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<b>
<font size="6">Endian Library</font></b></td>
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<table border="0" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" bgcolor="#D7EEFF" width="100%">
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<td><b><a href="../../../index.htm">Boost Home</a>&nbsp;&nbsp;&nbsp;&nbsp;
<a href="index.html">Endian Home</a>&nbsp;&nbsp;&nbsp;&nbsp;
<a href="conversion.html">Conversion Functions</a>&nbsp;&nbsp;&nbsp;&nbsp;
<a href="arithmetic.html">Arithmetic Types</a>&nbsp;&nbsp;&nbsp;&nbsp;
<a href="buffers.html">Buffer Types</a></b></td>
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<td width="100%" bgcolor="#D7EEFF" align="center">
<i><b>Contents</b></i></td>
</tr>
<tr>
<td width="100%" bgcolor="#E8F5FF">
<a href="#Abstract">Abstract</a><br>
<a href="#Introduction-to-endianness">Introduction to endianness</a><br>
<a href="#Introduction">Introduction to the Boost.Endian library</a><br>
<a href="#Choosing">Choosing approaches</a><br>
<a href="#Intrinsic">Built-in support for Intrinsics</a><br>
<a href="#Performance">Performance</a><br>
&nbsp;&nbsp;&nbsp; <a href="#Timings">Timings</a><br>
&nbsp;&nbsp;&nbsp; <a href="#Conclusions">Conclusions</a><br>
<a href="#FAQ">FAQ</a><br>
<a href="#Release-history">Release history</a><br>
<a href="#Acknowledgements">Acknowledgements</a></td>
</tr>
<tr>
<td width="100%" bgcolor="#D7EEFF" align="center">
<b><i>Headers</i></b></td>
</tr>
<tr>
<td width="100%" bgcolor="#E8F5FF">
<a href="../include/boost/endian/conversion.hpp">&lt;boost/endian/conversion.hpp&gt;</a><br>
<a href="../include/boost/endian/arithmetic.hpp">&lt;boost/endian/arithmetic.hpp&gt;</a></td>
</tr>
</table>
<h2><a name="Abstract">Abstract</a></h2>
<p>Boost.Endian provides facilities to manipulate the endianness of integers,
floating point, and user defined data.</p>
<ul>
<li>The primary use case is binary I/O for portable data exchange with
other systems, via either external media or network transmission.<br>
&nbsp;</li>
<li>An additional use case is minimizing storage size via sizes and/or
alignments not supported by the built-in types.<br>
&nbsp;</li>
<li>Three distinct approaches to dealing with endianness are provided. Each approach has a
long history of successful use, and each approach has use cases where it is
preferred over the other approaches.</li>
</ul>
<h2><a name="Introduction-to-endianness">Introduction to endianness</a></h2>
<p>Consider the following code:</p>
<blockquote>
<pre>int16_t i = 0x0102;
FILE * file = fopen(&quot;test.bin&quot;, &quot;wb&quot;); // binary file!
fwrite(&amp;i, sizeof(int16_t), 1, file);
fclose(file);</pre>
</blockquote>
<p>On OS X, Linux, or Windows systems with an Intel CPU, a hex dump
of the &quot;test.bin&quot; output file produces:</p>
<blockquote>
<p><code>0201</code></p>
</blockquote>
<p>On OS X systems with a PowerPC CPU, or Solaris systems with a SPARC CPU, a hex dump of the &quot;test.bin&quot;
output file produces:</p>
<blockquote>
<p><code>0102</code></p>
</blockquote>
<p>What's happening here is that Intel CPUs order the bytes of an integer with
the least-significant byte first, while SPARC CPUs place the most-significant
byte first. Some CPUs, such as the PowerPC, allow the operating system to
choose which ordering applies.</p>
<p><a name="definition"></a>Most-significant-byte-first ordering is traditionally called &quot;big endian&quot;
ordering and the least-significant-byte-first is traditionally called
&quot;little-endian&quot; ordering. The names are derived from
<a href="http://en.wikipedia.org/wiki/Jonathan_Swift" title="Jonathan Swift">
Jonathan Swift</a>'s satirical novel <i>
<a href="http://en.wikipedia.org/wiki/Gulliver's_Travels" title="Gulliver's Travels">
Gulliver’s Travels</a></i>, where rival kingdoms opened their soft-boiled eggs
at different ends.</p>
<p>See the Wikipedia's
<a href="http://en.wikipedia.org/wiki/Endianness">Endianness</a> article for an
extensive discussion of endianness.</p>
<p>Programmers can usually ignore endianness, except perhaps for reading a core
dump on little-endian systems. But programmers will have to deal with endianness when exchanging binary integers and binary floating point
values between computer systems with differing endianness, whether by physical file transfer or over a network.
