forked from boostorg/container
Fixes #280 ("Several containers don't support non-movable types when move assigning")
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@@ -368,28 +368,14 @@ class slist
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BOOST_NOEXCEPT_IF(allocator_traits_type::propagate_on_container_move_assignment::value
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|| allocator_traits_type::is_always_equal::value)
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{
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slist & sr = x;
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if (BOOST_LIKELY(this != &sr)) {
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NodeAlloc &this_alloc = this->node_alloc();
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NodeAlloc &x_alloc = sr.node_alloc();
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const bool propagate_alloc = allocator_traits_type::
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propagate_on_container_move_assignment::value;
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const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
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//Resources can be transferred if both allocators are
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//going to be equal after this function (either propagated or already equal)
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if(propagate_alloc || allocators_equal){
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//Destroy
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this->clear();
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//Move allocator if needed
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this->AllocHolder::move_assign_alloc(sr);
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//Obtain resources
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this->icont() = boost::move(sr.icont());
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}
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//Else do a one by one move
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else{
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this->assign( boost::make_move_iterator(sr.begin())
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, boost::make_move_iterator(sr.end()));
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}
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if (BOOST_LIKELY(this != &x)) {
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//We know resources can be transferred at comiple time if both allocators are
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//always equal or the allocator is going to be propagated
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const bool can_steal_resources_alloc
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= allocator_traits_type::propagate_on_container_move_assignment::value
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|| allocator_traits_type::is_always_equal::value;
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dtl::bool_<can_steal_resources_alloc> flag;
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this->priv_move_assign(boost::move(x), flag);
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}
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return *this;
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}
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@@ -1579,6 +1565,27 @@ class slist
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#ifndef BOOST_CONTAINER_DOXYGEN_INVOKED
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private:
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void priv_move_assign(BOOST_RV_REF(slist) x, dtl::bool_<true> /*steal_resources*/)
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{
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//Destroy objects but retain memory in case x reuses it in the future
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this->clear();
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//Move allocator if needed
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this->AllocHolder::move_assign_alloc(x);
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//Obtain resources
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this->icont() = boost::move(x.icont());
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}
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void priv_move_assign(BOOST_RV_REF(slist) x, dtl::bool_<false> /*steal_resources*/)
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{
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//We can't guarantee a compile-time equal allocator or propagation so fallback to runtime
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//Resources can be transferred if both allocators are equal
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if (this->node_alloc() == x.node_alloc()) {
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this->priv_move_assign(boost::move(x), dtl::true_());
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}
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else {
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this->assign(boost::make_move_iterator(x.begin()), boost::make_move_iterator(x.end()));
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}
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}
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template<class U>
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void priv_push_front(BOOST_FWD_REF(U) x)
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