forked from boostorg/beast
Beast.WebSocket provides developers with a robust WebSocket implementation built on Boost.Asio with a consistent asynchronous model using a modern C++ approach.
31 lines
704 B
Plaintext
31 lines
704 B
Plaintext
#
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# Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
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#
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# Distributed under the Boost Software License, Version 1.0. (See accompanying
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# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#
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import os ;
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path-constant test_main : ../beast/unit_test/src/main.cpp ;
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unit-test all :
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append_buffers.cpp
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asio.cpp
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async_completion.cpp
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basic_streambuf.cpp
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basic_headers.cpp
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bind_handler.cpp
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buffers_adapter.cpp
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buffers_debug.cpp
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consuming_buffers.cpp
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handler_alloc.cpp
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placeholders.cpp
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prepare_buffers.cpp
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static_streambuf.cpp
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streambuf.cpp
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streambuf_readstream.cpp
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type_check.cpp
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$(test_main)
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;
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