Add websocket::stream pong and async_pong

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Vinnie Falco committed 2017-07-20 08:12:13 -07:00
1 parent f56d4fe74b
commit f904759877
8 files changed
+156 -16

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@@ -40,7 +40,7 @@ namespace websocket {
system call, by concatenating the frame header and the payload.
In the client role, this will send a single frame in one system
calls, using the write buffer to calculate masked data.
call, using the write buffer to calculate masked data.
2. autofragment: true
compression: false
@@ -215,7 +215,7 @@ public:
template<class NextLayer>
template<class Buffers, class Handler>
void
void
stream<NextLayer>::
write_frame_op<Buffers, Handler>::
operator()(error_code ec, std::size_t)