forked from boostorg/container
Merged for Boost 1.48
[SVN r74161]
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# Boost Container Library Example Jamfile
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# (C) Copyright Ion Gaztanaga 2009
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# Use, modification and distribution are subject to the
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# Boost Software License, Version 1.0. (See accompanying file
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# LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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# Adapted from John Maddock's TR1 Jamfile.v2
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# Copyright John Maddock 2005.
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# Use, modification and distribution are subject to the
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# Boost Software License, Version 1.0. (See accompanying file
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# LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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# this rule enumerates through all the sources and invokes
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# the run rule for each source, the result is a list of all
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# the run rules, which we can pass on to the test_suite rule:
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rule test_all
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{
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local all_rules = ;
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for local fileb in [ glob doc_*.cpp ]
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{
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all_rules += [ run $(fileb)
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: # additional args
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: # test-files
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: # requirements
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] ;
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}
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return $(all_rules) ;
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}
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test-suite container_example : [ test_all r ] : <threading>multi ;
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//////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2009-2011. Distributed under the Boost
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// Software License, Version 1.0. (See accompanying file
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// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/container for documentation.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include <boost/container/detail/config_begin.hpp>
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#include <boost/container/detail/workaround.hpp>
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//[doc_emplace
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#include <boost/container/list.hpp>
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#include <cassert>
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//Non-copyable and non-movable class
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class non_copy_movable
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{
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non_copy_movable(const non_copy_movable &);
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non_copy_movable& operator=(const non_copy_movable &);
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public:
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non_copy_movable(int = 0) {}
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};
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int main ()
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{
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using namespace boost::container;
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//Store non-copyable and non-movable objects in a list
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list<non_copy_movable> l;
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non_copy_movable ncm;
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//A new element will be built calling non_copy_movable(int) contructor
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l.emplace(l.begin(), 0);
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assert(l.size() == 1);
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//A new element will be built calling the default constructor
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l.emplace(l.begin());
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assert(l.size() == 2);
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return 0;
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}
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//]
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#include <boost/container/detail/config_end.hpp>
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//////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2009-2011. Distributed under the Boost
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// Software License, Version 1.0. (See accompanying file
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// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/container for documentation.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include <boost/container/detail/config_begin.hpp>
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#include <boost/container/detail/workaround.hpp>
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//[doc_move_containers
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#include <boost/container/vector.hpp>
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#include <boost/move/move.hpp>
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#include <cassert>
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//Non-copyable class
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class non_copyable
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{
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BOOST_MOVABLE_BUT_NOT_COPYABLE(non_copyable)
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public:
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non_copyable(){}
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non_copyable(BOOST_RV_REF(non_copyable)) {}
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non_copyable& operator=(BOOST_RV_REF(non_copyable)) { return *this; }
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};
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int main ()
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{
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using namespace boost::container;
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//Store non-copyable objects in a vector
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vector<non_copyable> v;
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non_copyable nc;
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v.push_back(boost::move(nc));
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assert(v.size() == 1);
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//Reserve no longer needs copy-constructible
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v.reserve(100);
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assert(v.capacity() >= 100);
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//This resize overload only needs movable and default constructible
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v.resize(200);
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assert(v.size() == 200);
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//Containers are also movable
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vector<non_copyable> v_other(boost::move(v));
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assert(v_other.size() == 200);
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assert(v.empty());
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return 0;
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}
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//]
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#include <boost/container/detail/config_end.hpp>
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//////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2009-2011. Distributed under the Boost
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// Software License, Version 1.0. (See accompanying file
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// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/container for documentation.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include <boost/container/detail/config_begin.hpp>
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#include <boost/container/detail/workaround.hpp>
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//[doc_recursive_containers
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#include <boost/container/vector.hpp>
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#include <boost/container/list.hpp>
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#include <boost/container/map.hpp>
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#include <boost/container/stable_vector.hpp>
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#include <boost/container/string.hpp>
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using namespace boost::container;
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struct data
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{
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int i_;
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//A vector holding still undefined class 'data'
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vector<data> v_;
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//A list holding still undefined 'data'
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list<data> l_;
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//A map holding still undefined 'data'
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map<data, data> m_;
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friend bool operator <(const data &l, const data &r)
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{ return l.i_ < r.i_; }
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};
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struct tree_node
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{
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string name;
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string value;
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//children nodes of this node
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list<tree_node> children_;
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};
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int main()
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{
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//a container holding a recursive data type
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stable_vector<data> sv;
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sv.resize(100);
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//Let's build a tree based in
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//a recursive data type
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tree_node root;
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root.name = "root";
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root.value = "root_value";
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root.children_.resize(7);
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return 0;
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}
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//]
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#include <boost/container/detail/config_end.hpp>
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//////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Ion Gaztanaga 2009-2011. Distributed under the Boost
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// Software License, Version 1.0. (See accompanying file
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// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/container for documentation.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include <boost/container/detail/config_begin.hpp>
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#include <boost/container/detail/workaround.hpp>
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//[doc_type_erasure_MyClassHolder_h
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#include <boost/container/vector.hpp>
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//MyClassHolder.h
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//We don't need to include "MyClass.h"
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//to store vector<MyClass>
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class MyClass;
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class MyClassHolder
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{
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public:
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void AddNewObject(const MyClass &o);
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const MyClass & GetLastObject() const;
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private:
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::boost::container::vector<MyClass> vector_;
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};
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//]
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//[doc_type_erasure_MyClass_h
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//MyClass.h
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class MyClass
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{
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private:
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int value_;
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public:
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MyClass(int val = 0) : value_(val){}
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friend bool operator==(const MyClass &l, const MyClass &r)
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{ return l.value_ == r.value_; }
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//...
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};
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//]
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//[doc_type_erasure_main_cpp
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//Main.cpp
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//=#include "MyClassHolder.h"
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//=#include "MyClass.h"
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#include <cassert>
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int main()
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{
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MyClass mc(7);
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MyClassHolder myclassholder;
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myclassholder.AddNewObject(mc);
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return myclassholder.GetLastObject() == mc ? 0 : 1;
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}
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//]
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//[doc_type_erasure_MyClassHolder_cpp
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//MyClassHolder.cpp
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//=#include "MyClassHolder.h"
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//In the implementation MyClass must be a complete
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//type so we include the appropriate header
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//=#include "MyClass.h"
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void MyClassHolder::AddNewObject(const MyClass &o)
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{ vector_.push_back(o); }
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const MyClass & MyClassHolder::GetLastObject() const
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{ return vector_.back(); }
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//]
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#include <boost/container/detail/config_end.hpp>
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