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boost_function/include/boost/function/function_base.hpp

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// Boost.Function library
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// Copyright (C) 2001 Doug Gregor (gregod@cs.rpi.edu)
//
// Permission to copy, use, sell and distribute this software is granted
// provided this copyright notice appears in all copies.
// Permission to modify the code and to distribute modified code is granted
// provided this copyright notice appears in all copies, and a notice
// that the code was modified is included with the copyright notice.
//
// This software is provided "as is" without express or implied warranty,
// and with no claim as to its suitability for any purpose.
// For more information, see http://www.boost.org
#ifndef BOOST_FUNCTION_BASE_HEADER
#define BOOST_FUNCTION_BASE_HEADER
#include <string>
#include <stdexcept>
#include <memory>
#include <new>
#include <typeinfo>
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#include <boost/config.hpp>
#include <boost/type_traits.hpp>
#include <boost/ref.hpp>
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#if defined(BOOST_MSVC) && BOOST_MSVC <= 1300 || defined(__ICL) && __ICL <= 600 || defined(__MWERKS__) && __MWERKS__ < 0x2406
# define BOOST_FUNCTION_TARGET_FIX(x) x
#else
# define BOOST_FUNCTION_TARGET_FIX(x)
#endif // not MSVC
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namespace boost {
namespace detail {
namespace function {
template<bool> struct truth {};
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/*
* The ct_if implementation is temporary code. When a Boost metaprogramming
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* library is introduced, Boost.Function will use it instead.
*/
namespace intimate {
struct SelectThen
{
template<typename Then, typename Else>
struct Result
{
typedef Then type;
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};
};
struct SelectElse
{
template<typename Then, typename Else>
struct Result
{
typedef Else type;
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};
};
template<bool Condition>
struct Selector
{
typedef SelectThen type;
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};
template<>
struct Selector<false>
{
typedef SelectElse type;
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};
} // end namespace intimate
template<bool Condition, typename Then, typename Else>
struct ct_if
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{
typedef typename intimate::Selector<Condition>::type select;
typedef typename select::template Result<Then,Else>::type type;
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};
/**
* A union of a function pointer and a void pointer. This is necessary
* because 5.2.10/6 allows reinterpret_cast<> to safely cast between
* function pointer types and 5.2.9/10 allows static_cast<> to safely
* cast between a void pointer and an object pointer. But it is not legal
* to cast between a function pointer and a void* (in either direction),
* so function requires a union of the two. */
union any_pointer
{
void* obj_ptr;
const void* const_obj_ptr;
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void (*func_ptr)();
explicit any_pointer(void* p) : obj_ptr(p) {}
explicit any_pointer(const void* p) : const_obj_ptr(p) {}
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explicit any_pointer(void (*p)()) : func_ptr(p) {}
};
/**
* The unusable class is a placeholder for unused function arguments
* It is also completely unusable except that it constructable from
* anything. This helps compilers without partial specialization to
* handle Boost.Function objects returning void.
*/
struct unusable
{
unusable() {}
template<typename T> unusable(const T&) {}
};
/* Determine the return type. This supports compilers that do not support
* void returns or partial specialization by silently changing the return
* type to "unusable".
*/
template<typename T> struct function_return_type { typedef T type; };
template<>
struct function_return_type<void>
{
typedef unusable type;
};
// The operation type to perform on the given functor/function pointer
enum functor_manager_operation_type {
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clone_functor_tag,
destroy_functor_tag
};
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// Tags used to decide between different types of functions
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struct function_ptr_tag {};
struct function_obj_tag {};
struct member_ptr_tag {};
struct function_obj_ref_tag {};
struct stateless_function_obj_tag {};
template<typename F>
class get_function_tag
{
typedef typename ct_if<(is_pointer<F>::value),
function_ptr_tag,
function_obj_tag>::type ptr_or_obj_tag;
typedef typename ct_if<(is_member_pointer<F>::value),
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member_ptr_tag,
ptr_or_obj_tag>::type ptr_or_obj_or_mem_tag;
typedef typename ct_if<(is_reference_wrapper<F>::value),
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function_obj_ref_tag,
ptr_or_obj_or_mem_tag>::type or_ref_tag;
public:
typedef typename ct_if<(is_stateless<F>::value),
stateless_function_obj_tag,
or_ref_tag>::type type;
};
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// The trivial manager does nothing but return the same pointer (if we
// are cloning) or return the null pointer (if we are deleting).
inline any_pointer trivial_manager(any_pointer f,
functor_manager_operation_type op)
{
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if (op == clone_functor_tag)
return f;
else
return any_pointer(reinterpret_cast<void*>(0));
}
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/**
* The functor_manager class contains a static function "manage" which
* can clone or destroy the given function/function object pointer.
