forked from boostorg/beast
fix #80, #212, fix #303, fix #314, fix #317 websocket::stream now provides the following families of functions for performing handshakes: When operating in the server role: * stream::accept * stream::accept_ex * stream::async_accept * stream::async_accept_ex When operating in the client role: * stream::handshake * stream::handshake_ex * stream::async_handshake * stream::async_handshake_ex Member functions ending with "_ex" allow an additional RequestDecorator parameter (for the accept family of functions) or ResponseDecorator parameter (for the handshake family of functions). The decorator is called to optionally modify the contents of the HTTP request or HTTP response object generated by the implementation, before the message is sent. This permits callers to set the User-Agent or Server fields, add or modify HTTP fields related to subprotocols, or perform any required transformation of the HTTP message for application-specific needs. The handshake() family of functions now have an additional set of overloads accepting a parameter of type response_type&, allowing the caller to receive the HTTP Response to the Upgrade handshake. This permits inspection of the response to handle things like subprotocols, authentication, or other application-specific needs. The new implementation does not require any state to be stored in the stream object. Therefore, websocket::stream objects are now smaller in size. The overload of set_option for setting a decorator on the stream is removed. The only way to set decorators now is with a suitable overload of accept or handshake.
386 lines
11 KiB
C++
386 lines
11 KiB
C++
//
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// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BEAST_WEBSOCKET_IMPL_HANDSHAKE_IPP
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#define BEAST_WEBSOCKET_IMPL_HANDSHAKE_IPP
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#include <beast/websocket/detail/type_traits.hpp>
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#include <beast/http/message.hpp>
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#include <beast/http/read.hpp>
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#include <beast/http/streambuf_body.hpp>
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#include <beast/http/write.hpp>
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#include <beast/core/handler_helpers.hpp>
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#include <beast/core/handler_ptr.hpp>
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#include <beast/core/stream_concepts.hpp>
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#include <boost/assert.hpp>
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#include <memory>
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namespace beast {
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namespace websocket {
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//------------------------------------------------------------------------------
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// send the upgrade request and process the response
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//
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template<class NextLayer>
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template<class Handler>
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class stream<NextLayer>::handshake_op
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{
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struct data
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{
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bool cont;
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stream<NextLayer>& ws;
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response_type* res_p;
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std::string key;
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request_type req;
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response_type res;
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int state = 0;
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template<class Decorator>
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data(Handler& handler, stream<NextLayer>& ws_,
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response_type* res_p_,
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boost::string_ref const& host,
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boost::string_ref const& resource,
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Decorator const& decorator)
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: cont(beast_asio_helpers::
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is_continuation(handler))
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, ws(ws_)
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, res_p(res_p_)
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, req(ws.build_request(key,
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host, resource, decorator))
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{
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ws.reset();
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}
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};
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handler_ptr<data, Handler> d_;
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public:
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handshake_op(handshake_op&&) = default;
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handshake_op(handshake_op const&) = default;
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template<class DeducedHandler, class... Args>
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handshake_op(DeducedHandler&& h,
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stream<NextLayer>& ws, Args&&... args)
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: d_(std::forward<DeducedHandler>(h),
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ws, std::forward<Args>(args)...)
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{
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(*this)(error_code{}, false);
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}
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void
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operator()(error_code ec, bool again = true);
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friend
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void* asio_handler_allocate(
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std::size_t size, handshake_op* op)
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{
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return beast_asio_helpers::
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allocate(size, op->d_.handler());
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}
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friend
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void asio_handler_deallocate(
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void* p, std::size_t size, handshake_op* op)
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{
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return beast_asio_helpers::
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deallocate(p, size, op->d_.handler());
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}
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friend
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bool asio_handler_is_continuation(handshake_op* op)
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{
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return op->d_->cont;
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}
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template<class Function>
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friend
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void asio_handler_invoke(Function&& f, handshake_op* op)
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{
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return beast_asio_helpers::
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invoke(f, op->d_.handler());
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}
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};
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template<class NextLayer>
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template<class Handler>
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void
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stream<NextLayer>::handshake_op<Handler>::
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operator()(error_code ec, bool again)
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{
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auto& d = *d_;
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d.cont = d.cont || again;
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while(! ec && d.state != 99)
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{
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switch(d.state)
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{
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case 0:
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{
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// send http upgrade
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d.state = 1;
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// VFALCO Do we need the ability to move
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// a message on the async_write?
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//
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pmd_read(
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d.ws.pmd_config_, d.req.fields);
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http::async_write(d.ws.stream_,
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d.req, std::move(*this));
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// TODO We don't need d.req now. Figure
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// out a way to make it a parameter instead
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// of a state variable to reduce footprint.