And programmers may want to use the library if minimizing either internal or
external data sizes is advantagous.</p>
<h2><a name="Introduction">Introduction</a> to the Boost.Endian library</h2>
<p>The Boost.Endian library provides three different approaches to dealing with
endianness. All three approaches support integers, floating point types
except&nbsp; <code>long double</code>, and user defined types (UDTs).</p>
<p>Each approach has a long history of successful use, and each approach has use
cases where it is preferred to the other approaches.</p>
<blockquote>
<p><b><a href="conversion.html">Endian conversion functions</a> -</b> The
application uses the built-in integer and floating point types, and calls the
provided conversion functions to convert byte ordering as needed. Both mutating
and non-mutating conversions are supplied, and each comes in unconditional and
conditional variants.</p>
<p><b><a href="buffers.html">Endian buffer types</a> -</b> The application uses the provided endian
buffer types
which mimic the
built-in integer types. For example, <code>big_buf32_t</code> or <code>little_floatbuf64_t</code>.
Buffer types with lengths of 1 through 8 bytes are supported, rather than just
2, 4, and 8 bytes. The types may be aligned (name suffix <code>_t</code>) or unaligned
(name suffix <code>_ut</code>).</p>
<p><b><a href="arithmetic.html">Endian arithmetic types</a> -</b> The application uses the provided endian
arithmetic types
which mimic the
built-in arithmetic types. For example, <code>big_int32_t</code> or <code>little_float64_t</code>.
Arithmetic integer types with lengths of 1 through 8 bytes are supported, rather than just
2, 4, and 8 byte integers. The types may be aligned (name suffix <code>_t</code>) or unaligned
(name suffix <code>_ut</code>).</p>
</blockquote>
<p>Boost Endian is a header-only library.</p>
<h2><a name="Choosing">Choosing</a> between conversion functions, buffers types,
and arithmetic types</h2>
<p>Which endianness approach is best depends on
application needs.</p>
<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111">
<tr>
<th colspan="2">Needs that favor one approach over the other</th>
</tr>
<tr>
<th width="50%"><b><a href="types.html">Endian types</a> may be better for
these needs</b></th>
<th><b><a href="conversion.html">Endian conversion functions</a> may be
better for
these needs</b></th>
</tr>
<tr>
<td valign="top">
<ul>
<li><p>A need to save overall time when I/O time is more important than
numeric variable CPU time.</p></li>
<li><p>A need to simplify program logic and eliminate logic
errors. Since the endian types mimic the built-in types, there is no need to reason about the current endianness of variables
and that can simplify program logic and eliminate logic errors.</p></li>
<li><p>A need to use unusual integer sizes (i.e. 3, 5,
6, or 7 bytes) to reduce internal and external space usage and
save I/O time.</li>
<li><p>A need to portably use unaligned variables or eliminate padding bytes in
structures, either to save I/O time by reducing internal and external space usage,
or to conform to a data layout over which you have no control. For
example, the structure below relies on a compiler extension, so is
non-portable, and operations on S::b will fail on hardware platforms that
require 32-bit alignment.
