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//
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// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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#include <boost/beast/_experimental/unit_test/suite.hpp>
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#ifdef BOOST_MSVC
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#pragma warning(push)
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#pragma warning(disable: 4459) // declaration hides global declaration
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#endif
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#include <boost/beast.hpp>
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#include <boost/beast/ssl.hpp>
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#include <boost/asio.hpp>
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#include <boost/asio/ssl.hpp>
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namespace {
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#include "websocket_common.ipp"
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void
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snippets()
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{
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stream<tcp_stream> ws(ioc);
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{
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//[code_websocket_4_1
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net::const_buffer b("Hello, world!", 13);
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// This sets all outgoing messages to be sent as text.
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// Text messages must contain valid utf8, this is checked
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// when reading but not when writing.
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ws.text(true);
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// Write the buffer as text
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ws.write(b);
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//]
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}
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{
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//[code_websocket_4_2
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// This DynamicBuffer will hold the received message
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flat_buffer buffer;
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// Read a complete message into the buffer's input area
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ws.read(buffer);
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// Set text mode if the received message was also text,
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// otherwise binary mode will be set.
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ws.text(ws.got_text());
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// Echo the received message back to the peer. If the received
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// message was in text mode, the echoed message will also be
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// in text mode, otherwise it will be in binary mode.
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ws.write(buffer.data());
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// Discard all of the bytes stored in the dynamic buffer,
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// otherwise the next call to read will append to the existing
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// data instead of building a fresh message.
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buffer.consume(buffer.size());
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//]
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}
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{
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//[code_websocket_4_3
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// This DynamicBuffer will hold the received message
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multi_buffer buffer;
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// Read the next message in pieces
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do
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{
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// Append up to 512 bytes of the message into the buffer
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ws.read_some(buffer, 512);
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}
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while(! ws.is_message_done());
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// At this point we have a complete message in the buffer, now echo it
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// The echoed message will be sent in binary mode if the received
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// message was in binary mode, otherwise we will send in text mode.
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ws.binary(ws.got_binary());
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// This buffer adaptor allows us to iterate through buffer in pieces
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buffers_suffix<multi_buffer::const_buffers_type> cb{buffer.data()};
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// Echo the received message in pieces.
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// This will cause the message to be broken up into multiple frames.
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for(;;)
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{
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if(buffer_size(cb) > 512)
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{
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// There are more than 512 bytes left to send, just
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// send the next 512 bytes. The value `false` informs
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// the stream that the message is not complete.
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ws.write_some(false, buffers_prefix(512, cb));
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// This efficiently discards data from the adaptor by
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// simply ignoring it, but does not actually affect the
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// underlying dynamic buffer.
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cb.consume(512);
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}
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else
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{
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// Only 512 bytes or less remain, so write the whole
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// thing and inform the stream that this piece represents
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// the end of the message by passing `true`.
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ws.write_some(true, cb);
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break;
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}
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}
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// Discard all of the bytes stored in the dynamic buffer,
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// otherwise the next call to read will append to the existing
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// data instead of building a fresh message.
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//]
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}
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}
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struct websocket_4_test
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: public boost::beast::unit_test::suite
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{
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void
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run() override
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{
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BEAST_EXPECT(&snippets);
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}
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};
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BEAST_DEFINE_TESTSUITE(beast,doc,websocket_4);
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} // (anon)
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#ifdef BOOST_MSVC
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#pragma warning(pop)
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#endif
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