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return;
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}
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// sent upgrade
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case 1:
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// read http response
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d.state = 2;
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http::async_read(d.ws.next_layer(),
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d.ws.stream_.buffer(), d.res,
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std::move(*this));
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return;
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// got response
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case 2:
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{
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d.ws.do_response(d.res, d.key, ec);
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// call handler
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d.state = 99;
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break;
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}
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}
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}
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if(d.res_p)
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swap(d.res, *d.res_p);
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d_.invoke(ec);
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}
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template<class NextLayer>
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template<class HandshakeHandler>
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typename async_completion<HandshakeHandler,
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void(error_code)>::result_type
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stream<NextLayer>::
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async_handshake(boost::string_ref const& host,
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boost::string_ref const& resource,
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HandshakeHandler&& handler)
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{
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static_assert(is_AsyncStream<next_layer_type>::value,
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"AsyncStream requirements not met");
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beast::async_completion<HandshakeHandler,
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void(error_code)> completion{handler};
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handshake_op<decltype(completion.handler)>{
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completion.handler, *this, nullptr,
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host, resource, &default_decorate_req};
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return completion.result.get();
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}
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template<class NextLayer>
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template<class HandshakeHandler>
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typename async_completion<HandshakeHandler,
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void(error_code)>::result_type
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stream<NextLayer>::
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async_handshake(response_type& res,
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boost::string_ref const& host,
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boost::string_ref const& resource,
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HandshakeHandler&& handler)
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{
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static_assert(is_AsyncStream<next_layer_type>::value,
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"AsyncStream requirements not met");
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beast::async_completion<HandshakeHandler,
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void(error_code)> completion{handler};
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handshake_op<decltype(completion.handler)>{
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completion.handler, *this, &res,
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host, resource, &default_decorate_req};
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return completion.result.get();
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}
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template<class NextLayer>
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template<class RequestDecorator, class HandshakeHandler>
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typename async_completion<HandshakeHandler,
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void(error_code)>::result_type
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stream<NextLayer>::
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async_handshake_ex(boost::string_ref const& host,
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boost::string_ref const& resource,
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RequestDecorator const& decorator,
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HandshakeHandler&& handler)
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{
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static_assert(is_AsyncStream<next_layer_type>::value,
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"AsyncStream requirements not met");
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static_assert(detail::is_RequestDecorator<
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RequestDecorator>::value,
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"RequestDecorator requirements not met");
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beast::async_completion<HandshakeHandler,
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void(error_code)> completion{handler};
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handshake_op<decltype(completion.handler)>{
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completion.handler, *this, nullptr,
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host, resource, decorator};
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return completion.result.get();
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}
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template<class NextLayer>
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template<class RequestDecorator, class HandshakeHandler>
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typename async_completion<HandshakeHandler,
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void(error_code)>::result_type
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stream<NextLayer>::
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async_handshake_ex(response_type& res,
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boost::string_ref const& host,
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boost::string_ref const& resource,
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RequestDecorator const& decorator,
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HandshakeHandler&& handler)
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{
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static_assert(is_AsyncStream<next_layer_type>::value,
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"AsyncStream requirements not met");
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static_assert(detail::is_RequestDecorator<
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RequestDecorator>::value,
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"RequestDecorator requirements not met");
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beast::async_completion<HandshakeHandler,
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void(error_code)> completion{handler};
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handshake_op<decltype(completion.handler)>{
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completion.handler, *this, &res,
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host, resource, decorator};
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return completion.result.get();
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}
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template<class NextLayer>
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void
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stream<NextLayer>::
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handshake(boost::string_ref const& host,
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boost::string_ref const& resource)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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error_code ec;
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handshake(
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host, resource, ec);
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if(ec)
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throw system_error{ec};
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}
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template<class NextLayer>
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void
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stream<NextLayer>::
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handshake(response_type& res,
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boost::string_ref const& host,
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boost::string_ref const& resource)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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error_code ec;
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handshake(res, host, resource, ec);
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if(ec)
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throw system_error{ec};
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}
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template<class NextLayer>
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template<class RequestDecorator>
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void
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stream<NextLayer>::
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handshake_ex(boost::string_ref const& host,
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boost::string_ref const& resource,
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RequestDecorator const& decorator)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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static_assert(detail::is_RequestDecorator<
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RequestDecorator>::value,
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"RequestDecorator requirements not met");
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error_code ec;
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handshake_ex(host, resource, decorator, ec);
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if(ec)
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throw system_error{ec};
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}
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template<class NextLayer>
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template<class RequestDecorator>
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void
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stream<NextLayer>::
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handshake_ex(response_type& res,
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boost::string_ref const& host,
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boost::string_ref const& resource,
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RequestDecorator const& decorator)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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static_assert(detail::is_RequestDecorator<
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RequestDecorator>::value,
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"RequestDecorator requirements not met");
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error_code ec;
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handshake_ex(res, host, resource, decorator, ec);
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if(ec)
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throw system_error{ec};
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}
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template<class NextLayer>
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void
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stream<NextLayer>::
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handshake(boost::string_ref const& host,
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boost::string_ref const& resource, error_code& ec)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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do_handshake(nullptr,
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host, resource, &default_decorate_req, ec);
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}
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template<class NextLayer>
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void
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stream<NextLayer>::
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handshake(response_type& res,
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boost::string_ref const& host,
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boost::string_ref const& resource,
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error_code& ec)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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do_handshake(&res,
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host, resource, &default_decorate_req, ec);
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}
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template<class NextLayer>
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template<class RequestDecorator>
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void
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stream<NextLayer>::
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handshake_ex(boost::string_ref const& host,
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boost::string_ref const& resource,
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RequestDecorator const& decorator,
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error_code& ec)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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static_assert(detail::is_RequestDecorator<
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RequestDecorator>::value,
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"RequestDecorator requirements not met");
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do_handshake(nullptr,
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host, resource, decorator, ec);
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}
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template<class NextLayer>
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template<class RequestDecorator>
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void
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stream<NextLayer>::
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handshake_ex(response_type& res,
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boost::string_ref const& host,
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boost::string_ref const& resource,
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RequestDecorator const& decorator,
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error_code& ec)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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static_assert(detail::is_RequestDecorator<
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RequestDecorator>::value,
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"RequestDecorator requirements not met");
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do_handshake(&res,
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host, resource, decorator, ec);
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}
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//------------------------------------------------------------------------------
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} // websocket
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} // beast
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#endif
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