<blockquote>
<p><code>struct S {<br>
&nbsp; uint16_t a;<br>
&nbsp; uint32_t b;<br>
} __attribute__ ((packed));</code>
</p></blockquote>
<p>These problems are eliminated by defining S like this:</p>
<blockquote>
<p><code>struct S {<br>
&nbsp; big_uint16_t a;<br>
&nbsp; big_uint32_t b;<br>
};</code>
</p></blockquote>
</li>
<li>
<p>Programmer preference.</p></li>
</ul>
</td>
<td valign="top">
<ul>
<li>A need to save overall time when numeric variable CPU use time is more
important that I/O time.</li>
<li>
<p>A need to pass structures to third-party libraries expecting a
specific structure format.</li>
<li>
<p>A need to leverage knowledge of developers who have been using C byte
swapping
functions for years.</li>
<li>
<p>Programmer preference.</li>
</ul>
</td>
</tr>
</table>
<p><b>Warning:</b> Endian conversion functions are dangerous unless the current
endianness of a variable is always known. For example, if an exception is thrown
and there is no way in a catch block to know a variable&#39;s current endianness,
then any use of that variable including I/O is inherently unsafe. This danger is
not limited to exceptions; all uses of a variable whose endianness is unknown
are unsafe, period.</p>
<h2>Built-in support for <a name="Intrinsic">Intrinsic</a>s</h2>
<p>Recent compilers, including GCC, Clang, and Microsoft, supply built-in support for byte swapping
intrinsics. Such support is automatically detected and
used since it may in smaller and faster generated code, particularly for release
builds.</p>
<p>Defining <code>BOOST_ENDIAN_NO_INTRINSICS</code> will suppress use
of the intrinsics. Please try defining it if you get compiler errors, such as
header byteswap.h not being found.</p>
<p>The macro <code>BOOST_ENDIAN_INTRINSIC_MSG</code> is defined as
either <code>&quot;no byte swap intrinsics&quot;</code> or a string describing the
particular set of intrinsics being used.</p>
<h2><a name="Performance">Performance</a></h2>
<p>Consider this problem:</p>
<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111">
<tr>
<td colspan="2">
<p align="center"><i><b><a name="Example-1">Example 1</a></b></i></td>
</tr>
<tr>
<td colspan="2"><b><i>Add 100 to a big endian value in a file, then write the
result to a file</i> </b> </td>
</tr>
<tr>
<td><i><b>Endian type approach</b></i></td>
<td><i><b>Endian conversion approach</b></i></td>
</tr>
<tr>
<td valign="top">
<pre>big_int32_t x;
... read into x from a file ...
x += 100;
... write x to a file ...
</pre>
</td>
<td>
<pre>
int32_t x;
... read into x from a file ...
big_endian(x);
x += 100;
big_endian(x);
... write x to a file ...
</pre>
</td>
</tr>
</table>
<p><b>There will be no performance difference between the two approaches in
release builds,
regardless of the native endianness of the machine.</b> That&#39;s because optimizing compilers will likely
generate exactly the same code for each. That conclusion was confirmed by
studying the generated assembly code for GCC and Visual C++.</p>
<p>Now consider a slightly different problem:&nbsp; </p>
<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111">
<tr>
<td colspan="2">
<p align="center"><b><i><a name="Example-2">Example 2</a></i></b></td>
</tr>
<tr>
<td colspan="2"><i><b>Add a million values to a big endian value in a file, then write the
result to a file </b></i> </td>
</tr>
<tr>
<td><i><b>Endian type approach</b></i></td>
<td><i><b>Endian conversion approach</b></i></td>
</tr>
<tr>
<td valign="top">
<pre>big_int32_t x;
... read into x from a file ...
for (int32_t i = 0; i &lt; 1000000; ++i)
x += i;
... write x to a file ...
</pre>
</td>
<td>
<pre>int32_t x;
... read into x from a file ...
big_endian(x);
for (int32_t i = 0; i &lt; 1000000; ++i)
x += i;
big_endian(x);
... write x to a file ...
</pre>
</td>
</tr>
</table>
<p>With the Endian type approach, an implicit conversion from and then back to
big endian is done inside the loop. With the Endian conversion function
approach, the conversions are explicit, so only need to be done once, before and
after the loop.</p>
<h3><a name="Timings">Timings</a> for Example 2 (conversion functions hoisted
out of loop)</h3>
<p>These tests were run against release builds on a circa 2012 4-core little endian X64 Intel Core i5-3570K
CPU @ 3.40GHz under Windows 7.</p>
<p><b>Caveat emptor: The Windows CPU timer has very high granularity. Repeated
runs of the same tests often yield considerably different results.</b></p>
<p>See <a href="../test/loop_time_test.cpp">loop_time_test.cpp</a> and
<a href="../build/Jamfile.v2">Jamfile.v2</a> for the actual code and build
setup.
