Files
boost_beast/include/beast/websocket/impl/write_op.ipp
Vinnie Falco 039244cda4 WebSocket ping, fixes, coverage:
* Improve test coverage
* tests for invokable in composed ops

* Update documentation
* Add License badge to README
* Target Windows 7 SDK and later
* Make role_type private
* Remove extra unused masking functions
* Allow stream reuse / reconnect after failure
* Restructure logic of composed operations
* Allow 0 for read_message_max meaning no limit
* Respect keep alive when building HTTP responses
* Check version in upgrade request
* Response with 426 status on unsupported WebSocket version
* Remove unnecessary Sec-WebSocket-Key in HTTP responses
* Rename to mask_buffer_size

* Remove maybe_throw
* Add ping, async_ping, async_on_pong
* Add ping_op
* Add pong_op
* Fix crash in accept_op
* Fix suspend in close_op
* Fix read_frame_op logic
* Fix crash in read_op
* Fix races in echo sync and async echo servers
2017-07-20 08:12:07 -07:00

141 lines
3.3 KiB
C++

//
// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BEAST_WEBSOCKET_IMPL_WRITE_OP_HPP
#define BEAST_WEBSOCKET_IMPL_WRITE_OP_HPP
#include <beast/core/consuming_buffers.hpp>
#include <beast/core/prepare_buffers.hpp>
#include <beast/core/handler_alloc.hpp>
#include <beast/websocket/detail/frame.hpp>
#include <algorithm>
#include <cassert>
#include <memory>
namespace beast {
namespace websocket {
// write a message
//
template<class NextLayer>
template<class Buffers, class Handler>
class stream<NextLayer>::write_op
{
using alloc_type =
handler_alloc<char, Handler>;
struct data : op
{
stream<NextLayer>& ws;
consuming_buffers<Buffers> cb;
Handler h;
std::size_t remain;
bool cont;
int state = 0;
template<class DeducedHandler>
data(DeducedHandler&& h_,
stream<NextLayer>& ws_, Buffers const& bs)
: ws(ws_)
, cb(bs)
, h(std::forward<DeducedHandler>(h_))
, remain(boost::asio::buffer_size(cb))
, cont(boost_asio_handler_cont_helpers::
is_continuation(h))
{
}
};
std::shared_ptr<data> d_;
public:
write_op(write_op&&) = default;
write_op(write_op const&) = default;
template<class DeducedHandler, class... Args>
explicit
write_op(DeducedHandler&& h,
stream<NextLayer>& ws, Args&&... args)
: d_(std::allocate_shared<data>(alloc_type{h},
std::forward<DeducedHandler>(h), ws,
std::forward<Args>(args)...))
{
(*this)(error_code{}, false);
}
void operator()(error_code ec, bool again = true);
friend
void* asio_handler_allocate(
std::size_t size, write_op* op)
{
return boost_asio_handler_alloc_helpers::
allocate(size, op->d_->h);
}
friend
void asio_handler_deallocate(
void* p, std::size_t size, write_op* op)
{
return boost_asio_handler_alloc_helpers::
deallocate(p, size, op->d_->h);
}
friend
bool asio_handler_is_continuation(write_op* op)
{
return op->d_->cont;
}
template <class Function>
friend
void asio_handler_invoke(Function&& f, write_op* op)
{
return boost_asio_handler_invoke_helpers::
invoke(f, op->d_->h);
}
};
template<class NextLayer>
template<class Buffers, class Handler>
void
stream<NextLayer>::
write_op<Buffers, Handler>::
operator()(error_code ec, bool again)
{
auto& d = *d_;
d.cont = d.cont || again;
if(! ec)
{
switch(d.state)
{
case 0:
{
auto const n = std::min(
d.remain, d.ws.wr_frag_size_);
d.remain -= n;
auto const fin = d.remain <= 0;
if(fin)
d.state = 99;
auto const pb = prepare_buffers(n, d.cb);
d.cb.consume(n);
d.ws.async_write_frame(fin, pb, std::move(*this));
return;
}
case 99:
break;
}
}
d.h(ec);
}
} // websocket
} // beast
#endif