forked from boostorg/beast
		
	Every interface or implementation which operates on a templated type Fields is evaluated to determine if basic_fields<Allocator> is more appropriate, and changed if so.
		
			
				
	
	
		
			375 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			375 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BEAST_EXAMPLE_SERVER_WS_ASYNC_PORT_HPP
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#define BEAST_EXAMPLE_SERVER_WS_ASYNC_PORT_HPP
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#include "server.hpp"
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#include <beast/core/multi_buffer.hpp>
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#include <beast/websocket/stream.hpp>
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#include <boost/function.hpp>
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#include <memory>
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#include <ostream>
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namespace framework {
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// This object holds the state of the connection
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// including, most importantly, the socket or stream.
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//
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//
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template<class Derived>
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class async_ws_con_base
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{
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    // This function lets us access members of the derived class
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    Derived&
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    impl()
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    {
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        return static_cast<Derived&>(*this);
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    }
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    // The string used to set the Server http field
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    std::string server_name_;
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    // The stream to use for logging
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    std::ostream& log_;
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    // A small unique integer for logging
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    std::size_t id_;
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    // The remote endpoint. We cache it here because
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    // calls to remote_endpoint() can fail / throw.
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    //
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    endpoint_type ep_;
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    // This is used to hold the message data
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    beast::multi_buffer buffer_;
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protected:
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    // The strand makes sure that our data is
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    // accessed from only one thread at a time.
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    //
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    strand_type strand_;
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public:
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    // Constructor
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    template<class Callback>
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    async_ws_con_base(
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        beast::string_view server_name,
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        std::ostream& log,
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        std::size_t id,
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        endpoint_type const& ep,
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        Callback const& cb)
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        : server_name_(server_name)
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        , log_(log)
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        , id_(id)
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        , ep_(ep)
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        // Limit of 1MB on messages
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        , buffer_(1024 * 1024)
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        , strand_(impl().stream().get_io_service())
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    {
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        cb(impl().stream());
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    }
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    // Run the connection
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    //
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    void
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    run()
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    {
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        impl().do_handshake();
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    }
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    // Run the connection.
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    //
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    // This overload handles the case where we
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    // already have the WebSocket Upgrade request.
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    //
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    template<class Body>
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    void
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    run(beast::http::request<Body> const& req)
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    {
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        // Call the overload of accept() which takes
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        // the request by parameter, instead of reading
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        // it from the network.
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        //
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        impl().stream().async_accept_ex(req,
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            [&](beast::websocket::response_type& res)
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            {
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                res.set(beast::http::field::server, server_name_);
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            },
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            strand_.wrap(std::bind(
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                &async_ws_con_base::on_accept,
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                impl().shared_from_this(),
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                std::placeholders::_1)));
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    }
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protected:
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    // Performs the WebSocket handshake
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    void
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    do_accept()
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    {
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        // Read the WebSocket upgrade request and attempt
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        // to send back the response.
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        //
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        impl().stream().async_accept_ex(
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            [&](beast::websocket::response_type& res)
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            {
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                res.set(beast::http::field::server, server_name_);
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            },
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            strand_.wrap(std::bind(
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                &async_ws_con_base::on_accept,
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                impl().shared_from_this(),
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                std::placeholders::_1)));
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    }
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    // This helper reports failures
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    //
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    void
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    fail(std::string what, error_code ec)
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    {
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        if(ec != beast::websocket::error::closed)
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            log_ <<
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                "[#" << id_ << " " << ep_ << "] " <<
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            what << ": " << ec.message() << std::endl;
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    }
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private:
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    // Called when accept_ex completes
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    //
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    void
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    on_accept(error_code ec)
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    {
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        if(ec)
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            return fail("async_accept", ec);
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        do_read();
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    }
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    // Read the next WebSocket message
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    //
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    void
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    do_read()
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    {
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        impl().stream().async_read(
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            buffer_,
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            strand_.wrap(std::bind(
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                &async_ws_con_base::on_read,
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                impl().shared_from_this(),
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                std::placeholders::_1)));
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    }
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    // Called when the message read completes
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    //
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    void
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    on_read(error_code ec)
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    {
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        if(ec)
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            return fail("on_read", ec);
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        // Set the outgoing message type. We will use
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        // the same setting as the message we just read.
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        //
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        impl().stream().binary(impl().stream().got_binary());
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        // Now echo back the message
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        //
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        impl().stream().async_write(
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            buffer_.data(),
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            strand_.wrap(std::bind(
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                &async_ws_con_base::on_write,
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                impl().shared_from_this(),
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                std::placeholders::_1)));
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    }
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    // Called when the message write completes
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    //
