Rename to buffer_bytes

This commit is contained in:
Vinnie Falco
2019-03-05 08:47:02 -08:00
parent 6ccdcdf51d
commit 9f2b0ce1db
62 changed files with 206 additions and 258 deletions

View File

@@ -114,7 +114,7 @@ public:
else
{
BOOST_ASSERT(impl.wr_buf_size != 0);
remain_ = buffer_size(cb_);
remain_ = buffer_bytes(cb_);
if(remain_ > impl.wr_buf_size)
how_ = do_nomask_frag;
else
@@ -130,7 +130,7 @@ public:
else
{
BOOST_ASSERT(impl.wr_buf_size != 0);
remain_ = buffer_size(cb_);
remain_ = buffer_bytes(cb_);
if(remain_ > impl.wr_buf_size)
how_ = do_mask_frag;
else
@@ -186,7 +186,7 @@ operator()(
{
// send a single frame
fh_.fin = fin_;
fh_.len = buffer_size(cb_);
fh_.len = buffer_bytes(cb_);
impl.wr_fb.clear();
detail::write<flat_static_buffer_base>(
impl.wr_fb, fh_);
@@ -252,7 +252,7 @@ operator()(
if(how_ == do_mask_nofrag)
{
// send a single frame using multiple writes
remain_ = beast::buffer_size(cb_);
remain_ = beast::buffer_bytes(cb_);
fh_.fin = fin_;
fh_.len = remain_;
fh_.key = impl.create_mask();
@@ -362,13 +362,13 @@ operator()(
more_ = impl.deflate(b, cb_, fin_, in_, ec);
if(impl.check_stop_now(ec))
goto upcall;
n = buffer_size(b);
n = buffer_bytes(b);
if(n == 0)
{
// The input was consumed, but there is
// no output due to compression latency.
BOOST_ASSERT(! fin_);
BOOST_ASSERT(buffer_size(cb_) == 0);
BOOST_ASSERT(buffer_bytes(cb_) == 0);
goto upcall;
}
if(fh_.mask)
@@ -517,7 +517,7 @@ write_some(bool fin,
fh.op = impl.wr_cont ?
detail::opcode::cont : impl.wr_opcode;
fh.mask = impl.role == role_type::client;
auto remain = buffer_size(buffers);
auto remain = buffer_bytes(buffers);
if(impl.wr_compress)
{
@@ -531,14 +531,14 @@ write_some(bool fin,
b, cb, fin, bytes_transferred, ec);
if(impl.check_stop_now(ec))
return bytes_transferred;
auto const n = buffer_size(b);
auto const n = buffer_bytes(b);
if(n == 0)
{
// The input was consumed, but there
// is no output due to compression
// latency.
BOOST_ASSERT(! fin);
BOOST_ASSERT(buffer_size(cb) == 0);
BOOST_ASSERT(buffer_bytes(cb) == 0);
fh.fin = false;
break;
}