Files
boost_beast/test/websocket/websocket_async_echo_peer.hpp
Vinnie Falco 4104eca1f1 WebSocket refactoring and tests:
websocket:

* Move echo server to test/
* Fix warnings
* Fix maskgen being uncopyable
* Simplify utf8_checker special member declarations
* Fix stream move assignable when owning the next layer
* Add javadocs for stream special members
* Add stream unit tests
* Move throwing member definitions to the .ipp file
* Use get_lowest_layer in stream declaration
* Perform type checks at each call site instead of constructor
* Demote close_code to a non-class enum:
    Otherwise, application specific close codes
    cannot be assigned without using static_cast.

core:

* Add streambuf_readstream special members tests
* Add move assignment operator to streambuf_readstream
* Add detail/get_lowest_layer trait
* Add static_string tests
* Move static_string from websocket to core
2017-07-20 08:12:05 -07:00

276 lines
7.6 KiB
C++

//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_WEBSOCKET_ASYNC_ECHO_PEER_H_INCLUDED
#define BEAST_WEBSOCKET_ASYNC_ECHO_PEER_H_INCLUDED
#include <beast/placeholders.hpp>
#include <beast/streambuf.hpp>
#include <beast/websocket.hpp>
#include <boost/optional.hpp>
#include <functional>
#include <iostream>
#include <memory>
#include <thread>
namespace beast {
namespace websocket {
// Asynchronous WebSocket echo client/server
//
class async_echo_peer
{
public:
using error_code = boost::system::error_code;
using endpoint_type = boost::asio::ip::tcp::endpoint;
using address_type = boost::asio::ip::address;
using socket_type = boost::asio::ip::tcp::socket;
private:
boost::asio::io_service ios_;
socket_type sock_;
boost::asio::ip::tcp::acceptor acceptor_;
std::vector<std::thread> thread_;
public:
async_echo_peer(bool server,
endpoint_type const& ep, std::size_t threads)
: sock_(ios_)
, acceptor_(ios_)
{
if(server)
{
error_code ec;
acceptor_.open(ep.protocol(), ec);
maybe_throw(ec, "open");
acceptor_.set_option(
boost::asio::socket_base::reuse_address{true});
acceptor_.bind(ep, ec);
maybe_throw(ec, "bind");
acceptor_.listen(
boost::asio::socket_base::max_connections, ec);
maybe_throw(ec, "listen");
acceptor_.async_accept(sock_,
std::bind(&async_echo_peer::on_accept, this,
beast::asio::placeholders::error));
}
else
{
Peer{std::move(sock_), ep};
}
thread_.reserve(threads);
for(std::size_t i = 0; i < threads; ++i)
thread_.emplace_back(
[&]{ ios_.run(); });
}
~async_echo_peer()
{
error_code ec;
ios_.dispatch(
[&]{ acceptor_.close(ec); });
for(auto& t : thread_)
t.join();
}
endpoint_type
local_endpoint() const
{
return acceptor_.local_endpoint();
}
private:
class Peer
{
struct data
{
int state = 0;
boost::optional<endpoint_type> ep;
websocket::stream<socket_type> ws;
websocket::opcode op;
beast::streambuf sb;
int id;
data(socket_type&& sock_)
: ws(std::move(sock_))
, id([]
{
static int n = 0;
return ++n;
}())
{
}
data(socket_type&& sock_,
endpoint_type const& ep_)
: ep(ep_)
, ws(std::move(sock_))
, id([]
{
static int n = 0;
return ++n;
}())
{
}
};
std::shared_ptr<data> d_;
public:
Peer(Peer&&) = default;
Peer(Peer const&) = default;
Peer& operator=(Peer&&) = delete;
Peer& operator=(Peer const&) = delete;
struct identity
{
template<class Body, class Headers>
void
operator()(http::message<true, Body, Headers>& req)
{
req.headers.replace("User-Agent", "async_echo_client");
}
template<class Body, class Headers>
void
operator()(http::message<false, Body, Headers>& resp)
{
resp.headers.replace("Server", "async_echo_server");
}
};
template<class... Args>
explicit
Peer(socket_type&& sock, Args&&... args)
: d_(std::make_shared<data>(
std::forward<socket_type>(sock),
std::forward<Args>(args)...))
{
auto& d = *d_;
d.ws.set_option(decorate(identity{}));
d.ws.set_option(read_message_max(64 * 1024 * 1024));
run();
}
void run()
{
auto& d = *d_;
if(! d.ep)
{
d.ws.async_accept(std::move(*this));
}
else
{
d.state = 4;
d.ws.next_layer().async_connect(
*d.ep, std::move(*this));
}
}
void operator()(error_code ec)
{
auto& d = *d_;
switch(d_->state)
{
// did accept
case 0:
if(ec)
return fail(ec, "async_accept");
// start
case 1:
if(ec)
return fail(ec, "async_handshake");
d.sb.consume(d.sb.size());
// read message
d.state = 2;
d.ws.async_read(d.op, d.sb, std::move(*this));
return;
// got message
case 2:
if(ec == websocket::error::closed)
return;
if(ec)
return fail(ec, "async_read");
// write message
d.state = 1;
d.ws.set_option(websocket::message_type(d.op));
d.ws.async_write(d.sb.data(), std::move(*this));
return;
// connected
case 4:
if(ec)
return fail(ec, "async_connect");
d.state = 1;
d.ws.async_handshake(
d.ep->address().to_string() + ":" +
std::to_string(d.ep->port()),
"/", std::move(*this));
return;
}
}
private:
void
fail(error_code ec, std::string what)
{
if(ec != websocket::error::closed)
std::cerr << "#" << d_->id << " " <<
what << ": " << ec.message() << std::endl;
}
};
void
fail(error_code ec, std::string what)
{
std::cerr <<
what << ": " << ec.message() << std::endl;
}
void
maybe_throw(error_code ec, std::string what)
{
if(ec)
{
fail(ec, what);
throw ec;
}
}
void
on_accept(error_code ec)
{
if(! acceptor_.is_open())
return;
maybe_throw(ec, "accept");
socket_type sock(std::move(sock_));
acceptor_.async_accept(sock_,
std::bind(&async_echo_peer::on_accept, this,
beast::asio::placeholders::error));
Peer{std::move(sock)};
}
};
} // websocket
} // beast
#endif