Files
boost_beast/test/core/bind_handler.cpp
T

70 lines
1.5 KiB
C++

//
// Copyright (c) 2013-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Test that header file is self-contained.
#include <beast/core/bind_handler.hpp>
#include <beast/core/detail/type_traits.hpp>
#include <beast/unit_test/suite.hpp>
#include <string>
namespace beast {
class bind_handler_test : public unit_test::suite
{
public:
template<class... Args>
struct handler
{
void
operator()(Args const&...) const
{
}
};
#if 0
// This function should fail to compile
void
failStdBind()
{
std::bind(bind_handler(handler<>{}));
}
#endif
void
callback(int v)
{
BEAST_EXPECT(v == 42);
}
void
testPlaceholders()
{
namespace ph = std::placeholders;
bind_handler(handler<>{})();
bind_handler(handler<int>{}, 1)();
bind_handler(handler<int, std::string>{}, 1, "hello")();
bind_handler(handler<int>{}, ph::_1)(1);
bind_handler(handler<int, std::string>{}, ph::_1, ph::_2)(1, "hello");
}
void
run() override
{
auto f = bind_handler(std::bind(
&bind_handler_test::callback, this,
std::placeholders::_1), 42);
f();
testPlaceholders();
}
};
BEAST_DEFINE_TESTSUITE(bind_handler,core,beast);
} // beast