*/
template<typename Functor, typename Allocator>
struct functor_manager
{
private:
typedef Functor functor_type;
// For function pointers, the manager is trivial
static inline any_pointer
manager(any_pointer function_ptr,
functor_manager_operation_type op,
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function_ptr_tag)
{
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if (op == clone_functor_tag)
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return function_ptr;
else
return any_pointer(static_cast<void (*)()>(0));
}
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// For function object pointers, we clone the pointer to each
// function has its own version.
static inline any_pointer
manager(any_pointer function_obj_ptr,
functor_manager_operation_type op,
function_obj_tag)
{
#ifndef BOOST_NO_STD_ALLOCATOR
typedef typename Allocator::template rebind<functor_type>::other
allocator_type;
typedef typename allocator_type::pointer pointer_type;
#else
typedef functor_type* pointer_type;
#endif // BOOST_NO_STD_ALLOCATOR
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# ifndef BOOST_NO_STD_ALLOCATOR
allocator_type allocator;
# endif // BOOST_NO_STD_ALLOCATOR
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if (op == clone_functor_tag) {
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functor_type* f =
static_cast<functor_type*>(function_obj_ptr.obj_ptr);
// Clone the functor
# ifndef BOOST_NO_STD_ALLOCATOR
pointer_type copy = allocator.allocate(1);
allocator.construct(copy, *f);
// Get back to the original pointer type
functor_type* new_f = static_cast<functor_type*>(copy);
# else
functor_type* new_f = new functor_type(*f);
# endif // BOOST_NO_STD_ALLOCATOR
return any_pointer(static_cast<void*>(new_f));
}
else {
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/* Cast from the void pointer to the functor pointer type */
functor_type* f =
reinterpret_cast<functor_type*>(function_obj_ptr.obj_ptr);
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# ifndef BOOST_NO_STD_ALLOCATOR
/* Cast from the functor pointer type to the allocator's pointer
type */
pointer_type victim = static_cast<pointer_type>(f);
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// Destroy and deallocate the functor
allocator.destroy(victim);
allocator.deallocate(victim, 1);
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# else
delete f;
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# endif // BOOST_NO_STD_ALLOCATOR
return any_pointer(static_cast<void*>(0));
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}
}
public:
/* Dispatch to an appropriate manager based on whether we have a
function pointer or a function object pointer. */
static any_pointer
manage(any_pointer functor_ptr, functor_manager_operation_type op)
{
typedef typename get_function_tag<functor_type>::type tag_type;
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return manager(functor_ptr, op, tag_type());
}
};
// value=1 if the given type is not "unusable"
template<typename T>
struct count_if_used
{
BOOST_STATIC_CONSTANT(int, value = 1);
};
// value=0 for unusable types
template<>
struct count_if_used<unusable>
{
BOOST_STATIC_CONSTANT(int, value = 0);
};
// Count the number of arguments (from the given set) which are not
// "unusable" (therefore, count those arguments that are used).
template<typename T1, typename T2, typename T3, typename T4,
typename T5, typename T6, typename T7, typename T8,
typename T9, typename T10>
struct count_used_args
{
BOOST_STATIC_CONSTANT(int, value =
(count_if_used<T1>::value +
count_if_used<T2>::value +
count_if_used<T3>::value +
count_if_used<T4>::value +
count_if_used<T5>::value +
count_if_used<T6>::value +
count_if_used<T7>::value +
count_if_used<T8>::value +
count_if_used<T9>::value +
count_if_used<T10>::value));
};
} // end namespace function
} // end namespace detail
/**
* The function_base class contains the basic elements needed for the
* function1, function2, function3, etc. classes. It is common to all
* functions (and as such can be used to tell if we have one of the
* functionN objects).
*/
class function_base
{
public:
function_base() : manager(0), functor(static_cast<void*>(0)) {}
// Is this function empty?
bool empty() const { return !manager; }
public: // should be protected, but GCC 2.95.3 will fail to allow access
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detail::function::any_pointer (*manager)(
detail::function::any_pointer,
detail::function::functor_manager_operation_type);
detail::function::any_pointer functor;
private:
struct dummy {
void nonnull() {};
};
typedef void (dummy::*safe_bool)();
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public:
operator safe_bool () const
{ return (this->empty())? 0 : &dummy::nonnull; }
safe_bool operator!() const
{ return (this->empty())? &dummy::nonnull : 0; }
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};
/* Poison comparison between Boost.Function objects (because it is
* meaningless). The comparisons would otherwise be allowed because of the
* conversion required to allow syntax such as:
* boost::function<int, int> f;
* if (f) { f(5); }
*/
void operator==(const function_base&, const function_base&);
void operator!=(const function_base&, const function_base&);
namespace detail {
namespace function {
// The result is not a Boost.Function object, so we assume that this
// target is not empty
template<typename FunctionObj>
inline bool has_empty_target(const FunctionObj&, truth<false>)
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{
return false;
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}
// The result is a Boost.Function object, so query whether it is empty
// or not
template<typename FunctionObj>
inline bool has_empty_target(const FunctionObj& f, truth<true>)
{
return f.empty();
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}
} // end namespace function
} // end namespace detail
// The default function policy is to do nothing before and after the call.
struct empty_function_policy
{
inline void precall(const function_base*) {}
inline void postcall(const function_base*) {}
};
// The default function mixin does nothing. The assignment and
// copy-construction operators are all defined because MSVC defines broken
// versions.
struct empty_function_mixin
{
empty_function_mixin() {}
empty_function_mixin(const empty_function_mixin&) {}
empty_function_mixin& operator=(const empty_function_mixin&)
{
return *this;
}
};
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}
#endif // BOOST_FUNCTION_BASE_HEADER