Refactor all examples:

fix #575, fix #604, fix #608, fix #634, fix #712

All examples are rewritten:

* Using Best Practices
* Mostly self-contained
* New examples to complete the feature matrix
* The server-framework example is removed
This commit is contained in:
Vinnie Falco
2017-08-07 20:53:11 -07:00
parent 20a8f7d75b
commit dd71b0f94d
187 changed files with 11759 additions and 7098 deletions
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#
# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
#
# Distributed under the Boost Software License, Version 1.0. (See accompanying
# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#
# Official repository: https://github.com/boostorg/beast
#
GroupSources(include/boost/beast beast)
GroupSources(example/websocket/client/sync "/")
add_executable (websocket-client-sync
${BOOST_BEAST_INCLUDES}
Jamfile
websocket_client_sync.cpp
)
+15
View File
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#
# Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
#
# Distributed under the Boost Software License, Version 1.0. (See accompanying
# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#
# Official repository: https://github.com/boostorg/beast
#
exe websocket-client-sync :
websocket_client_sync.cpp
:
<variant>coverage:<build>no
<variant>ubasan:<build>no
;
@@ -0,0 +1,88 @@
//
// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//
//------------------------------------------------------------------------------
//
// Example: WebSocket client, synchronous
//
//------------------------------------------------------------------------------
//[example_websocket_client
#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <cstdlib>
#include <iostream>
#include <string>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
namespace websocket = boost::beast::websocket; // from <boost/beast/websocket.hpp>
// Sends a WebSocket message and prints the response
int main(int argc, char** argv)
{
try
{
// Check command line arguments.
if(argc != 4)
{
std::cerr <<
"Usage: websocket-client-sync <host> <port> <text>\n" <<
"Example:\n" <<
" websocket-client-sync echo.websocket.org 80 \"Hello, world!\"\n";
return EXIT_FAILURE;
}
auto const host = argv[1];
auto const port = argv[2];
auto const text = argv[3];
// The io_service is required for all I/O
boost::asio::io_service ios;
// These objects perform our I/O
tcp::resolver resolver{ios};
websocket::stream<tcp::socket> ws{ios};
// Look up the domain name
auto const lookup = resolver.resolve({host, port});
// Make the connection on the IP address we get from a lookup
boost::asio::connect(ws.next_layer(), lookup);
// Perform the websocket handshake
ws.handshake(host, "/");
// Send the message
ws.write(boost::asio::buffer(std::string(text)));
// This buffer will hold the incoming message
boost::beast::multi_buffer buffer;
// Read a message into our buffer
ws.read(buffer);
// Close the WebSocket connection
ws.close(websocket::close_code::normal);
// If we get here then the connection is closed gracefully
// The buffers() function helps print a ConstBufferSequence
std::cout << boost::beast::buffers(buffer.data()) << std::endl;
}
catch(std::exception const& e)
{
std::cerr << "Error: " << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
//]