forked from boostorg/beast
fix #373 * concepts.hpp is renamed to type_traits.hpp * Body reader and writer concepts are renamed
334 lines
12 KiB
Plaintext
334 lines
12 KiB
Plaintext
[/
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Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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]
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[section:http Using HTTP]
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[block '''
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<informaltable frame="all"><tgroup cols="1"><colspec colname="a"/><tbody><row><entry valign="top"><simplelist>
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<member><link linkend="beast.http.message">Message</link></member>
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<member><link linkend="beast.http.fields">Fields</link></member>
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<member><link linkend="beast.http.body">Body</link></member>
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<member><link linkend="beast.http.algorithms">Algorithms</link></member>
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</simplelist></entry></row></tbody></tgroup></informaltable>
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''']
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Beast offers programmers simple and performant models of HTTP messages and
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their associated operations including synchronous and asynchronous reading and
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writing of messages and headers in the HTTP/1 wire format using Boost.Asio.
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[note
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The following documentation assumes familiarity with both Boost.Asio
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and the HTTP protocol specification described in __rfc7230__. Sample code
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and identifiers mentioned in this section are written as if the following
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declarations are in effect:
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```
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#include <beast/core.hpp>
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#include <beast/http.hpp>
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using namespace beast;
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using namespace beast::http;
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```
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]
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[section:message Message]
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The HTTP protocol defines the client and server roles: clients send messages
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called requests and servers send back messages called responses. A HTTP message
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(referred to hereafter as "message") contains request or response specific
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attributes (contained in the "Start Line"), a series of zero or more name/value
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pairs (collectively termed "Fields"), and an optional series of octets called
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the message body which may be zero in length. The start line for a HTTP request
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includes a string called the method, a string called the URL, and a version
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number indicating HTTP/1.0 or HTTP/1.1. For a response, the start line contains
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an integer status code and a string called the reason phrase. Alternatively, a
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HTTP message can be viewed as two parts: a header, followed by a body.
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[note
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The Reason-Phrase is obsolete as of rfc7230.
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]
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The __header__ class template models the header for HTTP/1 and HTTP/2 messages.
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This class template is a family of specializations, one for requests and one
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for responses, depending on the [*`isRequest`] template value.
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The [*`Fields`] template type determines the type of associative container
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used to store the field values. The provided __basic_fields__ class template
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and __fields__ type alias are typical choices for the [*`Fields`] type, but
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advanced applications may supply user defined types which meet the requirements.
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The __message__ class template models the header and optional body for HTTP/1
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and HTTP/2 requests and responses. It is derived from the __header__ class
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template with the same shared template parameters, and adds the `body` data
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member. The message class template requires an additional template argument
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type [*`Body`]. This type controls the container used to represent the body,
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if any, as well as the algorithms needed to serialize and parse bodies of
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that type.
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This illustration shows the declarations and members of the __header__ and
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__message__ class templates, as well as the inheritance relationship:
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[$images/message.png [width 711px] [height 424px]]
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For notational convenience, these template type aliases are provided which
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supply typical choices for the [*`Fields`] type:
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```
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/// A typical HTTP request
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template<class Body, class Fields = fields>
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using request = message<true, Body, Fields>;
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/// A typical HTTP response
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template<class Body, class Fields = fields>
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using response = message<false, Body, Fields>;
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```
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The code examples below show how to create and fill in request and response
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objects:
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[table Create Message
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[[HTTP Request] [HTTP Response]]
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[[
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```
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request<string_body> req;
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req.version = 11; // HTTP/1.1
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req.method("GET");
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req.target("/index.htm");
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req.fields.insert("Accept", "text/html");
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req.fields.insert("Connection", "keep-alive");
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req.fields.insert("User-Agent", "Beast");
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```
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][
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```
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response<string_body> res;
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res.version = 11; // HTTP/1.1
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res.status = 200;
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res.reason("OK");
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res.fields.insert("Server", "Beast");
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res.fields.insert("Content-Length", 4);
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res.body = "****";
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```
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]]]
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In the serialized format of a HTTP message, the header is represented as a
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series of text lines ending in CRLF (`"\r\n"`). The end of the header is
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indicated by a line containing only CRLF. Here are examples of serialized HTTP
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request and response objects. The objects created above will produce these
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results when serialized. Note that only the response has a body:
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[table Serialized HTTP Request and Response
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[[HTTP Request] [HTTP Response]]
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[[
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```
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GET /index.htm HTTP/1.1\r\n
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Accept: text/html\r\n
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Connection: keep-alive\r\n
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User-Agent: Beast\r\n
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\r\n
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```
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][
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```
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200 OK HTTP/1.1\r\n
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Server: Beast\r\n
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Content-Length: 4\r\n
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\r\n
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****
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```
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]]]
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[endsect]
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[section:fields Fields]
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The [*`Fields`] type represents a container that can set or retrieve the
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fields in a message. Beast provides the
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[link beast.ref.http__basic_fields `basic_fields`] class which serves
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the needs for most users. It supports modification and inspection of values.
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The field names are not case-sensitive.
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These statements change the values of the headers in the message passed:
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```
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template<class Body>
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void set_fields(request<Body>& req)
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{
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if(! req.exists("User-Agent"))
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req.insert("User-Agent", "myWebClient");
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if(req.exists("Accept-Charset"))
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req.erase("Accept-Charset");
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req.replace("Accept", "text/plain");
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}
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```
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User defined [*`Fields`] types are possible. To support serialization, the
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type must meet the requirements of __FieldSequence__. To support parsing using
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the provided parser, the type must provide the `insert` member function.
