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/*=============================================================================
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Copyright (c) 2005-2012 Joel de Guzman
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Copyright (c) 2005-2006 Dan Marsden
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_DEQUE_BEGIN_IMPL_09122006_2034)
#define BOOST_FUSION_DEQUE_BEGIN_IMPL_09122006_2034
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#include <boost/fusion/support/config.hpp>
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#include <boost/fusion/container/deque/deque_iterator.hpp>
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namespace boost { namespace fusion
{
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struct deque_tag;
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namespace extension
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{
template<typename T>
struct begin_impl;
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template<>
struct begin_impl<deque_tag>
{
template<typename Sequence>
struct apply
{
typedef
deque_iterator<Sequence, (Sequence::next_down::value + 1)>
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type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Sequence& seq)
{
return type(seq);
}
};
};
}
}}
#endif