(For GCC 4.7, there are no 16-bit intrinsics, so they are emulated by using
32-bit intrinsics.)</p>
<table border="1" cellpadding="5" cellspacing="0"style="border-collapse: collapse" bordercolor="#111111">
<tr><td colspan="6" align="center" dir="ltr"><b><font size="2">GNU C++ version 4.7.0</font></b></td></tr>
<tr><td colspan="6" align="center" dir="ltr"><b> <font size="2">Iterations: 1000000000, Intrinsics: __builtin_bswap16, etc.</font></b></td></tr>
<tr><td dir="ltr"><b><font size="2">Test Case</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>type</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>conversion<br>function</font></b></td>
</tr>
<tr><td dir="ltr"><font size="2">16-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.37 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.83 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.09 s</font></td>
<td align="right" dir="ltr"><font size="2">0.83 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">1.09 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">0.98 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.28 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">3.82 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">3.82 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.65 s</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">17.53 s</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">17.52 s</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td></tr>
<tr><td colspan="6" align="center" dir="ltr"><b> <font size="2">Iterations: 1000000000, Intrinsics: no byte swap intrinsics</font></b></td></tr>
<tr><td dir="ltr"><b><font size="2">Test Case</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>type</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>conversion<br>function</font></b></td>
</tr>
<tr><td dir="ltr"><font size="2">16-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.95 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.83 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.19 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">1.20 s</font></td>
<td align="right" dir="ltr"><font size="2">0.81 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">0.97 s</font></td>
<td align="right" dir="ltr"><font size="2">0.28 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td>
<td align="right" dir="ltr"><font size="2">0.28 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">4.10 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">4.10 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.64 s</font></td>
<td align="right" dir="ltr"><font size="2">0.42 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">17.52 s</font></td>
<td align="right" dir="ltr"><font size="2">0.42 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">17.52 s</font></td>
<td align="right" dir="ltr"><font size="2">0.41 s</font></td></tr>
</table>
<p></p>
<table border="1" cellpadding="5" cellspacing="0"style="border-collapse: collapse" bordercolor="#111111" dir="ltr">
<tr><td colspan="6" align="center" dir="ltr"><b><font size="2">Microsoft Visual C++ version 11.0</font></b></td></tr>
<tr><td colspan="6" align="center" dir="ltr"><b> <font size="2">Iterations: 1000000000, Intrinsics: cstdlib _byteswap_ushort, etc.</font></b></td></tr>
<tr><td dir="ltr"><b><font size="2">Test Case</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>type</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>conversion<br>function</font></b></td>
</tr>
<tr><td dir="ltr"><font size="2">16-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">0.83 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td>
<td align="right" dir="ltr"><font size="2">0.50 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.37 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">1.37 s</font></td>
<td align="right" dir="ltr"><font size="2">0.50 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned big endian</font></td>
<td align="right" bgcolor="#CCFFCC" dir="ltr"><font size="2">0.81 s</font></td>
<td align="right" dir="ltr"><font size="2">0.50 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">2.98 s</font></td>
<td align="right" dir="ltr"><font size="2">0.53 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">3.00 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned big endian</font></td>
<td align="right" bgcolor="#CCFFCC" dir="ltr"><font size="2">1.33 s</font></td>
<td align="right" dir="ltr"><font size="2">0.33 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.34 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">7.05 s</font></td>
<td align="right" dir="ltr"><font size="2">0.33 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">7.11 s</font></td>
<td align="right" dir="ltr"><font size="2">0.31 s</font></td></tr>
<tr><td colspan="6" align="center" dir="ltr"><b> <font size="2">Iterations: 1000000000, Intrinsics: no byte swap intrinsics</font></b></td></tr>
<tr><td dir="ltr"><b><font size="2">Test Case</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>type</font></b></td>
<td align="center" dir="ltr"><b><font size="2">Endian<br>conversion<br>function</font></b></td>
</tr>
<tr><td dir="ltr"><font size="2">16-bit aligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">0.83 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">1.36 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">16-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">1.37 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned big endian</font></td>