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[endsect]
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[section:body Body]
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The message [*`Body`] template parameter controls both the type of the data
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member of the resulting message object, and the algorithms used during parsing
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and serialization. Beast provides three very common [*`Body`] types:
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* [link beast.ref.http__string_body [*`string_body`:]] A body with a
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`value_type` as `std::string`. Useful for quickly putting together a request
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or response with simple text in the message body (such as an error message).
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Has the same insertion complexity of `std::string`. This is the type of body
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used in the examples:
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```
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response<string_body> res;
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static_assert(std::is_same<decltype(res.body), std::string>::value);
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res.body = "Here is the data you requested";
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```
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* [link beast.ref.http__dynamic_body [*`dynamic_body`:]] A body with a
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`value_type` of [link beast.ref.multi_buffer `multi_buffer`]: an efficient storage
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object which uses multiple octet arrays of varying lengths to represent data.
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* [link beast.ref.http__buffer_body [*`buffer_body`:]] A write-only body
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with a `value_type` representing a __ConstBufferSequence__. This special
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body allows the caller to implement their own write loop for advanced
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use-cases such as relaying.
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* [link beast.ref.http__empty_body [*`empty_body`:]] A write-only body
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with an empty `value_type` representing an HTTP message with no content
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body.
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[heading Advanced]
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User-defined types are possible for the message body, where the type meets the
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[link beast.ref.Body [*`Body`]] requirements. This simplified class declaration
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shows the customization points available to user-defined body types:
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[$images/body.png [width 510px] [height 210px]]
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* [*`value_type`]: Determines the type of the
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[link beast.ref.http__message.body `message::body`] member. If this
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type defines default construction, move, copy, or swap, then message objects
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declared with this [*Body] will have those operations defined.
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* [*`body_writer`]: An optional nested type meeting the requirements of
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[link beast.ref.BodyWriter [*BodyWriter]]. If present, this defines the
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algorithm used to transfer parsed octets into buffers representing the
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body.
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* [*`body_reader`]: An optional nested type meeting the requirements of
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[link beast.ref.BodyReader [*BodyReader]]. If present, this defines
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the algorithm used to obtain buffers representing a body of this type.
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The examples included with this library provide a [*Body] implementation that
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serializing message bodies that come from a file.
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[endsect]
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[section:algorithms Algorithms]
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Algorithms are provided to serialize and deserialize HTTP/1 messages on
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streams.
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* [link beast.ref.http__read [*read]]: Deserialize a HTTP/1 __header__ or __message__ from a stream.
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* [link beast.ref.http__write [*write]]: Serialize a HTTP/1 __header__ or __message__ to a stream.
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Asynchronous versions of these algorithms are also available:
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* [link beast.ref.http__async_read [*async_read]]: Deserialize a HTTP/1 __header__ or __message__ asynchronously from a stream.
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* [link beast.ref.http__async_write [*async_write]]: Serialize a HTTP/1 __header__ or __message__ asynchronously to a stream.
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[heading Using Sockets]
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The free function algorithms are modeled after Boost.Asio to send and receive
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messages on TCP/IP sockets, SSL streams, or any object which meets the
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Boost.Asio type requirements (__SyncReadStream__, __SyncWriteStream__,
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__AsyncReadStream__, and __AsyncWriteStream__ depending on the types of
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operations performed). To send messages synchronously, use one of the
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[link beast.ref.http__write `write`] functions:
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```
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void send_request(boost::asio::ip::tcp::socket& sock)
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{
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request<string_body> req;
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req.version = 11;
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req.method("GET");
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req.target("/index.html");
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...
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write(sock, req); // Throws exception on error
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...
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// Alternatively
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boost::system::error:code ec;
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write(sock, req, ec);
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if(ec)
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std::cerr << "error writing http message: " << ec.message();
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}
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```
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An asynchronous interface is available:
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```
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void handle_write(boost::system::error_code);
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...
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request<string_body> req;
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...
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async_write(sock, req, std::bind(&handle_write, std::placeholders::_1));
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```
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When the implementation reads messages from a socket, it can read bytes lying
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after the end of the message if they are present (the alternative is to read
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a single byte at a time which is unsuitable for performance reasons). To
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store and re-use these extra bytes on subsequent messages, the read interface
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requires an additional parameter: a [link beast.ref.DynamicBuffer [*`DynamicBuffer`]]
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object. This example reads a message from the socket, with the extra bytes
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stored in the `streambuf` parameter for use in a subsequent call to read:
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```
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boost::asio::streambuf sb;
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...
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response<string_body> res;
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read(sock, sb, res); // Throws exception on error
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...
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// Alternatively
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boost::system::error:code ec;
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read(sock, sb, res, ec);
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if(ec)
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std::cerr << "error reading http message: " << ec.message();
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```
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As with the write function, an asynchronous interface is available. The
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stream buffer parameter must remain valid until the completion handler is
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called:
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```
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void handle_read(boost::system::error_code);
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...
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boost::asio::streambuf sb;
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response<string_body> res;
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...
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async_read(sock, res, std::bind(&handle_read, std::placeholders::_1));
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```
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An alternative to using a `boost::asio::streambuf` is to use a
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__multi_buffer__, which meets the requirements of __DynamicBuffer__ and
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is optimized for performance:
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```
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void handle_read(boost::system::error_code);
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...
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beast::multi_buffer sb;
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response<string_body> res;
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read(sock, sb, res);
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```
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The `read` implementation can use any object meeting the requirements of
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__DynamicBuffer__, allowing callers to define custom
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memory management strategies used by the implementation.
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[endsect]
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[endsect]
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