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    void
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    on_write(error_code ec)
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    {
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        if(ec)
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            return fail("on_write", ec);
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        // Empty out the contents of the message buffer
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        // to prepare it for the next call to read.
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        //
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        buffer_.consume(buffer_.size());
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        // Now read another message
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        //
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        do_read();
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    }
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};
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//------------------------------------------------------------------------------
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// This class represents an asynchronous WebSocket connection
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// which uses a plain TCP/IP socket (no encryption) as the stream.
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//
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class async_ws_con
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    // Give this object the enable_shared_from_this, and have
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    // the base class call impl().shared_from_this(). The reason
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    // is so that the shared_ptr has the correct type. This lets
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    // the derived class (this class) use its members in calls to
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    // `std::bind`, without an ugly call to `dynamic_downcast` or
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    // other nonsense.
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    //
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    : public std::enable_shared_from_this<async_ws_con>
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    // The stream should be created before the base class so
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    // use the "base from member" idiom.
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    //
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    , public base_from_member<beast::websocket::stream<socket_type>>
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    // Constructs last, destroys first
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    //
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    , public async_ws_con_base<async_ws_con>
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{
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public:
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    // Constructor
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    //
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    // Additional arguments are forwarded to the base class
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    //
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    template<class... Args>
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    explicit
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    async_ws_con(
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        socket_type&& sock,
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        Args&&... args)
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        : base_from_member<beast::websocket::stream<socket_type>>(std::move(sock))
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        , async_ws_con_base<async_ws_con>(std::forward<Args>(args)...)
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    {
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    }
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    // Returns the stream.
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    //
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    // The base class calls this to obtain the object to use for
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    // reading and writing HTTP messages. This allows the same base
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    // class to work with different return types for `stream()` such
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    // as a `boost::asio::ip::tcp::socket&` or a `boost::asio::ssl::stream&`
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    //
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    beast::websocket::stream<socket_type>&
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    stream()
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    {
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        return this->member;
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    }
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private:
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    // Base class needs to be a friend to call our private members
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    friend async_ws_con_base<async_ws_con>;
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    void
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    do_handshake()
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    {
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        do_accept();
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    }
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};
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//------------------------------------------------------------------------------
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/** An asynchronous WebSocket @b PortHandler which implements echo.
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    This is a port handler which accepts WebSocket upgrade HTTP
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    requests and implements the echo protocol. All received
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    WebSocket messages will be echoed back to the remote host.
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*/
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class ws_async_port
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{
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    // The type of the on_new_stream callback
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    //
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    using on_new_stream_cb =
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        boost::function<void(beast::websocket::stream<socket_type>&)>;
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    server& instance_;
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    std::ostream& log_;
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    on_new_stream_cb cb_;
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public:
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    /** Constructor
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        @param instance The server instance which owns this port
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        @param log The stream to use for logging
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        @param cb A callback which will be invoked for every new
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        WebSocket connection. This provides an opportunity to change
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        the settings on the stream before it is used. The callback
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        should have this equivalent signature:
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        @code
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        template<class NextLayer>
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        void callback(beast::websocket::stream<NextLayer>&);
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        @endcode
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        In C++14 this can be accomplished with a generic lambda. In
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        C++11 it will be necessary to write out a lambda manually,
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        with a templated operator().
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    */
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    template<class Callback>
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    ws_async_port(
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        server& instance,
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        std::ostream& log,
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        Callback const& cb)
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        : instance_(instance)
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        , log_(log)
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        , cb_(cb)
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    {
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    }
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    /** Accept a TCP/IP connection.
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        This function is called when the server has accepted an
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        incoming connection.
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        @param sock The connected socket.
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        @param ep The endpoint of the remote host.
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    */
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    void
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    on_accept(
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        socket_type&& sock,
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        endpoint_type ep)
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    {
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        std::make_shared<async_ws_con>(
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            std::move(sock),
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            "ws_async_port",
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            log_,
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            instance_.next_id(),
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            ep,
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            cb_)->run();
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    }
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    /** Accept a WebSocket upgrade request.
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        This is used to accept a connection that has already
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        delivered the handshake.
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        @param stream The stream corresponding to the connection.
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        @param ep The remote endpoint.
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        @param req The upgrade request.
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    */
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    template<class Body>
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    void
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    on_upgrade(
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        socket_type&& sock,
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        endpoint_type ep,
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        beast::http::request<Body>&& req)
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    {
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        std::make_shared<async_ws_con>(
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            std::move(sock),
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            "ws_async_port",
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            log_,
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            instance_.next_id(),
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            ep,
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            cb_)->run(std::move(req));
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    }
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};
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} // framework
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#endif
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