forked from boostorg/beast
Tidy up tests and docs:
* Add handler_ptr test and increase coverage * Add test for prepare_buffer * Move is_call_possible tests to a .cpp file * Tidy up docs and declarations
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//
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// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Test that header file is self-contained.
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#include <beast/core/detail/is_call_possible.hpp>
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namespace beast {
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namespace detail {
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namespace {
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struct is_call_possible_udt1
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{
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void operator()(int) const;
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};
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struct is_call_possible_udt2
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{
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int operator()(int) const;
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};
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struct is_call_possible_udt3
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{
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int operator()(int);
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};
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#ifndef __INTELLISENSE__
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// VFALCO Fails to compile with Intellisense
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static_assert(is_call_possible<
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is_call_possible_udt1, void(int)>::value, "");
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static_assert(! is_call_possible<
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is_call_possible_udt1, void(void)>::value, "");
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static_assert(is_call_possible<
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is_call_possible_udt2, int(int)>::value, "");
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static_assert(! is_call_possible<
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is_call_possible_udt2, int(void)>::value, "");
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static_assert(! is_call_possible<
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is_call_possible_udt2, void(void)>::value, "");
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static_assert(is_call_possible<
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is_call_possible_udt3, int(int)>::value, "");
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static_assert(! is_call_possible<
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is_call_possible_udt3 const, int(int)>::value, "");
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#endif
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}
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} // detail
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} // beast
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