost::shared_ptr<std::string const>> queue_;
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@@ -50,6 +50,10 @@ public:
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// Send a message
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void
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send(boost::shared_ptr<std::string const> const& ss);
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private:
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void
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on_send(boost::shared_ptr<std::string const> const& ss);
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};
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template<class Body, class Allocator>
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