<td align="right" bgcolor="#FFCACA" dir="ltr"><font size="2">3.42 s</font></td>
<td align="right" dir="ltr"><font size="2">0.50 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td>
<td align="right" dir="ltr"><font size="2">0.51 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">2.93 s</font></td>
<td align="right" dir="ltr"><font size="2">0.50 s</font></td></tr>
<tr><td dir="ltr"><font size="2">32-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">2.95 s</font></td>
<td align="right" dir="ltr"><font size="2">0.50 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned big endian</font></td>
<td align="right" bgcolor="#FFCACA" dir="ltr"><font size="2">5.99 s</font></td>
<td align="right" dir="ltr"><font size="2">0.33 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit aligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">0.33 s</font></td>
<td align="right" dir="ltr"><font size="2">0.33 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned big endian</font></td>
<td align="right" dir="ltr"><font size="2">7.02 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
<tr><td dir="ltr"><font size="2">64-bit unaligned little endian</font></td>
<td align="right" dir="ltr"><font size="2">7.02 s</font></td>
<td align="right" dir="ltr"><font size="2">0.27 s</font></td></tr>
</table>
<h3><a name="Conclusions">Conclusions</a></h3>
<p>When program logic dictates many more conversions for the Endian integer
approach than the Endian conversion function approach (<a href="#Example-2">example
2</a>):</p>
<blockquote>
<p><b>There may be a considerable performance difference. </b>If machine endianness differs from the
desired endianness, the Endian type approach must do the byte reversal many
times while the Endian conversion approach only does the reversal once. But if
the endianness is the same, there is no conversion with either approach and no
conversion code is generated for typical release builds.</p>
<p><b>Whether or not compiler byte swap intrinsics are explicitly available has little
impact as tested.</b> Byte swap intrinsics are not available on some older
compilers and on some machine architectures, such as pre-486 X86 CPUs.</p>
<p><b>Unaligned types are much slower that aligned types, regardless of
endianness considerations.</b> Instead of single instruction register loads and
stores, multiple instructions are required.</p>
</blockquote>
<h2>Overall <a name="FAQ">FAQ</a></h2>
<p><b>Is the implementation header only?</b></p>
<blockquote>
<p>Yes.</p>
</blockquote>
<p><b>Does the implementation use compiler intrinsic built-in byte swapping?</b></p>
<blockquote>
<p>Yes, if available. See <a href="#Intrinsic">Intrinsic built-in support</a>.</p>
</blockquote>
<p><b>Why bother with endianness?</b></p>
<blockquote>
<p>Binary data portability is the primary use case.</p>
</blockquote>
<p><b>Does endianness have any uses outside of portable binary file or network
I/O formats?</b> </p>
<blockquote>
<p>Using the unaligned integer types to save internal or external
memory space is a minor secondary use case.</p>
</blockquote>
<p><b>Why bother with binary I/O? Why not just use C++ Standard Library stream
inserters and extractors?</b></p>
<blockquote>
<p>Binary arithmetic data is smaller and therefore I/O is faster and file sizes
are smaller. Transfer between systems is less expensive. Standard interchange
formats often specify binary arithmetic data.</p>
<p>Furthermore, binary arithmetic data is of fixed size, and so fixed-size disk
records are possible without padding, easing sorting and allowing direct access.
Disadvantages, such as the inability to use text utilities on the resulting
files, limit usefulness to applications where the binary I/O advantages are
paramount.</p>
</blockquote>
<p><b>Which is better, big-endian or little-endian?</b></p>
<blockquote>
<p>Big-endian tends to be preferred in a networking environment and is a bit
more of an industry standard, but little-endian may be preferred for
applications that run primarily on x86, x64, and other little-endian
CPU's. The <a href="http://en.wikipedia.org/wiki/Endian">Wikipedia</a> article
gives more pros and cons.</p>
</blockquote>
<p><b>Why is only big, little, and native endianness supported?</b></p>
<blockquote>
<p>These are the only endian schemes that have any practical value today. PDP-11
and the other middle endian approaches are interesting historical curiosities
but have no relevance to today&#39;s C++ developers.</p>
</blockquote>
<p><b>What are the limitations of floating point support?</b></p>
<blockquote>
<p>The only supported types are four byte <code>float</code> and eight byte
<code>double</code>. Even after endianness has been accounted for, floating
point values will not be portable between systems that use different floating
point formats. Systems where the integer endianness differs from floating point
endianness are not supported.</p>
</blockquote>
<p><b>What are the limitations of integer support?</b></p>
<blockquote>
<p>Tests have only been
performed on machines that use two's complement arithmetic. The Endian
conversion functions support 16, 32, and 64-bit aligned integers only. The
Endian types support 8, 16, 24, 32, 40, 48, 56, and 64-bit unaligned integers
and 16, 32, and 64-bit aligned integers.</p>
</blockquote>
<h2><a name="Release-history">Release history</a></h2>
<h3>Changes since formal review</h3>
<ul>
<li>Headers have been renamed to endian/types.hpp and endian/conversion.hpp.
