Refactor WebSocket, HTTP examples:

fix #297, fix #488

* Errors are checked and reported
* More comments explaining what is going on
* The connection is gracefully closed

WebSocket:

* Messages are drained before closing
This commit is contained in:
Vinnie Falco
2017-07-20 08:15:27 -07:00
parent 298bf5fbb1
commit 74891560ae
6 changed files with 260 additions and 139 deletions
@@ -5,43 +5,102 @@
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include <beast/core/ostream.hpp>
#include <beast/core.hpp>
#include <beast/websocket.hpp>
#include <beast/websocket/ssl.hpp>
#include <boost/asio.hpp>
#include <boost/asio/ssl.hpp>
#include <cstdlib>
#include <iostream>
#include <string>
int main()
{
using boost::asio::connect;
using socket = boost::asio::ip::tcp::socket;
using resolver = boost::asio::ip::tcp::resolver;
using io_service = boost::asio::io_service;
namespace ssl = boost::asio::ssl;
// A helper for reporting errors
auto const fail =
[](std::string what, beast::error_code ec)
{
std::cerr << what << ": " << ec.message() << std::endl;
std::cerr.flush();
return EXIT_FAILURE;
};
// Normal boost::asio setup
boost::system::error_code ec;
// Set up an asio socket to connect to a remote host
boost::asio::io_service ios;
boost::asio::ip::tcp::resolver r{ios};
boost::asio::ip::tcp::socket sock{ios};
// Look up the domain name
std::string const host = "echo.websocket.org";
io_service ios;
resolver r{ios};
socket sock{ios};
connect(sock, r.resolve(resolver::query{host, "https"}));
auto const lookup = r.resolve(boost::asio::ip::tcp::resolver::query{host, "https"}, ec);
if(ec)
return fail("resolve", ec);
// Make the connection on the IP address we get from a lookup
boost::asio::connect(sock, lookup, ec);
if(ec)
return fail("connect", ec);
// Wrap the now-connected socket in an SSL stream
using stream_type = boost::asio::ssl::stream<boost::asio::ip::tcp::socket&>;
boost::asio::ssl::context ctx{boost::asio::ssl::context::sslv23};
stream_type stream{sock, ctx};
stream.set_verify_mode(boost::asio::ssl::verify_none);
// Perform SSL handshaking
using stream_type = ssl::stream<socket&>;
ssl::context ctx{ssl::context::sslv23};
stream_type stream{sock, ctx};
stream.set_verify_mode(ssl::verify_none);
stream.handshake(ssl::stream_base::client);
stream.handshake(boost::asio::ssl::stream_base::client, ec);
if(ec)
return fail("ssl handshake", ec);
// Secure WebSocket connect and send message using Beast
// Now wrap the handshaked SSL stream in a websocket stream
beast::websocket::stream<stream_type&> ws{stream};
ws.handshake(host, "/");
ws.write(boost::asio::buffer("Hello, world!"));
// Receive Secure WebSocket message, print and close using Beast
// Perform the websocket handshake
ws.handshake(host, "/", ec);
if(ec)
return fail("handshake", ec);
// Send a message
ws.write(boost::asio::buffer("Hello, world!"), ec);
if(ec)
return fail("write", ec);
// This buffer will hold the incoming message
beast::multi_buffer b;
ws.close(beast::websocket::close_code::normal);
std::cout << beast::buffers(b.data()) << "\n";
// Read the message into our buffer
ws.read(b, ec);
if(ec)
return fail("read", ec);
// Send a "close" frame to the other end, this is a websocket thing
ws.close(beast::websocket::close_code::normal, ec);
if(ec)
return fail("close", ec);
// The buffers() function helps print a ConstBufferSequence
std::cout << beast::buffers(b.data()) << std::endl;
// WebSocket says that to close a connection you have
// to keep reading messages until you receive a close frame.
// Beast delivers the close frame as an error from read.
//
beast::drain_buffer drain; // Throws everything away efficiently
for(;;)
{
// Keep reading messages...
ws.read(drain, ec);
// ...until we get the special error code
if(ec == beast::websocket::error::closed)
break;
// Some other error occurred, report it and exit.
if(ec)
return fail("close", ec);
}
return EXIT_SUCCESS;
}