forked from boostorg/function
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<body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#800080">
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<h1><IMG SRC="../../c++boost.gif" WIDTH="276" HEIGHT="86">Header <<a HREF="../../boost/function.hpp">boost/function.hpp</a>></h1>
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<h1><IMG SRC="../../c++boost.gif" WIDTH="276" HEIGHT="86" alt="C++ Boost">Header <<a HREF="../../boost/function.hpp">boost/function.hpp</a>></h1>
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<p> The header <<a HREF="../../boost/function.hpp">boost/function.hpp</a>> includes a family of class templates that are function object wrappers. The notion is similar to a generalized callback. It shares features with function pointers in that both define a call interface (e.g., a function taking two integer arguments and returning a floating-point value) through which some implementation can be called, and the implementation that is invoked may change throughout the course of the program.
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<li><a href="doc/faq.html">Frequently Asked Questions</a></li>
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</ul>
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<a name="compatibility"><h2>Compatibility Note</h2></a>
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<h2><a name="compatibility">Compatibility Note</a></h2>
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<p> Boost.Function has been partially redesigned to minimize the interface and make it cleaner. Several seldom- or never-used features of the older Boost.Function have been deprecated and will be removed in the near future. Here is a list of features that have been deprecated, the likely impact of the deprecations, and how to adjust your code:
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<ul>
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<li>The <code>boost::function</code> class template syntax has
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