Infrastructure file names were changed accordingly.</li>
<li>The endian types and endian conversion functions now support 32-bit (<code>float)</code> and
64-bit <code>(double)</code> floating point, as requested.</li>
<li>The endian types now have stream inserter and extractor templates, as
requested.</li>
<li>Both the endian types and endian conversion functions now support UDTs, as requested.</li>
<li>The endian type aliases have been renamed,
using a naming pattern that is consistent for both integer and floating point.</li>
<li>The conversion functions have been much revised,
refactored, and otherwise improved based on review comments.<ul>
<li>Functions have been renamed to clarify their functionality.</li>
<li>Both return-by-value and modify-in-place interfaces are provided, as
requested.</li>
<li>Synonyms for the BSD byte swapping function names popularized by OS X
and Linux are provided, so that that developers already used to these names
can continue to use them if they wish.</li>
<li>In addition to the named-endianness functions, functions that perform
compile-time (via template) and run-time (via function argument) dispatch
are now provided, as requested.</li>
</ul>
</li>
<li>Compiler (Clang, GCC, VisualC++, etc.) intrinsics and built-in functions
are used in the implementation where appropriate, as requested.</li>
<li>For the endian types, the implementation uses the endian conversion functions,
and thus the intrinsics,
as requested.</li>
<li><code>order::native</code> is now a synonym for <code>order::big</code>
or <code>order::little</code> according to the endianness of the platform, as
requested. This reduces the number of template specializations required.</li>
<li><code>reverse_value()</code> overloads for <code>int8_t</code> and <code>
uint8_t</code> have been added for improved generality. (Pierre Talbot)</li>
<li>Overloads of <code>reverse()</code> have been replaced with a single <code>
reverse()</code> template. (Pierre Talbot)</li>
<li>C++11 features such as <code>noexcept</code> are now used, while still
supporting C++03 compilers.</li>
<li>Headers have been reorganized to make them easier to read,
with a synopsis at the front and implementation following, as requested.</li>
<li>Documentation has been revised to address most, but not all, concerns
raised during formal review.</li>
<li>Acknowledgements have been updated.</li>
</ul>
<h2><a name="Acknowledgements">Acknowledgements</a></h2>
<p>Comments and suggestions were received from Adder, Benaka Moorthi,
Christopher Kohlhoff, Cliff Green, Daniel James, Gennaro Proto, Giovanni Piero
Deretta, Gordon Woodhull, dizzy, Hartmut Kaiser, Jeff Flinn, John Filo, John
Maddock, Kim Barrett, Marsh Ray, Martin Bonner, Mathias Gaunard, Matias
Capeletto, Neil Mayhew, Paul Bristow, Pierre Talbot, Phil Endecott, Pyry Jahkola,
Rene Rivera, Robert Stewart, Roland Schwarz, Scott McMurray, Sebastian Redl, Tim
Blechmann, Tim Moore, tymofey, Tomas Puverle, Vincente Botet, Yuval Ronen and
Vitaly Budovski,.</p>
<hr>
<p>Last revised:
<!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->19 November, 2014<!--webbot bot="Timestamp" endspan i-checksum="39499" --></p>
<p>© Copyright Beman Dawes, 2011, 2013</p>
<p>Distributed under the Boost Software License, Version 1.0. See
<a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/ LICENSE_1_0.txt</a></p>
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