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//
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// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
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// Copyright (c) 2025 Mohammad Nejati
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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//------------------------------------------------------------------------------
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//
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// Example: WebSocket client, asynchronous Unix domain sockets
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//
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//------------------------------------------------------------------------------
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#include <boost/asio/local/stream_protocol.hpp>
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#include <boost/asio/strand.hpp>
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#include <boost/beast/core.hpp>
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#include <boost/beast/websocket.hpp>
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#include <cstdlib>
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#include <iostream>
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#include <memory>
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#include <string>
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#if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
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namespace beast = boost::beast; // from <boost/beast.hpp>
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namespace http = beast::http; // from <boost/beast/http.hpp>
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namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
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namespace net = boost::asio; // from <boost/asio.hpp>
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using stream_protocol = net::local::stream_protocol; // from <boost/asio/local/stream_protocol.hpp>
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//------------------------------------------------------------------------------
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// Report a failure
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void
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fail(beast::error_code ec, char const* what)
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{
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std::cerr << what << ": " << ec.message() << "\n";
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}
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// Sends a WebSocket message and prints the response
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class session : public std::enable_shared_from_this<session>
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{
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websocket::stream<stream_protocol::socket> ws_;
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beast::flat_buffer buffer_;
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std::string host_;
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std::string text_;
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public:
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// Resolver and socket require an io_context
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explicit
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session(net::io_context& ioc)
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: ws_(net::make_strand(ioc))
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{
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}
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// Start the asynchronous operation
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void
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run(
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char const* path,
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char const* host,
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char const* port,
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char const* text)
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{
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// Save for later
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host_ = std::string{host} + ":" + port;
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text_ = text;
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// Make the connection
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beast::get_lowest_layer(ws_).async_connect(
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stream_protocol::endpoint{path},
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beast::bind_front_handler(
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&session::on_connect,
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shared_from_this()));
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}
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void
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on_connect(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "connect");
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// Set suggested timeout settings for the websocket
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ws_.set_option(
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websocket::stream_base::timeout::suggested(
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beast::role_type::client));
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// Set a decorator to change the User-Agent of the handshake
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ws_.set_option(websocket::stream_base::decorator(
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[](websocket::request_type& req)
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{
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req.set(http::field::user_agent,
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std::string(BOOST_BEAST_VERSION_STRING) +
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" websocket-client-async-local");
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}));
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// Perform the websocket handshake
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ws_.async_handshake(host_, "/",
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beast::bind_front_handler(
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&session::on_handshake,
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shared_from_this()));
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}
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void
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on_handshake(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "handshake");
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// Send the message
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ws_.async_write(
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net::buffer(text_),
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beast::bind_front_handler(
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&session::on_write,
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shared_from_this()));
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}
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void
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on_write(
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beast::error_code ec,
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std::size_t bytes_transferred)
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{
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boost::ignore_unused(bytes_transferred);
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if(ec)
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return fail(ec, "write");
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// Read a message into our buffer
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ws_.async_read(
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buffer_,
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beast::bind_front_handler(
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&session::on_read,
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shared_from_this()));
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}
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void
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on_read(
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beast::error_code ec,
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std::size_t bytes_transferred)
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{
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boost::ignore_unused(bytes_transferred);
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if(ec)
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return fail(ec, "read");
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// Close the WebSocket connection
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ws_.async_close(websocket::close_code::normal,
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beast::bind_front_handler(
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&session::on_close,
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shared_from_this()));
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}
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void
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on_close(beast::error_code ec)
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{
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if(ec)
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return fail(ec, "close");
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// If we get here then the connection is closed gracefully
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// The make_printable() function helps print a ConstBufferSequence
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std::cout << beast::make_printable(buffer_.data()) << std::endl;
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}
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};
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//------------------------------------------------------------------------------
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int main(int argc, char** argv)
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{
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// Check command line arguments.
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if(argc != 5)
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{
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std::cerr <<
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"Usage: websocket-client-async-local <path> <host> <port> <text>\n" <<
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"Example:\n" <<
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" websocket-client-async-local /tmp/ws.sock localhost 80 \"Hello, world!\"\n";
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return EXIT_FAILURE;
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}
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auto const path = argv[1];
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auto const host = argv[2];
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auto const port = argv[3];
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auto const text = argv[4];
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// The io_context is required for all I/O
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net::io_context ioc;
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// Launch the asynchronous operation
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std::make_shared<session>(ioc)->run(path, host, port, text);
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// Run the I/O service. The call will return when
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// the socket is closed.
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ioc.run();
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return EXIT_SUCCESS;
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}
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#else
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int
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main(int, char*[])
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{
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std::cerr <<
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"Local sockets not available on this platform" << std::endl;
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return EXIT_FAILURE;
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}
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#endif
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